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Heads 0-15 look identical to me I can't tell the difference! But I notice everyone gets their own hair which is what really defines them?
Is there a way in any of the INI files to change body proportions, for that matter?
For that matter:
-- TAISOUGI / tbody = PE
-- MIZUGI / mbody = Swimsuits
-- zk_ = Students; Any other prefix refers to a main heroine
BodyId[0]=50
BodyShitagiId[0]=0
BodySocksId[0]=0
To
BodyId[0]=50
BodyShitagiId[0]=1
BodySocksId[0]=1
Just for experimenting, I tried this on Maya. The textures got misplaced then the FBI broke down my door and arrested me.
worth it
That sentence means each "BodyID" corresponds to a different uniform. BodyID[0] is, by default, the regular School Uniform, while BodyID[1] through BodyID[27] are different uniform sets.
Note that the last 24 entries may differ between your chosen character. In that case, consult BodyID[3] to BodyID[27] for their possible looks.
Second, I'm surprised you managed to find out how to change the height of a character with some ease. I'm unsure on how to edit the heights of the students/teachers in memory using CE, but it wouldn't hurt to learn how to do so. So sure, I'd like to work one out together, if you don't mind teaching me a bit about how to look into a program's memory during run-time.