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Unless I'm doing something wrong, or the boss was designed so poorly, it was nearly impossible to beat this boss and keep my sanity. For a Zombies boss, perfectly serviceable, but the fact that the soul boxes have their quota increase each step of the phase is completely absurd.
With how the boss harasses you, it only serves as a distraction to actually filling up the soul boxes, as it flashbangs you, or does an AoE attack that you cannot avoid. I'd be like in the middle of the middle of the Gorod boss, Nikolai would just flashbang you, not to kill you or anything, just to mildly annoy you.
After the 6th round of damage, I just gave up. There was no point in moving on with the fight as it was already taking years off of my life, and off of the lives of my friends who watched me. Like I said, the overall positives of the Map shows legitimate a talent and passion for map design, but if the dev wants to revisit and tweek the map, please make the boss fight less of a slog. With the boss fight in mind, I'd give the map a solid 2/10. Without the fight, I'd dare say that the map is a 7.5/10! If you want to play this map, go for high rounds, not for easter egg completion...
some issues.
1.several dead areas of the map that either need something to do, like a side easter egg or maybe just be blocked off.
2.pap quest and location sucks hot dog water. literally like 5x4 mini challenges that are just put in the worst parts of the maps.
3.needs thematic weapon(s),apotheican gun from shadows would be better and tie better into the challenges then pap (little erny could be a nice small side easter egg). bow/rgmk3 sucks
4.the flooding mechanic is great but needs a timer or various parts around the map to tell you the current lv and when it next rises
imo move the pap, make the helipad have a helicopter you can call in and itll take you to a small boat with pap and could also be a optional afk area. also, you do any other maps ?
token system is a nice touch that adds a lot and the water levels encourage a varied playstyle and discourages camping on the lower levels
HOLY FUCK WHAT A BORING BOSS
So I'll sum it up in a list of things I like:
- Visually amazing
- Fun training areas
- map is the perfect size
- guns are fun and are a great fit for the map
- easter egg steps aren't too confusing
- token system
- challenges don't give too OP rewards
but then theres the things I dont like:
- No shield
- No other craftables
- Stupidly long setup that requires you to do all of the challenges to get PaP
(Which can kill you easily if you're not careful)
- Miserably boring boss
- Randomized perk locations don't make sense on a map this big
Gonna have to give this map a lower score of 6/10 :(
the symbols can be brute forced in the power room before this step, by just fastly activating and turning the mouse between the three screens. You can also use the voice of the announced to decode the symbols if you want to understand it better
Symbols based off what the system says
November = square
Tango = blank
pop pop(?) = circle
Echo = Z
uniform= triangle
also if you go up the staircase from the first mystery box location to the top, the zombies can do a pile up outside the barrier if it is never bought, just to mention that little bug. Can be good for building points early because you can watch the stair case and have a few left over for end of the round.
FLOODING! scary sh*t
WARDEN! also scary sh*t
elemental bows !
hazmat suits !
unlockable perk slots !
creepy challenges music and infinite replayable EE song !
blundergat !
Can mule kick and have three different BOWS! (can also "Bigger Mulekick" with AAE mod; and have four upgraded bows)!!!
I was instantly addicted to this map from the start and i have been playing it every day for hours and I cannot get enough. If anyone does want to play and looking for someone to do EE with or even just learn the map layout, I am in!
(I have never experienced any bugs or glitches in the Easter egg steps, I followed the guide until i have it memorized and nothing ever happens glitching for me, personally,but occassionally the last bug may get stuck in a wall somewhere and deny you the max ammo)
Terrific map , KOE!
I wish it was published as a DLC because more people really could used to be exposed to this wonderful map,
camping at the crane is the best bet since you can purchase the m1014 which should be enough to hold out until you get a zombie blood drop in the off chance you do get that bug
Also imagine how fucking cool it would be to swim in the flooded part of the map, BO3 does have swimming
Id still rate about an 8/10, theres plenty of gameplay flaws but the sheer size and good design of the map carry it, not to mention a well made easteregg
The boss fight itself is very easy, but the soul boxes just makes the boss fight feel tedious. I'd say either add more zombies spawns to the boss fight, to increase difficulty and to fill the boxes faster, or lower the amount of zombies needed per box.