Dream
142 valoraciones
Achievements guide with item, album, dream and scroll locations
Por Fractal Fischer
I’ve recently been on a kick of completing games, and since I finally revisited Dream for a second playthrough with this goal in mind I wanted to make sure I was prepped with all the info I needed. I found tons of helpful talk in the forums, but no comprehensive guide to finding everything. That said, I figured I’d just make some quick notes on what the ‘cheeves were and how to get them. A dozen pages later, here we are.

Just a few major notes:

1. This is all written from my experience of the game so there are some areas of speculation on my part. For instance, I don’t even know for sure what most of the dreams or items are even technically named since I either missed it or the game never actually called it out.

2. I’ve done by best to describe things in a non-spoiler way story-wise, but I did have to reference locations, landmarks, and a few events to explain some things. So be warned, some vague spoilers.

3. This isn’t intended to be a full walkthrough, but it does include a few puzzle solutions and other hints.

4. I only experienced the Writer ending as of the writing of this guide. I did read a bit about the other two endings around the forums but I haven’t seen them for myself so I can’t say for sure what the exact prerequisites are. People around here seem to know though so I guess just check out the other discussions/guides.

Hope someone finds this info helpful. This is my first guide and is by no means the be-all-end-all, but it was pretty fun writing it all up either way, so enjoy.
2
   
Premiar
Favoritos
Favorito
Quitar
Achievements
Backer
Epic support needed...
In Howard’s bedroom, pick up the Oculus Rift headset laying on the desk.

Navigator
Finish Act One.
Part of story progression. Accomplished by clicking complete on light.exe at Dr. Mason’s research terminal after finishing the 4 mazes in the Desert Park.

Tear-Jerker
Find the memories of an old experiment.
Find the small white robot in the first dream (desert park). Facing the “Media Studied for Study’s Sake,” turn 90 degrees left, continue straight forward passing to the left of the pillar of rock and you’ll find it half buried in the sand on the opposite side of the clearing.

Decorator
Show off your festive side.
Go into the attic and click on either the Halloween or Xmas boxes, which will put up some holiday decorations.

Gamer
Find a past project.
In Howard’s bedroom, pick up the game lying on top of the TV.

Operator
Finish Act One's Nightmare.
Part of story progression.

Master of Ceremonies
Complete the Labyrinth Side Dream. See the Explorer achievement for info on how to find it. Describing precisely how to navigate the labyrinth would be a nightmare and far more confusing than just walking it yourself. Like all true labyrinths there’s only one way through, and all you really need to know is that the right way forward is generally going to be the simplest path in front of you. There’s a couple little gaps that might take an extra attempt due to the main character gliding like batman when he jumps, but basically if the place you’re trying to get to looks hard to reach then it’s most likely not the right way and you just need to look around for something simpler. Also don’t forget to grab the telescope sitting on a box in the portal room on your way out.

Problem Solver
Finish Act Two.
Part of story progression. Awarded along with the Minder achievement after completion of the 2nd nightmare.

Minder
Finish Act Two's Nightmare.
Part of story progression.

Thrill-seeker
Ride the roller coaster in the Air Reflector side dream. See the Explorer achievement for info on how to find it. There are no real obstacles here, so just move forward until you get to the roller coaster, click to get in, and go get some coffee while absolutely nothing interesting happens for about 5 minutes straight.

Runner
Finish all four mazes without getting caught.
Not sure if it was a bug or not, but I got this achievement after beating just one maze (the stone maze). The lack of any control over saving does make things a bit stressful, but just keep in mind the smokes have barely any AI to speak of so if you just listen, pay attention and do go barreling wildly around corners they’re pretty easy to avoid. You’re way faster than they are and they only chase you if you get right in their way. Assuming you’re not being actively pursued you can also take a breather in one of the many dead ends you run across since the smokes basically move around in circuits.

I have no way to test myself since the achievement already fell in my lap unexpectedly, but my guess is that should you fail and accidentally get caught, your only chance to get the achievement on the same playthrough would be to quickly exit before it saves your screw-up so you can give it another shot. Again, just a guess.

