Garry's Mod
[STM] Star Trek Modules - Tricorder & PADD
18 bình luận
Oninoni  [tác giả] 15 Thg06 @ 6:59am 
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northivanastan 9 Thg06 @ 2:21pm 
If anyone else gets an error when activating the Tricorder: apaprently [ONI] SWEP Base is required.

I managed to fix this, but unfortunately, the PADD is just an ERROR model. Is there something else required that I'm missing?
Sovereign 1 Thg09, 2023 @ 10:42am 
how do i finish and exit a personal log and have it show up in said logs?
the doctor 22 Thg02, 2023 @ 10:48am 
okay thinks man
Oninoni  [tác giả] 22 Thg02, 2023 @ 8:26am 
Such systems are planned.
It is however not sure, if they will be controlled thourgh a pad.
This would also be an admin tool, which i would put in a seperate addon.
the doctor 21 Thg02, 2023 @ 6:12pm 
to oninoni
you could for example: add damage to the ship:
and make the warp core breach:
make systems not work:
and sorry it took me so long to reply
Oninoni  [tác giả] 14 Thg02, 2023 @ 1:32pm 
What would an admin padd do?
the doctor 14 Thg02, 2023 @ 10:14am 
admin pad is it coming soon??
Shalfeor 28 Thg09, 2022 @ 7:50am 
Thank you, now it works fine :3!
Oninoni  [tác giả] 27 Thg09, 2022 @ 10:53am 
Oh yes. IT was indeed missing a required base Addon.
Sorry for the invonvenience.
Shalfeor 27 Thg09, 2022 @ 9:30am 
IDK why but I downloaded all the required mods for this, but everytime I select the tricorder or padd in weapons it shows as a half life bug bait
/home/SlimeRancher 17 Thg09, 2022 @ 8:25am 
here, i got these two
[[STM] Star Trek Modules - Tricorder & PADD] lua/star_trek/lcars_swep/weapons/lcars_base_swep/init.lua:46: attempt to perform arithmetic on field 'LastReload' (a nil value)
1. unknown - lua/star_trek/lcars_swep/weapons/lcars_base_swep/init.lua:46
[[STM] Star Trek Modules - Tricorder & PADD] lua/star_trek/tricorder/weapons/lcars_tricorder_swep/init.lua:23: bad argument #1 to 'StopLoopingSound' (number expected, got nil)
1. StopLoopingSound - [C]:-1
2. unknown - lua/star_trek/tricorder/weapons/lcars_tricorder_swep/init.lua:23
Oninoni  [tác giả] 17 Thg09, 2022 @ 8:01am 
Could you send me the error?
/home/SlimeRancher 17 Thg09, 2022 @ 7:53am 
It only shows an error, and does nothing else
Oninoni  [tác giả] 17 Thg09, 2022 @ 5:06am 
Even if the rendering doesnt work you should still be able to deactivate by holding R
/home/SlimeRancher 17 Thg09, 2022 @ 3:46am 
dont work for me, when i activate them, i cant look around, cant equip any other weapons, and cant deactivate
Oninoni  [tác giả] 11 Thg09, 2022 @ 9:03am 
The Damage Functionality is not in a working state right now.
Im missing fitting models and such.
Coming soonish (TM)
NutellaBrain 11 Thg09, 2022 @ 8:14am 
is it still possible to get damage padd or was that removed?