Source Filmmaker

Source Filmmaker

映画宇宙を拡大させよう
あなたの作品用の新しいアセットを発見しましょう。フレンドとコラボレーションしたり、全てのSFMユーザーと一緒にアセットを作成したり共有したりしましょう。詳細はココ をクリック!さあ、始めよう。
 このトピックはピン留めされているので、おそらく重要です
Source Filmmaker Discussions
Welcome to the Source Filmmaker discussions section. You can use this space to ask questions and discuss the Source Filmmaker. Please try to keep conversations on-topic and use appropriate language. The rules and guidelines posted on the Steam Public Users’ Forums ( http://forums.steampowered.com/forums/showthread.php?t=651173 ) are the same guidelines for this discussion area.
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1-15 / 32 のコメントを表示
How do we go abouts bringing over models from GMod or otherwise on to SFM?
you can copy them into your SFM mod, but you will likely hit compatibility issues depending on which assets you're porting.
phX2nd 2012年7月10日 17時16分 
more games?
p h X の投稿を引用:
more games?
Soon.
最近の変更はastral-spiceが行いました; 2012年7月14日 19時45分
EDRo 2012年7月10日 18時10分 
Yes, I need to use this with my HL2DM maps.
I am having issues downloading SFM, when I try to install it from the main page, it gets to the point where it says "Prepping SFM files for install" and then I get an error message that says "Connection timeout"

how can I fix this?
Will keyframe animation be added to SFM sometime in the future? This other method just seems to get too messy and confusing after a bit. I'm still trying to learn it and work with it, but having a keyframe alternative would just help so much.
最近の変更はGenki-JAMが行いました; 2012年7月11日 9時30分
Pat 2012年7月11日 10時20分 
Genki-JAM の投稿を引用:
Will keyframe animation be added to SFM sometime in the future? This other method just seems to get too messy and confusing after a bit. I'm still trying to learn it and work with it, but having a keyframe alternative would just help so much.

the graph editor is keyframes
Is there a link to some place that explains adding assets to that game engine? And making custom levels ect..?
Pat 2012年7月11日 11時32分 
dreamlarp の投稿を引用:
Is there a link to some place that explains adding assets to that game engine? And making custom levels ect..?

https://developer.valvesoftware.com/wiki/Valve_Hammer_Editor
https://developer.valvesoftware.com/wiki/Category:Hammer
https://developer.valvesoftware.com/wiki/3ds_Max
Pat の投稿を引用:
Genki-JAM の投稿を引用:
Will keyframe animation be added to SFM sometime in the future? This other method just seems to get too messy and confusing after a bit. I'm still trying to learn it and work with it, but having a
keyframe alternative would just help so much.

the graph editor is keyframes
Yeah I actually meant to come back and delete that post. I went back into the tutorials and re-watched that one. Things are SO much smoother now.
Maple 2012年7月12日 17時19分 
When I'm using SFM, the viewport is really laggy. The Game View, however, runs perfectly fine. Can anybody help? I don't want to wait for the full release just to do some little edits to Meet the Heavy.
When I try to record my characters (Using F11 to position them, then press record) I can move, shoot and jump, but then when i press ESC when im done, then play it back, it just shows them stand there where i pressed ESC. I tryed going to the BEGINNING of the shot and they were still standing in the same spot. Please help.
9k 2012年7月14日 11時41分 
Will be sfm aviable in games like CSS, HL2 or L4D2?
So I made a youtube channel http://www.youtube.com/user/DarkRoadProduction what do you guys think?
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