Fight The Dragon

Fight The Dragon

Your Characters, Your Way!
From new character body textures, to completely custom heads and hair, use Steam Workshop to create and share your own character customisations!
JAGIELSKI 2014 年 12 月 6 日 下午 3:59
What do I need to make custom bodyparts?
Aside of game, of course.
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SeonR  [开发者] 9 2014 年 12 月 6 日 下午 7:58 
You'll need a 3D program that can expert COLLADA (DAE) files and a paint program that can make PNG files.

http://www.gimp.org/
http://www.milkshape3d.com/
http://www.blender.org/

You can make (model & texture) character heads and hair, and you can make (textures) character skins for bodies.

You preview them and upload them in game in the character customisation area.
JAGIELSKI 2014 年 12 月 7 日 上午 4:27 
For textures, I'd like to see default skins as template. The thing is we don't know how UV is set up for body models, so having access to default one would help, just like you can download default skin for Minecraft's Steve.
Karma 2014 年 12 月 7 日 下午 7:35 
I'd like to make some skins as well. Can we have access to the model files at all? And some texture/material restrictions?
SeonR  [开发者] 9 2014 年 12 月 8 日 上午 2:02 
The default textures are models are available next to where the game downloads in the FightTheDragon_Workshop folder.
最后由 SeonR 编辑于; 2014 年 12 月 8 日 上午 2:02
Karma 2014 年 12 月 8 日 上午 2:23 
引用自 SeonR
The default textures are models are available next to where the game downloads in the FightTheDragon_Workshop folder.

Thankyou for this information. :)
jmido8 2 2014 年 12 月 8 日 上午 9:04 
Exactly how difficult is making skins? I'm interested in giving it a try too but have never done anything like it.
JAGIELSKI 2014 年 12 月 8 日 上午 10:33 
No more difficult than making mc skin
JAGIELSKI 2014 年 12 月 12 日 下午 4:27 
Any polycount limits I should be aware for head/hair models?
SeonR  [开发者] 9 2014 年 12 月 12 日 下午 7:55 
As per the instructions in the folder, 500 triangles max, in DAE format.
Images have to be 512x512 PNGs
Himalayas 2017 年 4 月 24 日 下午 6:04 
Sorry to necro, but is it possible to import custom scenery (or textures for scenery) and custom weapon meshes?
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