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13 percent negative damage penalty on none bots
41 percent damage bonus on bomb contact
on hit ball explodes
+ 10 damage
- 5 speed
+ 50 damage if you are wearing a robot hat or are playing mvm
-15 health, or -20 damage penalty
ball explodes, maybe causing burn damage?
ball does more damage against buildings, epsecially sentries, maybe a 15 damage bonus against sentries
while active, go a bit slower, and slower switch speed?
Saw some ideas in here, but would love a new mvm item
Alt-Fire: Launches a mini-bomb that does a little area explosion (10 - 35 health) and knocks back enemies.
Mini-bomb does 50% more damage vs buildings.
-40% slower mini-bomb recharge rate.
Bat does 50% less damage vs buildings.
"Don't let your enemies live in peace!"
-10% damage taken from sentries
-15% swingspeed
+15% pushforce taken from damage sources
Ball explodes on contact with enemies/enemy buildings (blast disables sentry for 1sec)
Ball explodes in a small blast radius 3sec after firing
alt fire: toss a mini bomb that deals 65 dmg + splash damage half the size of a stock rocket.
on hit: deals 50 dmg + push back the victim (rocket blast like)
on miss: detonate yourself, idiot. (self damage: 25 + you get blasted backward)