Time Of Silence

Time Of Silence

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Time of Silence Walkthrough
By Kyzka
Complete walkthrough of a game that makes no sense...
   
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Game Play Basics
Changing Language: Since the game starts in Russian and it probably isn't your native language how do you flip it to another instead of walking around a badly lit room with notes that make no sense? On the main page click the left icon. From there you can change the language of the game to one of your choosing. Word of warning, just because you change the notes of the game to English does not mean they will still make any sense so you may wish to keep the game in Russian for that extra challenge.

Controls: Though the game does not inform you, you have certain controls at your disposal.

'W,A,S,D' keys control your movement.
Mouse controls the direction in which your focused.
Left Mouse button opens doors.
'F' key turns your flashlight on and off.
'E' key is your search an object command.
'Esc' is your inventory command and while in there you can click on an icon to use it. To use an item you must be standing in front of the item you want to use it on. For instance you must be standing in front of the door you want to use a rusty key on.
The 4 Puzzle Codes
Basically your objective is to leave the mansion by finding the clues to help you work out 4 codes which will unlock your eventual escape.

First you will wake up in a room and for some unknown reason your vision will be annoyingly static. In this room on the floor is a note with the clue to code 1 and 2. Also in the drawer next to your bed is a key which you will need to pick up.

In the next room are two code control panels. You want to use the one at the base of the stairs. The clue to this code is the numbers painted on the wall with the 4 symbols next to it and the clue found in your bedroom that hinted that you need to start from the highest point to the lowest point in broken English. Hence the code is 0,8,4,10. Since there is no '10' button on the control panel at the base of the stairs instead you will have to enter the code as '0,8,4,1,0'. Keep in mind that the '0' button is the last one on the control panel.

This will unlock the room at the top of the stairs. You already have the code to this control panel. Again its the four numbers next to the symbols and the clue on the note in your bedroom about the strength of the signs again going from highest to lowest. Hence the code is 'Bull,women fighting,crab,tadpoles'. So the code is now 4,8,10,0. Again there is no '10' button so you must enter the code as 4,8,1,0,0. This will unlock the door behind the bookcase in the room that your in. So press 'E' to move the bookcase.

Next you are in a classroom. The clue you need is at the back of the blackboard. You mus work out the number of each item on that note. Hence you need to work out how many students by counting the chairs and the answer is 12. Next you need to work out how many muddles. To be honest I don't actually get this but apparently you need to count the text books work out the classes and subtract it from the amount of students. Anyway the answer is that there are 6 muddles. You need to count how many withered flowers there are which the answer is 5 and finally how many lights in that room need fixing which the answer is 3. So the code is 12,6,5,3. Again there is no '12' button so you must enter the code as 1,2,6,5,3.

Go back to the 2nd room with the two control panels and enter the above code in the control panel you haven't used. The door next to it will open to a large lobby. Find the stairs to the lobby and go down to the grandfather clock and press 'E'. Now type 'Raise or Lower the load' depending which you prefer. Go back up the stairs and the door at the top has now been unlocked.

This is a dining room. Press 'E' on the glass of wine to collect it. Then using the 'ESC' button find it in your inventory and use it to drink it. Stand in front of the sink if necessary to do this. In your inventory will be revealed a key with a cork on it. Go back down to the lobby and find a locked door on your right. Again go back to your inventory and use the cork key on this door to open it. You next will find a small room with a trap door. Go back into your inventory and now use the rusty key on the trapdoor to open it.

You will now appear in a small stairway which leads down to an underground classroom. Nothing to do in here but you can click around if you want. Simply go back to the main lobby and locate another control panel on the bottom floor.

Again this is a code i do not fully understand but a note somewhere reveals that the code to the door is 'vera1', the letters on the wall in the various rooms show that the game contains 2 'P', 3 'A', no letter 'E' is written on the wall in any room and because Vera is alone the last number is 1. So the code translated from VERA1 Should be 2,0,2,3,1. Yep i don't get it either. Anyway enter it and leave through the door next to the control panel. Congrats that is the end of the game and you have gotten further than most people who still wander around the rooms in the dark not knowing they have a flashlight and can't understand Russian.

https://youtu.be/rd66iNyGZJ8

2 Comments
Icey Vampir 22 Apr, 2018 @ 7:27pm 
Thank you for this tutorial it was very informative and entertaining xD
The whole time I was sitting here like "Bruh! wtf even is this game!? when and why did I buy this!?" LMAO but seriously thank you for taking out the time I was lost and waiting for jump scares
Th3Dark0ccult 13 Mar, 2018 @ 8:08am 
Yeah, I would have been stuck in the second room forever if it weren't for this tutorial. The fact that I know moderate russian doesn't help at all. I'm pretty sure it won't make a difference even if russian was my first language. So thanks for this!