Eco-terrorist
Leave on all the lights before sleeping.
Just as it says, turn all the lights on before going to bed. I assume this can be done any time in the game (outside of nightmares), but I’m not sure since I did it straight away on the first night. For the sake of thoroughness, details are listed in the Puzzles section of this guide.

Gardener
Complete the puzzle in the Garden Side Dream (Side Dream #2). See the Explorer achievement for info on how to find it. Solution in the Puzzles section.

Splitter
Observe the small white model spaceship laying on a table outside the bar in the western section of dream #3 (Resort)

Gourmand
Eat all the cupcakes.
You’ll have your obvious opportunity in the 2nd nightmare. Don’t forget the two on plates in addition to the ones in server thing. Eat up and enjoy your “enhanced” nightmare experience.

Director
Finish Act Three.
Part of story progression. Occurs when you walk beyond a certain point on the southernmost pier in the resort dream.

Passenger
Finish Act Three's Nightmare.
Part of story progression.

Mastermind
Finish the graveyard puzzle in ten moves or less. Solution in the Puzzles section of this guide.

Explorer
Visit all the side dreams. See Side Dreams section of this guide for directions on how to find them.

Hunter
Find all the Easter eggs in the Fern Meadow side dream. Locations listed in the Puzzles section.

Sleepwalker
Spend 30 minutes in the house without going to sleep, ie. just go AFK for a while at some point while you’re awake and standing around in Howard's house.

Musician
Play the first bar of 'Counting Sheep'. See Puzzles section for details.

Warden
Finish the hospital side dream. See the Explorer achievement for info on how to find it. Not much to it; just keeping moving forward ‘til you get to the end. Don’t forget to grab the album before approaching the dead end. No pun intended.

Collector
Collect all Items & Collectables. See Items and Albums section for locations.

Cleaner
Find the mess on floor one.
For the rest of us Americans, “floor one” is actually referring to the 2nd floor as opposed to the ground level. So go up the stairs behind reception in the office dream to the 2nd floor (Floor 1 in the game) and look in the last stall of the men’s bathroom right across from the elevator. Observe the floater to unlock the achievement.

Worker
Get the 2nd best ending. Sorry to report that I haven’t found a clear answer on exactly how to get it, but based on what I've seen and read it appears you get this ending by visiting all the side dreams but not finding all the items or too many extras.

Prisoner
Go to The Hollow side dream and stay in the endless hallway area for at least 10 minutes.

Bedlamite
By my understanding, this is the ending you get if you finish the game without collecting enough items or finishing the side dreams. No idea what the exact prerequisites are but this is the ending you get if you push through too fast without stopping to looking around. Ironically enough that essentially makes this a missable achievement since you can’t un-collect items or un-visit locations in a playthrough. Tough noogies for overambitious completionists.

Researcher
Collect all the Dream bible pages, aka Scrolls. See Scrolls section for locations.

Writer
Finish the game and become a writer. Presumably this requires having all the items and/or finishing all the side dreams before going into the final black portal in the hub world, as these are all I’d accomplished at the time and this is the ending I got. I did NOT have all the Journal Entries or Albums, so I can confirm 100% on those are not required.
Item and Album Locations
Items
Clock – You start the game with it.
Coin – Found on the center pedestal in the dream world hub
Psychic Paper – Pick of the map laying on the information display at the Viewing Point in Desert Park
Torch (Flashlight) – Found under the water as you swim through the cave area behind the Oasis in the Desert Park
Compass – Found on the boss’s desk in the office dream. Use the main stairs/elevator to go to floor 2, then go through the double doors on your right and you’ll find the office in the first door on your left. This is the most useful item in the game if you’re writing or following a guide, let me tell you.
Strange Stone – Found in the secret garden dream on the ground near giant sort of object laying on the ground. Needed to solve the garden puzzle (see Gardener achievement).
Telescope – Found on top of a crate next to the exit from the Labyrinth side dream. See Master of Ceremonies achievement.
Crystal (I guess?) – Found in the basement of the office dream on the way to nightmare #2’s portal.
Viewmaster – Found laying in the sand on the western section of dream #3 (Resort)
Teleporter – Located in the safe on the eastern section of the resort dream.
Black Cube – You’ll find it on the small white pillar near the stone heads in the Fern Meadow side dream after finding all the Easter eggs.

