Victoria 3

Victoria 3

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Naval Battle Size Fixed
   
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14. nov. kl. 4:23
1 ændringsbemærkning ( vis )

Abonner for at downloade
Naval Battle Size Fixed

Beskrivelse
This mod can be installed mid-game.

Features
  • This mod fixed the vanilla naval battle size so that the naval battle makes more sense.
    Now a large fleet is less likely to lose to a much smaller fleet just because the large fleet has more admirals.

Details
  • By default, unlike land battles, naval battles only happen between two fleets and admirals don't borrow units from other fleets. The number of units of each side that can join the battle is determined by:

    Naval Battle Size = Fleet Size * ( Admiral Command Limit / Total Command Limit )

  • For example, if a fleet has 10 units and 2 admirals (same rank), then only 5 units can join a battle at once, which means the more admirals a fleet has the more likely it will lose.

  • To maximize the combat ability of a fleet, it's recommended to only assign one admiral to each fleet, but this makes the organization will drop to 0 when the admiral dies, which might cause a lot of problems during a war.

  • This mod makes an admiral can always pick at least a certain number of units to battle.

    If fleet size < 20, then an admiral will always pick all units to a naval battle.

    If fleet size >= 20, then the admiral will at least pick 20 units to a naval battle, e.g.,
    -> A fleet has 30 units and 2 admirals, by default its naval battle size is 15, now is 20.
    -> A fleet has 50 units and 2 admirals, its naval battle size is still 25.

  • Now a rank 1 admiral can always lead a full scaled battle of his command limit or fleet size limit and small fleet (units < 20) will always join a battle with all its units.

Compatibility
  • Incompatible with mods that modify naval battle size.

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