Garry's Mod

Garry's Mod

Half-Life 2 Tools Extras
160 Komentar
chaatee 23 Sep @ 1:48pm 
I THIS MOD MAKES LUA ERORRS
TheBadHumour 1 Sep @ 3:29pm 
space boi be spittin facts :headcrab:
Empersand 19 Jul @ 7:56am 
HI
JugularGoose254 11 Jun @ 8:17pm 
Sexy
boomeritaintaters 2 Jun @ 8:26am 
she boutta inter on my loper
Space Boi 2 Mei @ 3:48pm 
copypastas be like: WARNING! KEEP READING OR DYE!!!! THERE WAS A YOUNG MAN NAMED JEB WHO KILLED THEIR FAMILY!!!!! THEY GOT SENT TO A MENTAL ASYLUM AND EATED BAD MEAT AND HE DIED OF CJD!!! NOW EVERY FRIDAY AT 69:420PM HE COMES AND KILLS YOU WITH A BALCK HOLE GUN!!! SEND THIS TO TEN FRIENDS OR YOU WILL BE NEXT! OOOOOO SPOOOKY!!!!
l'écureuil 13 Apr @ 11:37pm 
yes a lua error
[Half-Life 2 Tools Extras] lua/entities/prop_headcrabcanister/init.lua:40: bad argument #3 to 'Fire' (number expected, got string)
1. Fire - [C]:-1
2. Launch - lua/entities/prop_headcrabcanister/init.lua:40
3. func - lua/weapons/gmod_tool/stools/headcrabcanister.lua:84
4. FireImpulse - lua/includes/modules/numpad.lua:82
5. Activate - lua/includes/modules/numpad.lua:110
6. unknown - gamemodes/sandbox/gamemode/player.lua:205
FrostGuy1319 1 Jan @ 1:13pm 
[Half-Life 2 Tools Extras] lua/entities/prop_headcrabcanister/init.lua:40: bad argument #3 to 'Fire' (number expected, got string)
1. Fire - [C]:-1
2. Launch - lua/entities/prop_headcrabcanister/init.lua:40
3. func - lua/weapons/gmod_tool/stools/headcrabcanister.lua:84
4. FireImpulse - lua/includes/modules/numpad.lua:82
5. Activate - lua/includes/modules/numpad.lua:110
6. unknown - gamemodes/sandbox/gamemode/player.lua:205
Werdkindom08 31 Des 2023 @ 8:37am 
I love it
𝓐𝓷𝓷𝓮𝔁 16 Des 2023 @ 7:31pm 
everything works except the custom headcrab canister
【warrensane】 12 Nov 2023 @ 2:52pm 
[Half-Life 2 Tools Extras] lua/entities/prop_headcrabcanister/init.lua:40: bad argument #3 to 'Fire' (number expected, got string)
1. Fire - [C]:-1
2. Launch - lua/entities/prop_headcrabcanister/init.lua:40
3. func - lua/weapons/gmod_tool/stools/headcrabcanister.lua:84
4. FireImpulse - lua/includes/modules/numpad.lua:82
5. Activate - lua/includes/modules/numpad.lua:110
6. unknown - gamemodes/sandbox/gamemode/player.lua:205 (x4)
Соуп МакТавиш 30 Sep 2023 @ 7:32am 
Can you add combine wall?
How to make the trigger spawn the npc when i visited it?
MaliceAndTragedy 17 Agu 2023 @ 7:07am 
@recognize theres a mod about it already but its not a tool
pbnj17 2 Agu 2023 @ 4:45am 
add sleeping/inactive zombie thing because its not added yet
Brimmla 27 Jun 2023 @ 6:38pm 
whoever just posts the error message probably have protruding front teeth
Sanitater 3 Mar 2023 @ 4:24am 
this mod is 11 years old, dont expect things to work.
Tex20 29 Jan 2023 @ 8:52pm 
It's been broken for years.
MasterDark Z 29 Jan 2023 @ 4:37am 
[Half-Life 2 Tools Extras] lua/entities/prop_headcrabcanister/init.lua:40: bad argument #3 to 'Fire' (number expected, got string)
1. Fire - [C]:-1
2. Launch - lua/entities/prop_headcrabcanister/init.lua:40