Albums/Vinyls
#1: Found on a pedestal near the fountain that appears in the center of the Garden side dream after completing the puzzle.
#2: Rather than being an item you can pick up, this album is supposed to be automatically collected and spawned on a pedestal in the hub world after completing Air Reflector. Reading the forums as of Sep. 12th 2015, this appears to be bugged and may require “creative alternatives” to collect.
#3: From the start of the Fern Meadow side dream, follow the wall on the right past the house until you reach a broken gate. The vinyl is just around the corner.
#4: Found laying in a chair at the end of side dream #6 (hospital).
#5: Found in The Hollow side dream. From the start, go straight and a quick right past the piles of books and a desk. Go left and then left again into the yellow hallway. Double back at the dead end and the hall will change. Go back around the corner and find Vinyl #5 on the ground in front of the bars.
#6: Found in the Labyrinth side dream about halfway through the level. Just after you crawl up the narrow passage where both the floor and ceiling are stairs, you’ll come out in an area where you’re basically walking on the wall with windows and a large banner on the floor, the roof of the well facing towards you and the portal directly above you. In this area you’ll find the album laying against one of the window ledges protruding from the floor.
Scrolls
Here are the locations of all 30 scrolls in the order I found them in my playthrough:

1. Immediately upon entering the first dream (the desert park) take the left path from the start and look for a crevice to your left. (Junkyard, Arcade, Amps)
2. In Desert Park, go to the Viewing Point, take the path to the right of the benches and follow around to a small precipice. (desert, signpost)
3. Found in the cave full of candles in Desert Park. As you enter the cave from the path nearest the oasis, just, hug the left wall and you’ll eventually run across it near the exit leading to the Grid Maze door. (candle)
4. Just outside the entrance to the Grid Maze in the Desert Park, look directly to your right about 20 meters away. (reading)
5. From the start in Desert Park, go forward a bit towards the Viewing Point, then follow the path right and then left to get to the other side of the central area. Take the first path branching off to the right, continue on at the 3-way fork with the rocks in the middle, and the path curves right leading you to the top of some cliffs. As you descend, look to the far right about halfway down for the journal entry. (cliff)
6. In the Desert Park, go directly south until you reach the Graveyard. Keep going past the pile of rocks, through the stone arch on the left and look to your immediate right for a small cave with the journal entry inside. (cave)
7. In the Desert Park Graveyard past the graveyard puzzle, climb the rocks on the western wall.
8. Located at a dead end in the deepest part of the Stone Maze. When entering from the research center, turn right the first intersection, then left, right, left, left, straight, and right. (Maze, Smoke)
9. After completing Act 1 in the Desert Park, the research center will rise up to the top level of the canyon. Look for a bridge extending from the platform to a smell ledge with the journal entry. (Computer)
10. Once it begins snowing in Desert Park, a new journal entry will appear directly west of the nightmare portal. (Snow)
11. In dream #2 (the office), go left past the receptionist’s desk and through the double doors in the back corner. Continue through the room full of shipping pallets and the journal entry will be in the bottom of the stairwell on your left leading up to the next floor. (Staircase, Banister)
12. From where you found #11, go up the stairs and through the doors to the 2nd floor. Continue through the 2nd floor using an open vent to get around the blockaded hallway and you’ll eventually come to another dead end with a dream portal (to the Air Reflector dream) in the room on your left and another room on your right with a green dinosaur painted on the wall inside. Look behind the desk for the next journal entry. (Windows, Boarded Windows)
13. In the office dream, just go up the stairs or take the elevator behind reception to the next floor (floor 1). It’ll be right in front of the elevator doors. (Elevator)
