Arma 3
Ai accuracy fix
130 Comments
Sheliz 25 Nov @ 3:34pm 
Does it work with vehicle weapons? like the BTR-80?
RunForRest 16 Aug @ 8:28am 
What exact value does the mod use for accuracy?
legs  [author] 10 Jul @ 11:23am 
it lowers the ai accuracy setting numbers automatically, thats all.
Teamson 8 Jul @ 6:17am 
So does it work or no?

I see some guys celebrating (maybe withouth trying the mod?) and some confused as the aim got better?
Nux Vomic 29 May @ 7:11am 
I think this mod doing the opposite, of what supposed to do? Wanted to try it, and i just got one-shot killed from 500mt in a single shot from enemy with AK. Literally with the first shot, and i had him locked into my x10 sniper scope.
Anthony 6 Apr @ 10:21pm 
Like this mod or not, this mod made it more Realistic with Stormtrooper aim to Military Precision Aim You cannot even Made to through Prologue.
Damon 21 Dec, 2023 @ 3:05pm 
Yeah no this mod made the gendarmie headshot me through houses it made old man campaign UNPLAYABLE.
J-Money 15 Oct, 2023 @ 3:19am 
Does this apply to enemy vehicles and deployable turrets?
Ultima 14 Oct, 2023 @ 5:41am 
Hello, will this work for spawned zeus units? And is there a way to make it work if it's not?
HappyRooster007 14 Aug, 2023 @ 1:52pm 
Hi, what is best setting for difficulty with this mod? And with this mod the settings (precision) is like on "easy?"
legs  [author] 27 Jul, 2023 @ 1:09pm 
@KENIXI!
Yes to first 2 questions. Its been years but only enemy ai.
KENIXII 27 Jul, 2023 @ 12:30am 
just lower the ai accuracy only? or aiming shake and aiming speed?
does it work only with enemy or all ai in scenario?
PSYcosha 5 Jul, 2023 @ 1:21am 
Thank fuck. No more superhuman bots.
Fercyful 27 May, 2023 @ 10:20pm 
Please any chance to disable the "initialization" text. It appears quite often... (I read why in previous posts) Thanks for the great mod :horns:
DirtyDanSir 7 May, 2023 @ 5:29pm 
Can this be run server side only?
legs  [author] 18 Apr, 2023 @ 6:05pm 
@Stolt

Way back there was a bunch of testing that was done by another modder, who came up with very believable performance based on community feedback. i based the changes on those. Very easy to customise, just look at my post on bis forums - think its called accuracy fix or similar - and there's the editable files. Theres a link to that in these comments somewhere as well.
Stolt 18 Apr, 2023 @ 7:16am 
Thanks @legs.

Installing the mod for my antistasi game rn.

What figure does the AI Accuracy get fixed to? Is it customisable or a set figure?
KENIXII 18 Apr, 2023 @ 2:24am 
is it compat with lambs fsm?
legs  [author] 6 Apr, 2023 @ 3:43pm 
@stolt - it only affects enemy ai.
Stolt 6 Apr, 2023 @ 2:54pm 
Basically I want to play with AI Skill at 1.0 and AI precision at 0.4, but I don't want to get one shotted or anything. Specifically on Antistasi, is this mod compatible? Does it affect friendly AI as well?
freaky diddy 8 Mar, 2023 @ 11:47am 
Does this still work?
legs  [author] 12 Feb, 2023 @ 9:34pm 
doesnt affect vehicle accuracy at all. The config is for ai and their rifles as per BIS commands. full details in a post below.
ItsYeFox 10 Feb, 2023 @ 9:50am 
Good and Bad at the same time, the infantry is now nice to fight with but vehicles...
You sit in a tank and the gunner miss every shot. Maybe change that the tanks and other vehicle gunners hit again and then its a damn good mod
legs  [author] 19 Jan, 2023 @ 11:34pm 
@shrack. it changes the ai setting in the missions to less aimbot levels. but makes no permanent changes as you can just disable the mod.
Schraeck 19 Jan, 2023 @ 2:26am 
Does this overwrite changes done to the ingame AI accuracy setting?
evolgenius 17 Dec, 2022 @ 8:00pm 
Thank you, now I don't get lasered from accross the map by invisible enemies with deadly aimbot aim though a bush.
legs  [author] 31 May, 2022 @ 12:55am 
@OsqaR - it only affects these values > https://community.bistudio.com/wiki/Arma_3:_AI_Skill

