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After submitting a track to the workshop, you (and whoever else) need to update their subscriptions (typically just hit the workshop button from the main menu, close the steam overlay, and accept the dialog to allow it to refresh; alternatively close/reopen the game). After the subscription is updated, your (the track creator's) level select will display the newly downloaded tracks at the very bottom typically. Between the official tracks and the community tracks are the tracks that are in your (track creator's) "My Levels" folder. If you're playing online, don't select those; rather select the one downloaded from the workshop at the very bottom of the list.
The reason your level editor tracks appear in the actual gamemode levelselect is so you can properly time moving/rotating objects when initially playtesting your track. The timing is off when you use the in-editor "test" (~ tilde) mode because it allows you to start moving during the "3, 2, 1" countdown.
Just make sure you subscribe to your own content, update your subscription, and select the "downloaded from workshop" version of your track rather than the "in my editor folder" version.