14. From where you found #13, go up the stairs/elevator to Floor 2 (which I again keep thinking of as the 3rd floor.) From there, head through the double doors on the right and keep going until you get to a big break room. The journal entry is over in the corner amidst several tables in the kitchen area. (Kitchen)
15. This one is almost right on top #14. Continue on to the break room stairwell and you’ll find the next journal entry one floor up at the top, which is a dead end. (Pipes)
16. Return to the floor 2 elevator lobby and go through the double doors on the other side (on the left as you exit the stairs/elevator). Look in the first office on the right. (Office, Unfamiliar Office)
17. Go back once more to the office’s floor 2 elevator lobby and look in the last stall of the women’s restroom. (Toilet)
18. Take the main stairs/elevator to the top floor in the office dream and go through the double doors on the right. Keep winding your way through the mess until you get to the second room full of shelves across the hall from the white room with the jammed door. Look behind the shelves to your right. (Storage, Cluttered Storage)
19. Found in Dr. Brown’s lab in the office dream. Go to the top floor elevator lobby, round the corner and go through either of the doors opposite from the bathroom. It’ll be right there. (Laboratory)
20. Found in the top floor elevator lobby of the office dream after completing all six experiments in Dr. Brown’s lab. (Basement)
21. In dream #3, found inside the house directly north of the starting point. (Rough Ocean, Calm Ocean, Water)
22. Found in front of cabin 14 on the western section of the Resort dream. (missed writing this one down, sorry)
23. Found inside the bar on the western section of the Resort dream. (Bar, Drinking)
24. Look inside the southernmost swimsuit changing hut on the western section of the Resort dream (Beach, Sand)
25. Found inside the northernmost house on the northern section of the Resort dream. (Food)
26. Found in the funeral area of the eastern section in the Resort dream. (Church, Empty Street)
27. Found on a lower platform at the end of the longest pier in the eastern section of the Resort dream. (Pier)
28. Look around the middle of the cluster of staff houses (the ones with the phones) in the eastern section of the Resort dream. (Staff, Staff Housing)
29. Located directly across the bridge on the southern section of the resort dream. (Stars, Shooting Star)
30. Look inside the house directly on your left from where you picked up entry #29 (Writing, Story Telling)
Side Dreams
FYI, these are listed in the order I visited them (and in the order they logically make sense to game progression IMHO). The vinyl albums for them are listed differently in the game, but IMO that order makes little sense due to the fact that you can’t actually visit them in that sequence so far as I know.

Side Dream #1 (The Hollow):
Found in the southernmost cave in clear sight of the marked path in the Desert Park.

Side Dream #2 (Garden):
Appears nearby after completing the graveyard puzzle at the Graveyard in Desert Park.

Side Dream #3 (Air Reflector):
In the Office dream, go left past the receptionist’s desk and through the double doors in the back corner. Continue through the room full of shipping pallets to the stairwell on your left and go up the stairs and through the doors to the 2nd floor. Continue through the 2nd floor using an open vent to get around the blockaded hallway and you’ll eventually come to another dead end with the dream portal to the Air Reflector dream in the room on your left.

Side Dream #4 (Labyrinth):
Take the main stairs/elevator to the top floor of the office dream, go through the double doors on the right, and just keep going until you inevitably dead end at the room portal.

Side Dream #5 (Fern Meadow):
You’ll notice another portal in the southern section of the resort dream. You can reach it by going through one of the houses on the way to the staff area.

Side Dream #6 (Hospital):
Again in the Resort dream, just keep using the teleporter and you will eventually land on the otherwise unreachable island with the portal to the far west. It took me dozens of tries so just be persistent.
Puzzles
Again, this is not at all a comprehensive listing. These are just the puzzles I happened to note the solutions for as I solved them.