Nothing there i can see about AI pilots.
OsqaR 27 May, 2022 @ 7:13am 
Can you add an option "for ground units only" because sometimes Ai pilots can't fly?
legs  [author] 22 Mar, 2022 @ 12:45pm 
seems to.
Black-Jack 22 Mar, 2022 @ 6:37am 
Old mod. Does it still work?
ᗷᑌᒪᗩᗰᗩTᗩRI 16 Mar, 2022 @ 8:39pm 
@ArchonOfJustice Fixed difficulty settings? Ever heard of it? As he mentioned in the description: "AI accuracy in campaign and single player missions" That's all I can think of. Either way, not for me. I use MCC, it comes with GAIA and it's own AI settings, as well as other AI manipulating mods like Vcom AI and such.
legs  [author] 16 Mar, 2022 @ 12:58pm 
hello mr 462
462 16 Mar, 2022 @ 8:23am 
mr. legs, hello?
ArchonOfJustice 7 Mar, 2022 @ 8:43pm 
How does this differ from simply changing the accuracy in game settings?
Gustavo 10 Feb, 2022 @ 9:57pm 
Thank so much. It was getting ridiculous seeing them quick-scope me through my helmet so often.
beugle 9 Feb, 2022 @ 3:36pm 
will this work with Antistasi SOG?
legs  [author] 28 Nov, 2021 @ 11:22am 
all this mod does is automatically change all AI accuracy to lower, more humanish levels, using the commands BIS has provided. It is very simple but works pretty well in most testing.
The Beast at Tanagra 27 Nov, 2021 @ 8:07pm 
Doesn't seem to fix the accuracy of the enemy vehicles, I still get sniped from a kilometer away in a moving vehicle through the window on the first burst.
scp173_2019 21 Nov, 2021 @ 7:53pm 
Can you fix AI voice? Russians and poles speak English.
Reticuli 26 Sep, 2021 @ 8:39pm 
Hmm. I am finding 1.0 on the main skill and 0.2 on accuracy seems like a good balance already. So does this make them worse shots than 0.1 (so less), or something, in the same way that Universal Difficulty Overhaul gives you above 1.0 on the main skill? I feel if I go below 0.1 they're not going to hit anything, and on the Neptune Spear mission even without a dozen zombies and spawning of the enemy happening with TPW I get more than half my dudes out of action. So I'm not sure going over 1.0 on the main skill is a good idea for me. Maybe making them even worse shots might be good for single player Warlords? Maybe if I make them really bad shots with yours and really super smart with UDO it would be more interesting behavior in some ways, but I'd still have a fighting chance. Seems like it might be sort of strange, though. Smarter they are, the more likely they leave their sentry post. I clear buildings that are empty.
legs  [author] 26 Sep, 2021 @ 7:22pm 
No reticuli. that ai skill level refers to their aim ability/ sway etc that add up to their accuracy.
Reticuli 26 Sep, 2021 @ 4:04pm 
So it's messing with both intelligence and accuracy? I want smart AI but low accuracy.
legs  [author] 8 Sep, 2021 @ 1:36pm 
should do, it checks all AI's skill levels and then reduces them to more human levels.
Reticuli 8 Sep, 2021 @ 1:22pm 
Will this reduce the accuracy of AI when using other AI mods like VCom and Lambs? The options game sliders don't seem to do anything when using those.
legs  [author] 30 Aug, 2021 @ 12:22am 
@Kuro - next time it happens could you look into your arma3.rpt file? it should have error messages there to help track down the issue.
legs  [author] 30 Aug, 2021 @ 12:02am 
@MattyQuest - yes for each mission. because the addon only starts working when ai are present. If the initializing messgae happens often in a row then it happens usually when there are a few cut scenes in a row and for some reason each cut scene is a fresh instance.
=L.Y.H= 29 Aug, 2021 @ 7:41am 
this mod disappear for sometime , weird .
legs  [author] 8 Aug, 2021 @ 7:19pm 
soz to hear that, but dont play arma anymore due to not liking the direction the devs are going towards non combat kind of play.
MattyQuest 8 Aug, 2021 @ 12:28pm 
Every time I load into a mission it gives me a notification in the text box that says "aim fix mod initializing." Is this intended to happen more than once or is something not working here?
Kuro 8 Aug, 2021 @ 1:36am 
well everytime i play on liberation with it i get access violations