Cities: Skylines

Cities: Skylines

Rush Hour II
11-20 van 58 items weergegeven
< 1  2  3  4  5  6 >
Update: 19 jul 2018 om 0:08

Hotfix for CitizenCustomMessage missing from the original Rush Hour

Update: 18 jul 2018 om 14:27

  • Rush Hour is now Rush Hour II! See the mod description for features.

Update: 1 nov 2017 om 14:10

What's new
  • Community provided fix. Thanks to nanofi and Ivan for fixing up the broken parts of the mod. Sorry for the lack of updates, but I've not had the time to make any changes. Hopefully I can fix it up some more, and hand it over to someone who's capable of frequent updates.

Update: 2 dec 2016 om 10:31

What's new
  • Temporary fix to stop crashing. When an event starts the popup won't show any description when you get the "An event has started" popup. This should be only temporary.

Update: 29 nov 2016 om 13:51

What's new
  • Fixed time moving backwards after a city has been loaded more than once.
  • Added Traditional Chinese language by Kagami.
  • Added Korean language by Toothless FLY [ROK]LSh.st.

Update: 29 nov 2016 om 8:42

What's new
  • Updated for Natural Disasters! Everything should be the same as before, but there's been a ton of fixes to get it working with the latest DLC.
  • More to come soon. Hopefully :).

Update: 17 sep 2016 om 3:00

What's new
  • Sorry for the complete lack of updates. I've been having too many issues with the game to do any work on Rush Hour, but hopefully this is all fixed now. Special thanks to thale5 for creating the Don't Crash mod, which solved pretty much all of my problems.

  • Updated German language by Froderik.
  • Updated Spanish language by Benzoll.
  • Updated Polish language by Dwimenor Vali.
  • Updated French language by Dezelles.
  • Added Bulgarian language by Адмирал АнимЕ.
  • Removed the debug warning message on startup! (yay).
  • Events should now randomly start at beautification buildings instead of only monuments and unique buildings. This means events added to parks and ploppable buildings should now be able to have random events.

Update: 3 jul 2016 om 15:24

What's new
  • All new event editor program! It's built as an external program so you can modify your events even outside the game, and I'm hoping this makes it a load easier for you to add events to your buildings. You can access it by clicking Show event editor in the Rush Hour options, or launching it from the Rush Hour mod folder.
  • Updated German language by Froderik.
  • Updated Spanish language by Benzoll.

Update: 19 jun 2016 om 10:13

What's new
  • Fixed Brazilian Portuguese - I'd mixed it up with the French version when updating it.

  • Previous updates below:
  • Some citizens will now only search for local buildings when looking for places to go, so they don't travel to the other side of your city to find a small shop. You can change the percentage of citizens that do this in the options.
  • You can now change the sunrise and sunset times. This also determines when the game decides it's night time and day time, such as in the budget sliders.
  • You can now set the time multiplier for day and night independently, so you can speed through the night if you want.
  • Updated the options panel. There's a few more categories to split everything up now.
  • More translations are needed. I've neatened the translation files up a bit and added comments to the areas that need translating.
  • If you have any bugs or suggestions could you put them on the github page please. https://github.com/PropaneDragon/RushHour/issues

Update: 19 jun 2016 om 2:05

As above, minus the Brazilian Portuguese translation.