Garry's Mod

Garry's Mod

Wario-Ware Reloaded v1.5
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NightlyH  [Entwickler] 6. Mai 2014 um 17:34
Known Issues and Bugs
This is a list of all the known issues of the gamemode, and what I'm currently trying to fix. If I find some or you find any not on this list feel free to post it below and I will add it up here! The list is in no order so the bugs at the bottom wont get fixed as fast as the ones at the top or vice-versa. Whatever bug is the easiest to fix goes first, progressing to the harder ones last. Any bug or issue that I am currently trying to fix will be in bold, and any bug that is fixed and will be in the next update will be Underlined.

Current List:
  • During the bouncing ball minigame the trigger for the water will sometimes appear, killing everyone.
  • After Rocket Jump boss battle players still have a rocket launcher / Too hard
  • Huggy Breens sometimes won't teleport every player to the spawn area in the heart box.
  • In Singleplayer the speed up sometimes will not work unless the Shift key is held down
  • Servers running 24/7 will sometimes crash after running for too long.
  • When too many players are loaded on a server, your game client may crash (potential Gmod issue)
  • After the "Runnnnnnnn!" boss battle, the boulder may not fall down at the end of the tunnel and cause it to fail and stop working next time it is loaded up.
  • Sometimes the music does not go with the gamemode (Singleplayer issues)
  • After playing nonstop for a good amount of time, gmod may crash (potential Gmod issue)
  • When joining a server, randomly you might be stuck forever in spectator mode.
Zuletzt bearbeitet von NightlyH; 10. Mai 2014 um 8:13
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Beiträge 115 von 27
After Rocket Jump boss battle players still have a rocket launcher. Also there is too hard to win Rocket Jump minigame...
NightlyH  [Entwickler] 10. Mai 2014 um 8:13 
Thanks, I'll add that to the list.
how about fixing the mini games?...to not mess up
NightlyH  [Entwickler] 17. Juli 2014 um 13:40 
Could you be more specific? I have no idea what to go off of "fixing the minigames to not mess up".
Jump! Microgame: After the 1st jump, you can still keep jumping high until a new microgame starts, also you can spam sounds, same for crouch

Rocket jump boss: You can still keep rocket jjumping even in mid air
Kill eachother: The health suposted to be 300, not 100
NightlyH  [Entwickler] 8. Aug. 2014 um 16:10 
Actually, those are meant to be like that :P
When i come to a minigame where i need to write down something or a color, and when i do it, then it says that i failed.

+ In the console it says: "Unknown command: resize_allow"
"RunConsoleCommand: Command is blocked! (sv_cheats)" (i have sv_cheats 0)
Zuletzt bearbeitet von Sieron Satori; 8. Dez. 2014 um 10:17
In the right click to blast em mission the flamethrower crosshair is missing the console says:
Missing Vgui material sprites/tf_crosshair_01
NightlyH  [Entwickler] 21. Juni 2015 um 8:12 
Yeah I'm aware of that problem, I will be fixing it shortly!
* I've noticed two things about Rocketjumping that i'm not sure if these are bugs or meant to be like that:

1) On the rocket jump minigame (NOT the boss) if you Rocket jump next to another player, BOTH of you die. I do understand if i happen to kill another player but i die as well?

2) Now on the BOSS minigame, I noticed that it works different from what TF2 RJ is: You dont get the impulse by the explosion, but when the rocket comes out of the launcher. Maybe that's why people are thinking the boss is hard, which actually is not once you notice that you can just keep flying even on the air to continously jump like almost forever. You just gotta pick the right angle.


* Also, i'm gonna add something i noticed on the train minigame. Sometimes, when the train hits a player, it won't kill him/her, instead it gets the player stuck between a wall and the train and the game goes on. The player has to suicide so the train goes away and keep playing.

By the way, thanks a lot for the work you've been put on this gamemode, i've had a lot of fun times with my friends.
Don't know if you still read this section of this addon, but after the train minigame, trains literally stay in the area of the mini-game, and don't despawn, and it results in my server lagging, and it becomes unplayable after the minigame happens twice.... (Server lag is probably my fault, but it is still a gamemode breaker when it happens)
NightlyH  [Entwickler] 24. Nov. 2015 um 11:36 
Yeah I'm aware of this issue, I'll try and have a fix ready soon
I've tried this gamemode in my server but when players press TAB to show Scoreboard, server side and client side's console also said that
[ERROR] gamemodes/gwarerld/gamemode/core/client/cl_scoreboard.lua:123: 'ScoreboardHead' isn't a valid font 1. SetFont - [C]:-1 2. unknown - gamemodes/gwarerld/gamemode/core/client/cl_scoreboard.lua:123
I am using this method to get this gamemode ( http://wiki.garrysmod.com/page/Workshop_for_Dedicated_Servers ), so it's from steam workshop directly.
Zuletzt bearbeitet von Engineer's Sentry; 5. Dez. 2015 um 3:26
When I play the rocket jump minigame boss, the ceiling along with the water, suddenly stops moving, so winning is impossible. (sometimes it gets unstuck for a few seconds before getting stuck again.

Also, the "Avoid the Train" minigame also has an issue. The train won't spawn, and I get a script error.
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