Distance
Оцінок: 1,177
Desert Realm
   
Нагородити
До улюбленого
В улюблених
Прибрати
Mode: Sprint
Позначки: level
Розмір файлу
Додано
Оновлено
508.498 KB
25 берез. 2017 о 4:52
29 квіт. 2017 о 15:03

Підпишіться, аби завантажити
Desert Realm

Опис
A Racing Realm filled with quicksand, dangerous rock passages, sandstorms, and giant scorpions. The skill for this realm is driving in arid conditions.
The reason why you can't use the controlthrusters is that it would be to easy to skip the quicksand section.

Updates: #1 -new textures by -Ω-
#2 -complete new pyramid
-including new track layout
-new roadtexture at the quicksand section

Коментарів: 12
Themperor Obsidian 30 груд. 2017 о 21:39 
I liked the realm, but I miss my down force and arial motion controls :(
limb0 9 квіт. 2017 о 5:09 
very nicely done realm
Lutzman Swanz  [автор] 8 квіт. 2017 о 12:41 
@Fruitcake no its based on one of the cards
Fruitcake 8 квіт. 2017 о 12:35 
Is this a reference to those hot wheels movies?
Neon_Lights 7 квіт. 2017 о 18:48 
wish i could do stuff like this... but i dont have the time to practice in the editor...
-Ω- 7 квіт. 2017 о 17:54 
Yet again, good work. Another quality addition to the relam set.
VoidBornPrime 7 квіт. 2017 о 9:52 
Smooth track, you can do it easily but a bit too long in my opinion, but great track none the less. Good job!
Lutzman Swanz  [автор] 7 квіт. 2017 о 6:12 
i'am completely ok with that but thit is the problem of a desert there is normaly nothing
TrialSpace 7 квіт. 2017 о 1:46 
Part 2:

Also, the track feels too split up. Like the track was divided by hazard, with a bit of normal track in between to connect it all.

I like the end of the track though, the idea there was nice. And the sand spilling onto the track was also nice, although it was hard at times to find out where exactly the track went. And a few more pyramids might have been nice. The scorpions were a nice touch, but though they look nice, it gives off the idea that there's just a bunch of scorpion statues sitting next to the track, instead of them actually being responsible for attacking the driver.

Just some constructive criticism. Hope I didn't come off too harsh. xD
TrialSpace 7 квіт. 2017 о 1:46 
This level feels incomplete in my opinion. The sandstorm at the start looks more like snow (although maybe there wasn't any other options for it), the pyramid's texture seems off, and the scenery feels kind of plain and empty.

The track layout itself could also use some work. There's not really much going on with it. The quicksand section could use some tweaking too. The road's a bit small and it's way too easy to shoot off the edge, even when not boosting. As well as the rock and scorpion section. The obstacles seem a bit random and small.

Some more checkpoints would also help. The sections are a bit long, and are only made even longer by the constant crashing.