American Truck Simulator

American Truck Simulator

Real Traffic Density ATS
Showing 51-60 of 70 entries
< 1  2  3  4  5  6  7 >
Update: 12 Jun, 2019 @ 1:20pm

Update: 10 Jun, 2019 @ 5:27pm

changelog v1.35.c
-update for game version 1.35
-banned slow vehicles from freeways
-increased safety factor to reduce Ai accidents

Update: 17 Apr, 2019 @ 12:12pm

changelog v1.34.b
-added a few rules to increase safety and reduce accidents
-added sound tweaks; this updates is rather relevant for fans of my Real Ai traffic engine sounds

Update: 9 Feb, 2019 @ 6:56am

changelog v1.34.a
-adaptation for game version 1.34

Update: 18 Dec, 2018 @ 10:32am

changelog v1.33.b
-reverted low frequency values to previous version to bring back missing police and possibly emergency vehicles

Update: 14 Dec, 2018 @ 2:13pm

changelogv1.33.a
-adaptation to 1.33 game version
-fixed lights issue genereting fines during the day
-fixed possible entrance of Ai to companies and private properties
-Ai vehicles have now only real colors
-reduced number of trucks in cities
-some other tweaks of classic & sport cars and for doubles
-support for Mr larrington's multiples trailers, my mod has higher priority

Update: 12 Oct, 2018 @ 10:33am

changelog v1.32 c
-reduced tram spawn; trains remain at default spawn rate
-reduced remove distance values for a more packed density around the player

Update: 19 Sep, 2018 @ 4:50pm

-added support for using motorcycles, sport and classic cars as seaparate types of vehicles (details in my thread on scs forum)
-slightly adjusted spawn numbers

Update: 17 Sep, 2018 @ 12:34pm

-update for game version 1.32
-reverted deceleration values

Update: 17 Sep, 2018 @ 10:44am

update to game version 1.32