Tabletop Simulator

Tabletop Simulator

Sniper Tower (stated and based)
7 comentarii
Andesh 25 nov. 2023 la 0:13 
i get a missing asset error on the light i think.. gives me errors on shaders..
BeardedBear87  [autor] 24 febr. 2021 la 13:19 
@LordofRoses thank you :)
LordofRoses 24 febr. 2021 la 10:24 
Awesome, hope to see more designs from you!
BeardedBear87  [autor] 23 febr. 2021 la 18:15 
i tryed that with a invisible token underneath, but when i attach the model, it gets a weird skewing effect going on where it gets stretched in a weird way
Baryonyx 23 febr. 2021 la 14:09 
I found a way to fix it partly. If you take a random piece (such as a piece of wood from a tower copy), make sure it is flat on the ground, put it into the state 5 object and combine attach the tower to that piece, then the whole object will get the standard rotation of the little extra piece. So at least now the state 5 has correct rotation on its own. But in the stated object it still goes all over the place.
BeardedBear87  [autor] 23 febr. 2021 la 11:49 
yeah i have no idea how that happened to be honest, it can be locked in place after the destroyed of course. i was going to add an invisible base to it but thought that it might cause more problems than good
Baryonyx 23 febr. 2021 la 11:40 
Cool piece. The unbased version has a problem with state 5 though, it has a different rotation than the rest.