Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

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VNTE-TayNinhProvince
   
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237.390 MB
10 lug 2017, ore 13:10
15 ago 2020, ore 9:58
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VNTE-TayNinhProvince

Descrizione
VNTE-TayNinhProvince.

Tay Ninh Province was one of the operation areas in Operation Attleboro, located on the Binh Long region of the campaign map.

This map is being hosted on Mr.Deds Long Campaign | * and [rs2.fi] Komppania Törni #2 | Campaign | Custom Maps
95.216.18.173:7977
48 commenti
Luiz_Alex007 23 gen 2023, ore 9:49 
I love it
Luiz_Alex007 23 gen 2023, ore 9:49 
That mortar pit is such a clusterfuck, I am talking one well placed grenade killing 15 people on both sides.
[PBS] Powerbits 13 apr 2021, ore 8:36 
hosted in pbs also
Rowbats  [autore] 17 ago 2020, ore 4:43 
Hotfix released: Thanks to the help or Mr.Deds, the issues with the textures in the last middle field being broken have been fixed.
Mr.Deds 9 apr 2020, ore 6:50 
Is there any chance for you to fix the texture on the last middle field? It is the only thing wrong with the map and would love to host this on our server for all the newer players.
Rowbats  [autore] 23 nov 2018, ore 12:35 
Hotfix released: Lighting has been re-built.
Rowbats  [autore] 29 ott 2018, ore 11:00 
Hotfix released:
-Removed the adding of tickets and game time once points have been captured, as this was causing the game to give players long spawn times.
- To counter the removal of added tickets, tickets for the South side have been increased to 820, while the North get 800.
-Map time has also been increased to 54 minutes.
-Decals near the end of the map have had their draw distance reduced as they were causing fps problems.
-Overhead map obj overlays have been re-sized, so now they should be the correct size. Points A, F and G are slightly off centre, as the SDK would crash if I tried to centre them correctly.
[fll.fi] Tuomainen 28 ott 2018, ore 2:13 
Proud host!

[rs2.fi] Komppania Törni #2 | Campaign | Custom Maps
95.216.18.173:7977
Rowbats  [autore] 27 ott 2018, ore 10:41 
Hotfixed released: Fixed the long respawn times that some players were experiencing
Rowbats  [autore] 17 ott 2018, ore 10:25 
New Update: Removed the jet animation that plays after the first set of points are capped. Base area at the back of the map is now always visible. Rice paddies have been added to the hedgerow areas before the last cap. VC spawns at the last cap have been moved back, and the ground around the last spawn has been moved down a bit to avoid spawn killing. South players will gain 30 reinforcements after the first two points have been capped as well as 160 seconds (2.6 minutes). Both North and South teams will gain 150 reinforcements after the second to last cap points have been taken. Added to this, 6 Minutes of time will be added to the game after the second to last point has been capped.