Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong Steam Workshop
Using the Shadowrun: Hong Kong Level Editor, you can expand your Shadowrun expereince with new missions, stories, characters, and more! Share your work and your experience here on the Steam Workshop.
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UGC not working
So, I downloaded some, specifically the vox populi and the caldecot caper. I clicked subscribe, launched my game and there is no download bar appearing anywhere in game. In the content section all I see is the Shadowrun Returns basic functionality, other than that nothing. Can anybody help me out?
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Having the same issue. None of the workshop mods appear to be downloading
I've heard it has to do with steam cloud syncing or some nonsense... You can alternative get the mods from Nexus, and install them manually.

Steam is a fickle mistress for some users apparently, without a rhyme or reason near as anybody can tell.
Yeah that's what I had to do. The workshop was downloading them into the wrong location entirely. It sounds like it's been doing this for a while based on some other posts - maybe they should take off "workshop support" from the store page. Seems a bit inaccurate.

For anyone else running into this, it looks like it's downloading them loose into the directory where cloudsaves are normally cached.

------------------------------------------------------

Where the mod packages ended up:

steam/userdata/##usernumber##/

Correct directory structure for files in this folder should be:

steam/usderdate/#usernumber/#steamappID#/remote (or local)/*stuff goes here*


Even if it hadn't screwed up the directory structure, that would be an odd place to put workshop content. I don't think I've ever downloaded workshop mods that didn't use the workshop/content directories as the depot/staging folders like:

*/steam/steamapps/workshop/content/##steamapp ID##/

So it looks like it's doubly screwing up - like if you tried installing skyrim mods by putting them in your bare documents/mygames/ folder (so not only aiming for the wrong place but also missing it). Or maybe that was a very very old way of staging workshop mods and they've never updated it?
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