Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Last Stand Map Pack
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
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20.157 MB
12 Apr 2015 @ 7:40pm
12 Apr 2015 @ 7:41pm
2 Catatan Perubahan ( lihat )

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Last Stand Map Pack

Deskripsi
A set of modified vanilla Chivalry maps, tailored to the Last Stand mod. Generally, this means that defenders have been squished into some place with attackers spawning to surround them. Some levels have just had their spawn points moved, others have been compressed with blocking elements.

LS-Arena3_p

Used the FFA Arena variant (with the platform covering the pit). Defenders spawn in the centre, enemies spawn all around them.

LS-Battlegrounds_Farm_p

Vanilla Farm closes off half of Battlegrounds; I've closed off another half on top of that, restricting gameplay to the forested area, the fields, and the granary. Defenders spawn in and around the granary (bottom floor only), while attackers spawn in the forest.

LS-Darkforest_Valley_p

Defenders spawn on/in/around the spire in the middle of the valley, with attackers spawning all around them.

LS-FrostPeak_p

This one's adapted from a duel map, so it's tiny. Defenders spawn in the cabin, with attackers spawning from among the trees.

LS-Hillside_P

From the KOTH version of Hillside (covering the final stage of the full TO map). Spawning the defenders in the "king of the hill area" on the wall. Two spawn areas for attackers: attackers can spawn in the room under the wall (next to the stairs), where they have to run up the stairs to the wall to attack the defenders. They also spawn in the spawn area on the far side of the wall.

LS-HillsidePyre_P

Defenders spawn near the pyre, with attackers spawning below. The beach area and the rooms under the mountain/ruins walls are blocked, making this much smaller than the normal versions of the map.

LS-Moor_p

Defenders spawn in the middle of the map, with attackers spawning on the two sides (closer than the normal team deathmatch or last team standing spawns)

LS-Shipyard_p

Another tiny duel map. Defenders spawn inside the sawmill, with attackers spawning on the normally inaccessible platforms surrounding the map.

LS-Tavern_p

Defenders spawn inside the tavern. The only way in or out is the front door.

=================

Maps included:
LS-Arena3_p.udk
LS-Battlegrounds_Farm_p.udk
LS-Darkforest_Valley_p.udk
LS-FrostPeak_p.udk
LS-Hillside_P.udk
LS-HillsidePyre_P.udk
LS-Moor_p.udk
LS-Shipyard_p.udk
LS-Tavern_p.udk
15 Komentar
=SM= MEOW 29 Okt 2017 @ 6:58pm 
can you please make these maps playable without last stand mod. would love to play them in TDM
Memento 22 Jul 2017 @ 11:03am 
NU DA
•҉Baron von Moorland 16 Jul 2017 @ 9:12pm 
What The Sigmar? 16 Jul 2017 @ 7:00pm 
Neat idea. I'd love to see this in action some time!
dylanram 16 Jul 2017 @ 6:52pm 
how do i use they dont apear
The Devil's Hands 16 Jul 2017 @ 3:56pm 
░░░░░░▄▄▄░░██▄░░░
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS FRANK
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░
░░░░░░▐▀░░░░░░▐▌░░ FRANK IS BETTER THAN BOBBY MCFART!!!
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daniel 14 Jul 2017 @ 11:33am 
How do I get these into the game, I've subscribed and they don't appear in 'User Created.'#

Thanks

Daniel
shiby 13 Jul 2017 @ 11:48am 
Tavern looks like a penis
[FOR] Reason 11 Des 2015 @ 3:04pm 
I appreciate that but I assume it's not needed cause I figured this issue was the same issue I had reported on Regicide.
NOT that your mod+maps don't work but "votemap+modname" doesn't in the game (which I agreed that it doesn't warrant dev time to fix).
That discussion here (for anyone else reading our correspondence):
http://gtm.you1.cn/sharedfiles/filedetails/?id=384957625

I'll search the Torn Banner forums to learn about the "LimitedVoteMapList" as that's something I have no experience with.

Thanks for the response!
Crustacean Soup  [pembuat] 11 Des 2015 @ 2:23pm 
Hm, it might be the "limited map vote list" thing.

So, possible solution, assuming you've actually downloaded it:
[list][*]Set bEnableLimitedVoteMapOptions (PCServer-UDKGame) to false[/list]

If that is it, you could add the maps to the LimitedVoteMapList .

If that's not it, there might be something going on with the package, I can try it out later. When I last updated it I did confirm it was working though.