Eco-Terrorist
Just in case you somehow miss one, here's a list of the lights you need to turn on for this achievement:
• Living room (starts on)
• Dining room (starts on)
• 2 lights in the Downstairs Hallway (both start on)
• Kitchen
• Downstairs bathroom
• Stairway
• Upstairs hall bathroom
• Writing room (upstairs, first door on left)
• Edward’s bedroom (upstairs, 2nd door on left)
• Edward’s bathroom
• Laundry room (upstairs, 2nd door on right)
• Unfinished bedroom (upstairs, 3rd door on right)
• Attic (use the switch on the wall left of the writing room to lower the stairs)
• Upstairs Hallway light (switch to the right of your bedroom door in the hall)
• Howard’s Bedroom (where you sleep)

Gardener


Starting at tower 0 (where the light beams down), line up the beams to towers 1 through 10 in the sequence above using the special stone item found laying on the ground between towers 2 and 3. Just select the stone, get close enough for the glyphs on a tower to light up white, and hit F to start, stop, and reverse rotation until the beam lines up with the next tower, making sure to pass it through all four blue rings. Tower 7 is broken, however, so unlike the others you’ll need to rotate it so the remaining half is out of the way and the beam can just pass straight by to tower 8.

Graveyard Puzzle
The following grid represents the tombstones/markers:
| 1 | 2 | 3 | 4 |
| 5 | 6 | 7 | 8 |
| 9 | 10 | 11 | 12 |
Press markers 5, 7, 11, then 4. All the lights should be lit and the puzzle solved.

Easter Egg locations
1. Behind the tree with the note
2. In the outhouse
3. Behind the bookcase inside the house. To move the bookcase, go upstairs and turn the 3 paintings so the images are right side up.
4. Behind the wall near the start after flipping a painting on the 2nd floor of the house. Flip the painting and it’ll show you where the egg is.
5. Beside the southernmost picnic table
6. In the water at the very end of the stream
7. In the grass near the stone heads, directly northeast of the small white pile.

Musician achievement
Use the keys on the piano in the dining room in the following order:

17 comentarios
RyanThoughtCriminal 10 ENE 2024 a las 14:49 
You can also earn "Runner" by walking through all lights before making smokes appear.
Fractal Fischer  [autor] 24 NOV 2021 a las 13:32 
To the best of my knowledge, yes. It might not be the only order possible, but I did my best to list them in the order I got them.
FluxZ 23 NOV 2021 a las 22:50 
Are the achievements listed here in chronological order for the game?
CindyK_JA 7 MAR 2021 a las 17:55 
First, thanks for this guide! I used it on my second play through (which I just completed). It appears that the Collector may no longer be an achievement? I found everything and it did not get awarded. But I ended up with 26/29 achieves (Missing Runner plus two endings). Weird... It is referenced in the discussions but does not appear to be listed anymore.
Game Over 12 OCT 2018 a las 2:56 
Thanks :csd2smile:
4vul 27 FEB 2018 a las 21:53 
@darrall Use the middle mouse key (SCROLL UP/DOWN)
darrall.blanchet 28 MAR 2017 a las 19:29 
Simple question - I see that F is used to select an inventory item but how do you get the inventory open? I've tried every key and mouse button - nothing
S.T.A.R.S Leon S. K. 2 OCT 2016 a las 2:07 
Thank you for your work
Berserkr 11 ABR 2016 a las 23:55 
Hi ! I've been searching for answers, about these three endings, because there seems to exist too many solutions to get them. And finally, i found it ! You might want to edit your guide (thanks btw, it helped a lot !) with this, which show clearly how to get each one : http://dreamthegame.co.uk/misc/scores/
Anubis6A 13 MAR 2016 a las 6:52 
:hyper:Bedlamite End:
"Speedrun" without (!!!) Side Dreams

:hyper:Worker End:
Got it by choosing the portal on my backyard at the room with the dream portals
BUT I didn't finish Act 3

:hyper:Solution for RESEARCHER achievment bug:
http://gtm.you1.cn/app/229580/discussions/0/458604254467038392/