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Laporkan kesalahan penerjemahan
General: from lvl 1 to 50 I went safe and played carefully, died twice by bombers and plants. Extremely boring... no adds... and timer can be drop to 15 sec easy... to save some time...
Lvl 50+: I like the work on the timer, sometimes 10 sec, sometimes 15, sometimes instant. it is intresting. Where are the hp upgrades?
I love the shop vendor speech... sounds like a drug dealer :P "I got some more stuff"
Instead of just spawning more and more easy unit, you could change the area size by setting traps that activate within time OR change to a new area for later level.
On a pinky note, I played it all, even if, at lvl 15 I thought it was long and boring, I gave myself a kick in the butt and played it till 50 (and it was terribly long and boring), although, from 51+ it made me laugh enough to keep playing, till lvl ?101? and well, write this complete review ;)
If you need ideas, feel free to ask, I've designed many things within my life, it is not a bigdeal.
Sorry about the review, it'll be mainly a critism.
I expected some kind of challenge when I play such a workshop (Survival). Although, this one made me laugh, a lot.
From lvl 1 to 10, it is boring, and everything is easy... although these level has been the hardest level I've seen.
From 11 to 50, first: Boss on lvl 11 is hella easy, I don't see why this boss has been picked and why there are no other boss the whole game *Spoiler* minus lvl 100 *Spoiler*.
From lvl 50 to 99; I laughed so hard, when I've seen all these mini-boss droping power up... I ended up playing a mini-game called "dodge the power up" (you can look at my screenshots on my profile). I kept these till end-game.
Lvl 100: Intresting, but really easy overall, because of the huge area battle. Soon as you kill lich and warrior, it's a terrible joke.
Lvl:101: ??? didn't trigger things right?
*To be continued*
Really good idea the upgrades of the trader by waves and all the texts in game. That requires a lot of scripting and have a lot of work to make it.
Great map, I want to see more of your works here!
I just started playing with the editor a few days ago. I definitely want to use path nodes, just need to read up on them first.
I like how you balanced the game with modified shops and currency, that made it intresting!
I played with 3 people throughout the game paladin, wizard and warlock :D