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번역 관련 문제 보고
Zapraszam do testowania moich komór :)
(Google translated)
Well, I really liked. Congratulations :) <OK>
Feel free to test my chambers :)
revisited map & easily lifted franken,
which would not raise, just before funel, in previous attempt-sept 2012.
got a bit disoriented & what do I do now ?
when I had the 2 frankens in the final sequence.
but seconds later, the view of the open exit door prevented frustration :)
good map / thumbs up.
please choose one map from my workshop, that you have not yet played.
http://gtm.you1.cn/profiles/76561197979332810/myworkshopfiles/
Here's one idea: You could try moving the square button to the other side of the glass, making that glass a grating, and making some room in the ceiling so you can lift the cube over and onto the button. Once the button is activated a panel closes off the ceiling so you can't get it out again. That still leaves room for the player to screw himself by knocking the cube off the button and out of reach, but it should at least be more obvious that it's supposed to stay there.