Torchlight II

Torchlight II

MapsReworks
32 comentário(s)
fantasy.fan 18 de nov. às 9:27 
Thank you for the mod. It works in multiplayer in 2024.
RADIOMAN3 13/jan./2018 às 9:35 
OK, I MUST BE MISSING SOMETHING, OR IT JUST OLD AGE.......I HAVE GOTTEN TO THE MAPWORKS AND HAVE TRIED SEVERAL DIFFERENT MAPS......I GO THROUGH THE FIRST THREE OR FOUR LEVELS AND GET SENT BACK TO THE MAPWORKS - BUT WHEN I TRY TO GO TO THE NEXT LEVEL.... I END UP STARTING FROM THE BEGINNING AGAIN???? WHAT AM I DOING WRONG OR NOT DOING????
Hollyrious 7/mai./2017 às 22:27 
I've already made the change myself with GUTS, so never mind.
RNG  [autor(a)] 7/mai./2017 às 12:57 
iam sorry i wont be able to do this change
Hollyrious 7/mai./2017 às 8:51 
Is there any way to have this mod WITHOUT the change in map length? I prefer the 2-then-boss layout but love the rest of the changes.
alkire 3/ago./2016 às 8:27 
hey do you think you can make a map that goes from 1-1000 im running fuy mod and i want maps that go to a 1000 cuz thats the lvl cap for fury thanks in advance!
Noxxy503 7/fev./2015 às 22:05 
How do i download this without Steam.. My Torchlight 2 is not on Steam.
RNG  [autor(a)] 19/dez./2013 às 7:24 
I will try to check but as ive say before, SynergiesMod got constant update that i cant follow with my mod since its not Synergies based :x
Mr. Wiz 19/dez./2013 às 2:45 
Hey Slizzard, unfortunately when we add MapsReworks it crashes the host still (when the second player joins the game). I'm running SynergiesMod and a few others which work fine together and used to work fine with MapsReworks. Can you test it with someone and fix please as this MR is fantastic!!! Cheers!
RNG  [autor(a)] 25/nov./2013 às 4:57 
:D ty, ive made a few changes.
I can allway turn it back the way it was before "if ppl want to" but now in the regular map you have elite instead of boss with ofc more monsters and diversity and a final boss in the last room.(This way you can lvlup really fast at lvl5)
But in the Pallas and Murmur maps there is still only boss inside.
(If you play vanilla its kinda insane got one shot ALOT of time elite difficulty)
For the future i plan to add more gold/chest reward for farming maps since you have to buy mana/health pot.
Mr. Wiz 25/nov./2013 às 4:04 
Cool, I'll give it another try. We really enjoy this mod so I hope it works. So much better than the regular maps! Cheers and thanks!
RNG  [autor(a)] 23/nov./2013 às 5:05 
@Kriss Try again now if you can, ive try with a friends there was no crash at all, make sure that you have the exact same mod, in the same order.
Mr. Wiz 10/nov./2013 às 23:34 
@Slizzard - MapsReworks causes SynergiesMod v412 to crash the host player (to the desktop) when second player joins the game! Can you have a look and fix it? Thanks!
CoffeeCup 23/jul./2013 às 13:19 
Ahhh, that may be it, thank you.
RNG  [autor(a)] 23/jul./2013 às 6:57 
Hey man that is weird, i didnt change the mod since last time, the only issue ive found was when before you launch Torchlight II you have to put my mod in 1rst position or you will have issue because i have only mod the original Torchlight II game.
CoffeeCup 23/jul./2013 às 3:17 
I'm having some trouble getting the mod to work. I have recently made a new character on hardcore mode and fought to the Estherian Enclave. However, upon getting there, there was no map seller. Instead, I found my way to the Mapworks via an exploit in Table Mountain in the Synergies mod. But the monsters are always level 78-105, regardless of my character or level.
RNG  [autor(a)] 12/jul./2013 às 11:52 
I am not sure, will have to try.
"Maybe if you put if before the mapsreworks mod?"
Alphametric 12/jul./2013 às 11:35 
hey does mob swarm work in maps?
RNG  [autor(a)] 11/jul./2013 às 8:30 
:D thx alot man!!
I add this video right now in the description :)
Chewtoy 11/jul./2013 às 8:21 
Made a video about your mod, feel free to add it if you want http://www.youtube.com/watch?v=AIGluxIpdO0
RNG  [autor(a)] 11/jul./2013 às 0:20 
Hey thx for the comment!
Well it's possible, but i will have to create specific templates for those dungeons if you want new dungeon.
Or i can take a few maps already created and put them lvl 105-125 125-150.
For now i will add more monsters, boss, more diversities overall.
Hope you guys enjoy this mod!
Alphametric 10/jul./2013 às 23:57 
hey I'm going to sub this, think it a awesome idea.... just one request tho, are you able to make more maps, perhap from lvl 105-200 depending on how hard we want our gameplay to be? or maybe 105-150... thanks for the mod btw..
CoffeeCup 30/jun./2013 às 10:27 
Excellent! Subscribed.
RNG  [autor(a)] 30/jun./2013 às 6:47 
@Dr. Gervasius:
With this new update now you can in act1 Estherian Enclave
@GamerPoet:
New update, the dividing monster affix is fixed,new rules in dungeon, it's better to play without synergies for now i think x).
RNG  [autor(a)] 30/jun./2013 às 4:48 
Ok i think it's normal man :)
SynergiesMod affect the Mapworks too.
If i remove SynergiesMod, i have the normal monsters.

I just fixed the infinite dividing monsters

Thx again for the feedback :)
GamerPoet 29/jun./2013 às 22:36 
yeh, the list refers to synergies leets and heroes, and btw its always 2 or 3 specific mobs throughout the whole floor, like one was nothing but leet and hero gargoyles.
CoffeeCup 29/jun./2013 às 12:42 
Does it make the Mapworks accessible at the start of the game?
GamerPoet 29/jun./2013 às 12:15 
okay, i went and bought a bunch of maps and most of them were bugged. 1 = bugged, 0 = normal.

dragon citadel 1
ransacked commons 1
infernal mausoluem 0
ghastly crypt 1
bloody boneyard 0
abyssal caves 1
cursed tombs 1
frosthorn caverns 0
infected retreat 1
wyvern keep 1
ghastly mortuary 0
blighted sanctum 1
abyssal grotto 1 (infinite dividing monsters too, crashed game O.o)
defiled graves 1
shadowy caves 1
desecrated cemetery 0
forgotten workshop 1
ransacked vault 1
shadowy grotto 0
infected depths 1
ezrohir vault 1
desecrated burrow 1

sry i don't have time to test more, hopefully this will tell you why it happened though.
RNG  [autor(a)] 29/jun./2013 às 10:09 
If you can manage to remember the name of the map i can fix that :)
GamerPoet 29/jun./2013 às 9:49 
i played some of the maps, and it seems to be working better now. but, all but one that i played had no normal mobs, except the boss room. everything was synergies elite and hero mobs, champions, hand placed normals, and scripted.
RNG  [autor(a)] 29/jun./2013 às 4:15 
If you found any bug feel free to post them here, i will now work on the same project for a standalone MOD :
Name: MapsReworks ClassiX
-More Floors for dungeons more boss!
-More map
-More affix
-In ac1,2,3,4 i will put the mapselector and the vendor

(I found the difficulty from the orignal game rly good for mapworks especialy when you are low lvl and grind as hell!)

I hope you guys have fun with this mod :)
RNG  [autor(a)] 29/jun./2013 às 3:56 
Sorry i had to post a new mod for fixing those minor bugs it wont happen again :)