Portal 2
Ocen: 30
The Talos Principle - Test 27
   
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13 maja 2015 o 8:50
16 maja 2015 o 15:06
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The Talos Principle - Test 27

W 1 kolekcji stworzonej przez €in€r vØn vi€l€n
The Talos Principle - Testchambers
Przedmioty: 34
Opis
The first part of this map shows you, that refelctor cubes can float, when they are connected with a laser source and a laser receiver...

Here are some alternative titles:
"A Level Slightly Advanced"
"Red & Blue"
"Floating Laser"
Komentarzy: 13
Mr Fab 15 kwietnia 2023 o 3:02 
The best map in the collection !
This was a hard puzzle and took me some time :steamthumbsup: Favorited !
bullfrog 7 czerwca 2018 o 3:01 
Great puzzle. I got completely stuck, so had a look at the walkthrough up to where you put the cc and rc on the buttons by the exit I stupidly thought they where just there to prevent trapping :steamfacepalm:. Even after that, it took ages - it's a very devious path you weave.
Swedish Firefighter 18 lipca 2017 o 13:07 
Useing bugs!?! No plece don't do that!
lapicidas 9 maja 2017 o 13:48 
Perfect !!! Big Compliment !!
Excellent Brain Effort.
One of my Favorites.
jandlml 6 maja 2017 o 22:06 
definitely a head scratcher needed a tiny hint there at the end
nock 15 września 2016 o 0:45 
This was the one out of them all that had me stumped, but after going away from it, taking a break and returning, the path was clear in my head.

Here's my run of 27, 29, 32 & 33
https://www.youtube.com/watch?v=yOEg5oMttHA
dmuk 5 lipca 2015 o 16:27 
Got hints from a walkthru - quite a devious path that cube weaves! Excellent map.
€in€r vØn vi€l€n  [autor] 21 czerwca 2015 o 3:31 
@Petutski: Thanks for your comment! Yea sometimes, I also had problems with the droppers in this map. The glitch with the floating reflector cube is well known around the portal 2 universe so I just thought it could be a nice testing element to play with. ^^
Petutski 20 czerwca 2015 o 20:37 
Wicked map! Two things: Sometimes when pushing the pedistal button for the standard cube, a second cube will also spawn. I don't think this was intentional. Second, the phenomenon where the bottom cube of a stack of 2 cubes can be removed, suspending the upper cube is a breach of the laws of physics and, I believe, a glitch in the portal engine just like portal bumping. Having said that, your first room seemed to validate this procedure to be used in the rest of the map. Great work!
Doctor Nu 27 maja 2015 o 2:29 
THERE I BEAT YOUR BLOODY TEST
WHAT DO YOU WANT FROM ME NOW?!!
(this was really hard and puzzled me for a couple hours thank you)