Medieval Engineers

Medieval Engineers

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Road Voxels
   
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Type: Mod
Mod category: script, other
Version: 0.7
File Size
Posted
Updated
169.187 MB
3 Apr, 2019 @ 9:50am
10 Apr, 2019 @ 6:37am
5 Change Notes ( view )

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Road Voxels

Description
Adds 8 New Road Voxels to use with my road Graders mod.

you can remove these voxels with a hand tiller if you would like to change them
15 Comments
Ootcie 16 Oct, 2024 @ 4:17pm 
Where can I find them in game?
TheWhiteRaven  [author] 9 May, 2021 @ 3:07pm 
as long as rails gets updated thee should migrate with them i have not touched ME in over a year due to keen walking away from it but i still monitor the mods i made. these are simple script edits or the Rails mods so like i said as long as rails gets updated these should by default.
Hellsdefeater88 8 May, 2021 @ 12:07pm 
can o.7 work with 0.8
TheWhiteRaven  [author] 20 May, 2019 @ 3:26am 
that would require changes to the map files so quick answer no just plowing roads don't make fast travel
Sillls 19 May, 2019 @ 6:06pm 
Can you fast travel to these roads like the existing roads in the game?

TheWhiteRaven  [author] 19 May, 2019 @ 4:44pm 
Yes they work in Survival.
Nurgle's Left Ballsack 19 May, 2019 @ 12:42am 
is this survival ready? i'd love to use this over the Craftable Voxels mod.
wowogiengen 9 Apr, 2019 @ 1:08pm 
This makes sense, as I observed on curbs or corners the voxels had to be filled up and there it worked...
TheWhiteRaven  [author] 9 Apr, 2019 @ 6:13am 
Theboot got you some times if nothing to fill will not change the voxel so yeah just dig a small track where you want to change.
TheBoot 9 Apr, 2019 @ 3:06am 
If it works like the other rail planner tools your best best is to dig a little bit along the path you want to create the voxels on. This gives it something to 'fill' with the new voxels.