RimWorld

RimWorld

Vanilla Apparel Expanded
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Oskar Potocki  [developer] 25 Jul, 2019 @ 2:52pm
Bugs
Please, report bugs here.
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Showing 1-15 of 323 comments
linkovich 27 Jul, 2019 @ 7:06pm 
I have quite a few other mods installed so keeping that in mind, a couple issues I've found in testing this over apparello 2: when crafting throwing rocks, when they're placed down in a stockpile they're just disappearing. I tried forcing the crafter to place them on the ground instead and it worked fine.

Also, starting as tribe, where can I craft the pelt coat? I don't see it in the crafting spot.
Oskar Potocki  [developer] 27 Jul, 2019 @ 7:39pm 
The rocks are set to disappear after being moved - it’s part of the base game code behind ‘destroyOnDrop’. They are so cheap this code is in place to stop all the tribal raiders from dropping their rocks when they die.

Pelt coat is craftable on tailoring bench.
linkovich 27 Jul, 2019 @ 8:50pm 
That makes pelt coat not available until medieval unless you research complex clothing. Can I suggest allowing it at the crafting spot so it will be available at neolithic?
Oskar Potocki  [developer] 28 Jul, 2019 @ 3:29am 
Sure thing, sorry for that! Will be fixed next update :)
Great Hero J 1 Aug, 2019 @ 7:51pm 
A balaclava when worn displays on top of helmets and other hats instead of the other way around, and it looks incredibly weird.

I hope this is a relatively simple fix!
Oskar Potocki  [developer] 2 Aug, 2019 @ 12:49am 
Now you just encountered an issue with Rimworld's base code, as there are no layers on headgear. Sometimes it's over, sometimes it's under, and there is unfortunately nothing I can do about it until Rimworld updates.
Great Hero J 2 Aug, 2019 @ 10:10am 
Ah, I see. Thanks.
I was wondering if the cost of the "sheriff shirt" and the "military jacket" was intencional 200 and 500 gold seems like a lot.
PS. great mod it fits really well into rimworld, I am really looking forward any new projects you will make.
Flowerhat57 16 Aug, 2019 @ 7:30am 
I love the variety this mod brings, but my colonists actively avoid wearing any of it (have to force wear). New recruits have promptly stripped all the mod clothing and walk around nude until they can get default items. I don't like forcing them to wear clothes, 'cause then they won't swap out for newer gear when available. Is there a setting somewhere in the colonist's stats where I can change this, or is it something else? I'm running mainly vanilla mods, here is this list in order in case its a compatibility issue/an issue with the load order: HugsLib; Nature is Beautiful v2.0; MT - Silent Doors; [your livestock and both furniture expanded mods- base then medical]; FishIndustry; VGP Vegetable Garden; Smoked meat; Vanilla Fences; [this expanded apparel mod]. Ultimately it's just a minor QoL issue- I'll still be using it regardless :) Thanks for making such awesome vanilla content!
Oskar Potocki  [developer] 16 Aug, 2019 @ 7:33am 
@Flowerhat
you need to enable these apparel in outfit assingment, if you added it to existing save
Flowerhat57 16 Aug, 2019 @ 10:42am 
Thanks for the quick response, it's working now!
PerpetualGamer 22 Aug, 2019 @ 9:56pm 
Some of the items seem to not show up on the RPG Style Inventory Paper doll, but I can't find an immediate cause.
Ryder 🗲 23 Aug, 2019 @ 11:04am 
On some enemies during raids the balaclava and scarf spawn multiple times and are worn concurrently. This only happens with the balaclava and scarf. See https://imgur.com/zQ7LATS
branclark1992 29 Aug, 2019 @ 2:38pm 
I'm having the same problem as 0WN4GE - two of my colonists were wearing >15 balaclavas and >10 cloth capes. It seems they continuously equip them as they are made because they are part of their assigned outfits. I am also using RPG style inventory but they only show up in the "list" view.
Oskar Potocki  [developer] 29 Aug, 2019 @ 2:54pm 
You are running an old mod version, this was fixed a long time ago. The issue was that they didn't have assigned bodypart slot - now they do, as balaclavas cover Jaw and Cape covers Neck. Please, remove the mod and download it again.
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