Fight The Dragon

Fight The Dragon

Your Characters, Your Way!
From new character body textures, to completely custom heads and hair, use Steam Workshop to create and share your own character customisations!
What do I need to make custom bodyparts?
Aside of game, of course.
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SeonR  [pengembang] 9 6 Des 2014 @ 7:58pm 
You'll need a 3D program that can expert COLLADA (DAE) files and a paint program that can make PNG files.

http://www.gimp.org/
http://www.milkshape3d.com/
http://www.blender.org/

You can make (model & texture) character heads and hair, and you can make (textures) character skins for bodies.

You preview them and upload them in game in the character customisation area.
JAGIELSKI 7 Des 2014 @ 4:27am 
For textures, I'd like to see default skins as template. The thing is we don't know how UV is set up for body models, so having access to default one would help, just like you can download default skin for Minecraft's Steve.
Karma 7 Des 2014 @ 7:35pm 
I'd like to make some skins as well. Can we have access to the model files at all? And some texture/material restrictions?
SeonR  [pengembang] 9 8 Des 2014 @ 2:02am 
The default textures are models are available next to where the game downloads in the FightTheDragon_Workshop folder.
Terakhir diedit oleh SeonR; 8 Des 2014 @ 2:02am
Karma 8 Des 2014 @ 2:23am 
Diposting pertama kali oleh SeonR:
The default textures are models are available next to where the game downloads in the FightTheDragon_Workshop folder.

Thankyou for this information. :)
jmido8 2 8 Des 2014 @ 9:04am 
Exactly how difficult is making skins? I'm interested in giving it a try too but have never done anything like it.
JAGIELSKI 8 Des 2014 @ 10:33am 
No more difficult than making mc skin
JAGIELSKI 12 Des 2014 @ 4:27pm 
Any polycount limits I should be aware for head/hair models?
SeonR  [pengembang] 9 12 Des 2014 @ 7:55pm 
As per the instructions in the folder, 500 triangles max, in DAE format.
Images have to be 512x512 PNGs
Himalayas 24 Apr 2017 @ 6:04pm 
Sorry to necro, but is it possible to import custom scenery (or textures for scenery) and custom weapon meshes?
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