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for id,asset in pairs(game.interface.getEntities({radius=1e42}, {type="ASSET_GROUP", includeData = true})) do if asset.models["placeholders/missing_generic.mdl"] then api.cmd.sendCommand(api.cmd.make.removeField(id)) end end
make sure to save afterwards
A very good mod but I notice significant lag when I have a certain amount of this element of scenery, there is no way to improve it?