3. func - lua/weapons/gmod_tool/stools/headcrabcanister.lua:84
4. FireImpulse - lua/includes/modules/numpad.lua:82
5. Activate - lua/includes/modules/numpad.lua:110
6. unknown - gamemodes/sandbox/gamemode/player.lua:205 (x6)
DavidR 14 7 Des 2022 @ 7:42pm 
ah yes when gmod was more simpiler back then
[yWeJIecm™] 17 Sep 2022 @ 11:31pm 
idk why this addon broken, because it wasn't some years ago.
so for now only 1.5/3 of addon is working. useless
Prodijynx 4 Sep 2022 @ 12:13pm 
Its literally the same as half life 2 tools
capson35 1 Sep 2022 @ 12:11pm 
plus the trigger tool never really work
capson35 1 Sep 2022 @ 11:32am 
error: [Half-Life 2 Tools Extras] lua/entities/prop_trigger/init.lua:114: bad argument #1 to 'Entity' (number expected, got nil)
1. Entity - [C]:-1
2. unknown - lua/entities/prop_trigger/init.lua:114 (x4)
DingusMingusBingus[no stop] 24 Agu 2022 @ 4:03am 
i only have this mod because some things still work
Tex20 9 Jul 2022 @ 1:03pm 
It is broken. Just try to spawn a headcrab can.
The Amazing Maxwell 👌 9 Jul 2022 @ 2:23am 
bro this mod ain't broken it is still working.
Tex20 15 Mei 2022 @ 8:54pm 
Yup, this mod that hasn't been updated since 2012 and is almost completely broken is totally gonna get an update for that.
combine soldier 15 Mei 2022 @ 12:13am 
Hello, can you make trigger tool supported by saves? Like make save and trigger will still stay
Tex20 13 Apr 2022 @ 3:38pm 
Yup, unlike this broken mod that people keep asking why it doesn't work on.
Heron 11 Apr 2022 @ 4:17pm 
this great wrapper guy seems like a real cool guy to be around
Noximilenn 12 Feb 2022 @ 6:47am 
doors in other addon
baccabab 2 Jan 2022 @ 8:07am 
where a doors?
Tex20 31 Des 2021 @ 11:18pm 
No it isn't, have you even used hammer?
NORBERG 20 Nov 2021 @ 6:55am 
Hol sht its just like hammer but in game
Rat_Punter 11 Nov 2021 @ 4:36pm 
the headcrab was behind the crate. not inside.
Kelt 11 Okt 2021 @ 7:26am 
it was somewhere in a canals level
in & out gaming 14 Agu 2021 @ 9:14pm 
where the head crab in some crate? in hl2 campaign
lightytf2 10 Agu 2021 @ 3:38pm 
the triggers dont save
Func_Hex 10 Agu 2021 @ 1:40pm 
FIX PLEASE
Ze ÜberHans 8 Agu 2021 @ 11:17am 
I have a suggestion, can you add a combine camera, and turret tool please?
Insey 4 Jun 2021 @ 3:51pm 
Croc, use Hammer :)
Sebastian 15 Apr 2021 @ 1:17am 
uhhh he copyed a little
jorgev333 28 Mar 2021 @ 3:24pm 
Pls fix
☭JλIME999☭ 28 Feb 2021 @ 5:23am 
PLS Nekres FIX THE HEADCRABCANISER PLZZZZZZZZZZZZ:steamthis:
☭JλIME999☭ 28 Feb 2021 @ 5:21am 
RIP headcrabcanisers tool.
:missing:
Bastard 14 Feb 2021 @ 6:57pm 
Make Combine Mobile Wall
Tepp 4 Des 2020 @ 3:43pm 
@garymole

you can mabye use a heavy invisible prop that drops down and smashes the 2 boxes or you can use the turret tool, but im not sure if you can mute the gun sounds so there is a minus for both things
BUSTER 19 Jul 2020 @ 8:24am 
Also how do I make a NPC walk with the trigger thing?