Killing Floor 2

Killing Floor 2

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KF-Museum
   
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44.797 MB
27 apr, 2016 @ 13:59
3 maj, 2016 @ 6:40
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KF-Museum

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*UPDATE May 3rd 2016* - Versus Survival support added! Light brightness increased slightly.

A bloody night at the museum created by former Tripwire level designer Fever. Created in my spare time in about 4 weeks, with the goal being to create a small map with existing assets just for fun.
Populära diskussioner Visa alla (1)
3
20 jul, 2016 @ 6:04
Zeds jumping on and falling from handrail
Dmitriy
65 kommentarer
TigerKirby215 18 jul, 2018 @ 15:04 
Honestly with a few of the spare rooms removed I could easily see this making its way into the game.
Chris 2 jun, 2018 @ 6:23 
gefällt mir :-)
deadfall07 9 mar, 2018 @ 2:35 
Any chance of this getting stand your ground zones once the beta is over?
Brother Krieg 23 dec, 2017 @ 20:13 
It's not bad, but the map suffers from slow spawns.
+1 Not a bad map, could do with a but more Up-Down diversity (So many area's of Wasted Potential)
Tiger 4 nov, 2017 @ 5:39 
Great map, but really wish you'd fix the stuck crawler problem. (adjusting spawn volume position further away from the wall might help?)
Baconmania✞ 15 aug, 2017 @ 12:27 
I've been trying to find good community-made maps for a few days now. I've downloaded and played dozens of them. This is one is BY FAR my favorite map in the game, not just in terms of community maps. The level of detail is astounding, and the layout is very fair and fun to play. Sooo many community-made maps are full of glitches and problems, but this one is near perfect! I can't wait to see this become official. Well done!
Milonour 18 apr, 2017 @ 15:32 
Awesome map with good visuals and plenty of space, definitely give it a try!
LordDeathMan 27 feb, 2017 @ 13:46 
Fantastic design and fun to play. This map should be official. Take the demolitionist and watch all the exhibits and paintings get blown to smithereens! This is a really fun level and the author deserves praise. Thank you!
Dread Baron Beardly 6 jan, 2017 @ 8:26 
Really nice map! Good work.