RimWorld

RimWorld

Advanced Shield Belts
dninemfive  [developer] 28 Apr, 2019 @ 4:52pm
Un-equipping ranged apparel issue
If you have an issue where pawns will automatically unequip ranged shield belts, post your modlist here, preferably the one from your save file which lists each mod by name instead of Steam ID.
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Showing 1-10 of 10 comments
Raiseo 28 Apr, 2019 @ 5:24pm 
Thank you for creating this topic.

I've looked a little further in my old savegame but with a slightly different mod list and order.
Found the mod that was generating this weird behavior, it's called [KV] Change Dresser - 1.0 by Kiame Vivacity.

This time, when I was undrafting, some colonists had disappearing belts with helmets, it might have something to do with her (his?) mod and custom outfits (I've downloaded the mod mainly for aesthetic reasons, turns out drafting and undrafting colonists can utilize different equipment).

When I deactivated that mod, the belts were not dropping/disappearing anymore, although, I'm not sure if this was weird behaviour on the mod part or if I was using it incorrectly.

The mods do have some synergy since I was using the dresser with the mending machine to get your belts to tip top shape once they were down under 50% percent, but I digress.

Anyway, as another poster said in the comments, even if the belts were forced, they were still dropped, so if anyone else has that, as dninemfive said, check the apparel mods.

I'll try to activate the mod again and check some of this behavior.
Last edited by Raiseo; 28 Apr, 2019 @ 5:26pm
Raiseo 28 Apr, 2019 @ 6:04pm 
Sorry for the double post but I think I narrowed it down.

When this mod is used normally, everything works fine, the mod I mentioned has custom outfits that can be given to the colonists according to situations.

I setup the "Soldier" outfit with the correct shield belt and normally this works pretty fine, but if I allow the mod to give a colonist more than one outfit (Soldier when drafted and Everyday when not) they refuse to consider the ranged shield belt as part of their equipment and just drop it in the dresser. You can force wear it but as soon as they "change outfit" they give it back.

However, I noticed that this problem only happens with the belts (reason why I went to this workshop page first), I have other mods that add armors and other stuff and the outfit works with modded apparel. (The helmets were a false alarm).

To note, I'm using Exotic's Eternal Belts as well.
Last edited by Raiseo; 28 Apr, 2019 @ 6:05pm
dninemfive  [developer] 28 Apr, 2019 @ 6:11pm 
Interesting. Is your "everyday" outfit set to wear the ranged belts? If not, that seems like intended, if annoying, behavior to me.

Thanks a lot for all the help, by the way. Like I said in the comments, a lot of people have reported the issue but none have actually given me any info to go on.
Raiseo 28 Apr, 2019 @ 6:18pm 
Sure, no worries, I appreciate your time investigating this with me.

Well, normally no, I tried to put ranged shield belts on both the "Everyday outfit" and the "Soldier outfit" and switch between them, they switch between the outfits as I've set them, normal clothes and armor, but they still lose the belt.
cbtendo 29 Apr, 2019 @ 5:42am 
if my memory is correct, the mod is kv change dresser. The issue comes from ranged shied belt is treated as a regular shield belt, so when pawn changes their "set" and they have ranged weapon equipped, well, the ranged shield belt is dropped because it was read as regular shield belt
Raiseo 29 Apr, 2019 @ 7:27am 
Originally posted by cbtendo:
if my memory is correct, the mod is kv change dresser. The issue comes from ranged shied belt is treated as a regular shield belt, so when pawn changes their "set" and they have ranged weapon equipped, well, the ranged shield belt is dropped because it was read as regular shield belt

Yes I identified the mod in my first post, you are indeed correct.
That is very interesting indeed however, would it be possible to consider the ranged shield belt "something else" so it doesn't receive this treatment by this or other mods?
dninemfive  [developer] 29 Apr, 2019 @ 4:31pm 
@cbtendo Thanks for the info! I couldn't find any such mechanic in their code, but I didn't search it completely and if it's documented or understood by users it makes sense. If this is the case, I can actually fix the issue with a fairly straightforward refactor (which is helpful for other reasons), but I want to test save compatibility first.
Raiseo 30 Apr, 2019 @ 1:57am 
Splendid news, thank you for your work!
dninemfive  [developer] 11 May, 2019 @ 11:46am 
@Raiseo Hitsu @cbtendo I've updated the mod and it should fix this issue. If you still get it, don't hesitate to tell me; I haven't tested it myself as I don't use Change Dresser.
Raiseo 11 May, 2019 @ 2:33pm 
Thank you again for your work, dninemfive.
I've started a new save and have been quite busy lately, so I can't tell you immediately if it works, but I'll gladly contact you if any further issues come up.
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