Train Valley
Оцінок: 113
Train Valley Walkthrough.
Автор: Vt1
These are suggestions for map solutions for all the levels.

On a lot of the levels there is room for individual setups and these are only my suggestions, so that if you are struggling you have at least one example you know will work. There is a few levels though where room and money is very tight and there isn't much choice in where to put the tracks, where there is little wiggle room and it is easy to go bankrupt at the begining.

Also remember all the X-6 maps have randomly generated mountains, villages, trees etc, so they rarely look the same. If you get one there with a mountain right infront of a station making it very hard to bend the tracks around it, it can be an idea to reload it.
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1-1 Lake
1-2 Lighthouse
1-3 Chateau
1-4 Bridges
1-5 Vesuvius
1-6
Remember the x-6 have random load of mountains etc.

2-1 Goldrush
2-2 Detroit
2-3 Florida Overseas Railroad
2-4 Alaska
2-5 Big Apple
2-6
Remember the x-6 have random load of mountains etc.
Two different mountain and village loads.

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Level 2-6 with the 300 tracks for the achivement Mega-railroad.

3-1 The two capitals
3-2 Industrialization
3-3 Rear
3-4 The iron curtain
3-5 Let's go!
3-6
Remember the x-6 have random load of mountains etc.

4-1 Rice field
4-2 Yamato
4-3 Fujiyama
4-4 Sapporo 72
4-5 Tokyo
4-6
Remember the x-6 have random load of mountains etc.

5-1 Rhine
5-2 Achtung!
5-3 "Breitspurbahn" project
This is the only level to do the achivement Supercrash! simply run one of your trains into the supertrain and keep playing.
5-4 Berlin
5-5 Frankfurt Airport
5-6
Remember the x-6 have random load of mountains etc.
.

This is a good level to do the achivement Ouroboros, since there is plenty of space to make a loop, you got long trains and money isn't an issue. It's what I've done down in the right hand corner there.
Коментарів: 14
Smell 6 черв. 2023 о 7:10 
I love this guide! really helped me out early on in the game on how to master the basics.

Here's my solution to 3-4. When you start with yellow, orange, and blue you should have enough money to build out the round-about.
https://gtm.you1.cn/sharedfiles/filedetails/?id=2985719015
Camoes 30 верес. 2022 о 16:59 
Amazing job! thanks
Pixelnepp 2 лип. 2020 о 12:43 
Hint for "Breitspurbahn": The Breitspurbahn crosses every 3 years, starting in january 1929. next is january 1933, then january 1936, and so on...
(kl0n) ᗜˬᗜ 👍 24 черв. 2020 о 13:23 
You forgot to have the grid enabled, without it we can only guess the precise placements.
Camoes 4 лип. 2019 о 9:09 
Beautiful Guide. Thanks!:steamhappy:
超飓风菜鸡 3 квіт. 2019 о 1:03 
thx:steamhappy:
lindacor 1 квіт. 2019 о 11:36 
Is there any way to print this complete guide? I'm in Windows 10; the text comes through in printing but the illustrations do not.
Fox! 12 груд. 2018 о 12:53 
Really nice layouts. I can see you too aim for efficiency in your builds.
But in that regard I have a much more streamlined setup for level 4-6:
https://gtm.you1.cn/sharedfiles/filedetails/?id=1589312710

It requires a lot of work because you have to constantly switch around but i can't imagine a layout using less tracks which optimizes cost reduction.
Though you may need to restart the level until you get a map that allows for this.

This one is a little lower on maintenance but higher on cost:
https://gtm.you1.cn/sharedfiles/filedetails/?id=665640566
AweeBeeGee 14 жовт. 2018 о 14:04 
Slightly better solution for 4-4:
https://i.imgur.com/V6Uj692.jpg
Every station has a direct route to green. The only route that suffers is blue-red and vice-versa, but I only had one instance given that they're both late-level stations, simply a matter of sending round the loop.
Also, you get more time with the mystery train to see whether to send west towards orange or not.
neizod 2 груд. 2017 о 10:51 
4-5 Tokyo: actually you can bend the rails even more on the lower right (white station), so trains can leave/arrive at this station in both directions. http://gtm.you1.cn/sharedfiles/filedetails/?id=1219172815