Portal 2

Portal 2

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Inertia Transfer
   
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Inertia Transfer

Description
Map Type : Abstract Logic

Difficulty Levels
Mobility Skill: Easy-Medium
Logic: Easy-Medium

Puzzle Challenges:
*No character death(s)

Notes:
A map I created taking a break from the summer heat. Enjoy :)
25 Comments
Spaceminnow  [author] 1 Jun @ 7:58am 
Don't throw in this one...
Use the turret's potential "Energy"...
Allow the turret to help... :)
One for One 1 Jun @ 5:24am 
i know the solution, performing it is an exercise in repetition. if you fail to toss the cube thru you have to start the entire puzzle over again. if the ball respawn had a different input it wouldnt be as frustrating to complete
Spaceminnow  [author] 31 May @ 9:29pm 
The proper sequence is there...
I hope you find the solution :)
One for One 31 May @ 9:37am 
very frustrating test chamber. the cube which controls the panel which you use to navigate the fizzler also being bound to the ball respawn means i ended up having to essentially just replay the test over as moving to cube to attempt to finish the puzzle can result in the ball respawning and starting the puzzle over from the second step.
webbtail245 5 Jan, 2019 @ 11:31am 
I forgot how the Houdini method was done, and I cant find anything related to it on your profile
Spaceminnow  [author] 5 Jan, 2019 @ 9:53am 
Nice to see someone :) You mean Houdini ? Sure. You may promote it on your yt channel. I may visit and play alot of puzzles soon...or create???
webbtail245 4 Jan, 2019 @ 8:25pm 
Spaceminnow what did you mean on your profile? also what was that mechanic you came up with for portal 2? I wanna promote it on my yt channel
Spaceminnow  [author] 20 Apr, 2017 @ 9:49am 
I made some changes to it. I thought it needed a little more work to make it play better.
Spaceminnow  [author] 17 Sep, 2016 @ 5:06pm 
Thanks for playing :) It is a puzzle I made in a few hours.
*|PEZ|* Merivio 17 Sep, 2016 @ 4:59pm 
Not bad, though I feel the timed lightbridge is a bit purposeless. I don't see any harm in it being permanently active. I enjoyed the solution to getting the cube across however, clever.