Dungeons of Dredmor

Dungeons of Dredmor

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Jay's Mega Phoneme Mod
   
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5 juin 2012 à 20h23

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Jay's Mega Phoneme Mod

Description
Adds over a thousand new phonemes to the random name generator.

A phoneme is a single syllable of the name itself, before the comma.

Should ensure you never see two artifacts or named creatures with the same name ever again.

This is one of the softest mods available.
There is absolutely no way it could possibly conflict with anything.
There's also no balance issues to worry about, because it only affects the names, which are entirely cosmetic.
It should be absolutely fine to pop into existing savegames. I wouldn't suggest loading a savegame that had it enabled without it, however, as I have no idea what that would do.
24 commentaires
Blooest  [créateur] 13 avr. 2017 à 18h01 
It made more sense back in 2012 when the file was posted, as that was actually the name I went by.
That said, this is the name it was released under on the Gaslamp forums back in the day, so for the sake of parity, it's not worth changing.

But yes, you're probably right. I have a bit of a fixation on naming things I create after myself. It's a problem.
Elkstone 12 avr. 2017 à 16h17 
"Mega Phoneme Mod" is probably a better name for this?
Kons 11 avr. 2017 à 11h46 
Dankeschön
luilama 11 avr. 2017 à 1h20 
Wow? a useful mod! Thanks ponylover ^u^
hairyballbastic 14 juin 2014 à 19h38 
im a scented canadian
C:
123nick 16 déc. 2013 à 11h57 
the scented canadian?
BloodOwl 2 aout 2013 à 7h06 
sweet
Mommy~ 18 avr. 2013 à 9h34 
yes. yes it does.
Hurdy Durdy the Thurdy 16 mars 2013 à 6h17 
So wait, this adds morphine to the game?
ZombieBiskit 13 aout 2012 à 9h55 
This is actually, likely, the morphemes of some made up language. Whether this mod added phonemes or not depends on what sounds were already possible and what ones were added. Also depends on pronunciation so your mileage may vary. Either way the argument is kinda silly, and I love silly things.