Darkest Dungeon®

Darkest Dungeon®

Werewolf - New Class
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o'night  [개발자] 2017년 9월 15일 오전 7시 44분
Balance Feedback, Suggestions, Discussion
Feel free to discuss balance suggestions here
o'night 님이 마지막으로 수정; 2017년 9월 15일 오전 7시 46분
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Lui 2017년 9월 17일 오전 12시 38분 
You can make the process of transformation in human to werewolf, is gonna by awesome!!
o'night  [개발자] 2017년 9월 17일 오전 5시 38분 
What do you mean? You have 3 skills in human form that transform you to beast
Lui 2017년 9월 17일 오전 9시 52분 
O'Nightmare!님이 먼저 게시:
What do you mean? You have 3 skills in human form that transform you to beast

A animation of her trasnform to the beast mod. (Sorry about my english, is not my fisrt language, feel free to correct my)
o'night  [개발자] 2017년 9월 17일 오전 10시 31분 
I wish I could. But I can't.
reason #1 - I don't have Spine software, and free demo doesn't seem to work with DD
reason #2 - Transformations are chance based
Lui 2017년 9월 17일 오전 10시 54분 
I understand, sorry for the inconvenience.
Amanozako 2017년 9월 18일 오후 8시 52분 
If I understand correctly, does Smoke Bomb deal damage to your own characters? Because while that's a really interesting concept given that it's, ya know, a smoke bomb, I'm not sure I'd ever use it without a vestal, and even then you'd be kinda locked out of using it when someone needs it if they're on death's door already. Only reason I can think of that this would be worth it is if the evade buff is massive, like 20% at base level minimum.

If this isn't how the skill works and doesn't damage yourself, disregard this post entirely. :stress:
o'night  [개발자] 2017년 9월 19일 오전 6시 26분 
The damage done to allies is 1 hp
Amanozako 2017년 9월 19일 오후 5시 03분 
Oh I forgot another thing that came to mind. In other games I've played, having Lycanthropy makes you immune/resistant to most other diseases. So I think the Werewolf should have a very high base disease resist.
Lvl4Stoned 2017년 11월 10일 오후 1시 17분 
First I'd like to say, I love this class mod, but I definitely think it needs a few tweaks.
!. As, Prince Mononoke stated before, I think the 1 hp damage to your own team isn't really worth it, if it were to deal stress damage (maybe 10ish?), instead it would be more useful, I think.

2. I think that the beast transformation should cause stress to the rest of the party--similar to the way that the Abomanation class does (10ish for trans to beast; -5ish for trans back to human).

3. Also, perhaps, a chance of stress based transformation (due to the emotional instability of most were-creatures)

Edit: Added 3rd recomendation.
Lvl4Stoned 님이 마지막으로 수정; 2017년 11월 10일 오후 1시 19분
o'night  [개발자] 2017년 11월 10일 오후 2시 12분 
So basically make her another Abomination?
Lvl4Stoned 2017년 11월 10일 오후 6시 24분 
O'Nightmare!님이 먼저 게시:
So basically make her another Abomination?
That is not at all what I meant, she would still have unique abilities, and combat application.

I am just putting myslef in the adventurer's shoes. If someone transformed in my party, I would be a little freaked by it.
o'night  [개발자] 2017년 11월 11일 오전 2시 45분 
VerbalCreation님이 먼저 게시:
!. As, Prince Mononoke stated before, I think the 1 hp damage to your own team isn't really worth it, if it were to deal stress damage (maybe 10ish?), instead it would be more useful, I think.
I'll slightly buff the skill in next version

VerbalCreation님이 먼저 게시:
2. I think that the beast transformation should cause stress to the rest of the party--similar to the way that the Abomanation class does (10ish for trans to beast; -5ish for trans back to human).
She transforms a lot during fight, in long fights she may transform back and forth several times, and adding stress to beast transformation would lead to restricting her party composition.
Treitor 2017년 12월 22일 오전 3시 37분 
I love this mod so much, in fact I bought the game because I love lycanthropes, but the ability Smoke Bomb I have never found it useful, you could not replace it with another?
o'night  [개발자] 2017년 12월 22일 오전 3시 49분 
Do you have any ideas for the new skill?
Treitor 2017년 12월 23일 오전 8시 59분 
Maybe you could put an attack on a single enemy that if it is with bleed receives a lot
more damage at the cost of your allies receiving bleed too, it would be like the character Exaelus' Scourge the Combat Skills (Ab. Havoc) and could only be used once per combat, it would be essentially for powerful enemies like bosses.
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