Cities: Skylines

Cities: Skylines

Rush Hour II
Mostrando 51-58 de 58 aportaciones
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Actualización: 30 ENE 2016 a las 7:13

What's new
  • Same as above, minus a few fixes.

Actualización: 27 ENE 2016 a las 15:30

What's new
  • New date/time bar on the bottom panel. Cosmetic for now!
  • Reduced demand for commercial goods.

Actualización: 25 ENE 2016 a las 15:39

What's new
  • Random events!

Actualización: 24 ENE 2016 a las 2:11

Fixes
  • Quick fix for people having problems with commercial abandonment. I'll look into this problem soon, but this should do for now.

Actualización: 23 ENE 2016 a las 15:08

Fixes
  • I didn't listen to my last comment and pushed yet more debug code. Sorry again.

Actualización: 23 ENE 2016 a las 14:55

Fixes
  • Fixed up commercial problems from when I accidentally pushed debug code. Sorry.

Note to self: Don't push debug code.

Actualización: 22 ENE 2016 a las 15:29

Fixes
  • Fix for problems building up in Commercial buildings over time. Could have been bad news for your city.
  • No more options that aren't actually there.

Actualización: 21 ENE 2016 a las 13:55

Initial publish