Total War: WARHAMMER III

Total War: WARHAMMER III

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Rebalance Skulltakers Cloak
Greetings,
i am working at the moment on a mod that rebalance skulltakers cloak mechanic.
I think there are some very game breaking mechanics, especially the skull "Penko" on the top left. I avoid this mechanic, because its so broken OP and didnt make the campaign more interesting.

Any interstings in discussion what other skulls need a rework?
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Showing 1-1 of 1 comments
i agree with you, is to op. to have 30ma and 30 md from his cloak is to much. you can make his cloak to offer one point of ma and md for every enabled skull and putt them last, for example. anyway 30 is to much. good luck with your mod.
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