Arma 3
263 ratings
Project TNI: Indonesian Armed Forces
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Data Type: Mod
Tags: Tag Review
File Size
Posted
Updated
1.137 GB
1 Oct @ 3:57am
8 Nov @ 1:00pm
26 Change Notes ( view )

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Project TNI: Indonesian Armed Forces

In 1 collection by Dyson H
Project TNI Collection
5 items
Description
watch the trailer first before subscribing. you wont regret it.

Version 1.4
Project TNI is a mod that adds the Indonesian National Armed Forces into the game, introducing new weapons, vehicles, and equipment for players. It is focused on domestically-produced armament primarily used by the Army. Compatible with ACE, ACRE2, TFAR, and JSRS!

If you have any feedback or comments, or would like to help with development to continue adding assets. Join the discord below.

I hope you enjoy the mod!

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Additional Mods
RHS Extension Mod by Shutss
Antistasi Ultimate Extension Mod by Dyson H

Scenarios
[SP] Severed Roots by Chris P. Bacon
[SP] Stripes of the Harimau by Dyson H

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Credits
Dyson H - Developer, 3D Modelling, Animation, Texturing, Configuration

Neolucious - PhysX help, Military Advisor, Beta Testing
Golden - Carc Texture, Logo Revision, Beta Testing
Nowfall - Trailer Video
Moose (Outworld Studios) - Weapon Sound
Shimakaze125 - AD Camo Texture
OokamiJamie - Wear layers for substance painter
Mr Mekis - Beta Testing
Hazer_AL - Beta Testing
KertaJaya - Beta Testing
Bohemia Interactive - A2/A3 Samples and Tools

Special Thanks
exocet, for teaching me basic SQF
HorribleGoat, POLPOX, Apollo and many others in the ARMA discord for helping with troubleshooting and bug-fixing
Neolucious for the military advice/consultation
Rei for helping me organize my ADHD brain in SQF

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Licensing
This item is not authorized for posting on Steam without explicit authorization from Dyson H. Retexture and patch mods are excluded. This project is under “Arma Public License No Derivatives (APL-ND)".
https://www.bohemia.net/community/licenses/arma-public-license-nd

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[discord.gg]
[ko-fi.com]
tags: tni, tentara nasional indonesia, indonesian armed forces, indonesian army, indonesia, country faction, asian, asia, asean, south east asia, south china sea, pindad, ss2, fn fnc
140 Comments
Dyson H  [author] 25 Nov @ 4:22pm 
its in there
nocontextephe 25 Nov @ 12:53pm 
FNSS Kaplan MT Light Tank?
Dyson H  [author] 17 Nov @ 9:20pm 
AFAIK it is because the mac version has not been updated to 2.18 which breaks many mods including ACE and CBA.

My best suggestion is to follow the updates in the official arma discord and wait for the update.
brownbear 17 Nov @ 9:06pm 
game closes when adding a unit, saw the other comment on the same thing, any help? I'm on Mac
G3arJammer 8 Nov @ 4:49pm 
No problem. Happy I could help :steamthumbsup:
Dyson H  [author] 8 Nov @ 7:29am 
Thanks for your advice
G3arJammer 7 Nov @ 1:31pm 
And 4. The passion you have for your own work and small little bits and pieces are what gives things like these their character. It may seem small and insignificant to some but it can be a world of difference to others who are just as passionate as you are about the content within. Take time to add all those little things and don't rush things for the sake of getting it over with and making people happy. Move at your own pace and you'll have a much more satisfying and complete project and it will be all that much more worth it in the end when you can finally sit back and admire your own work.

Those are my 4 biggest takeaways I've gotten from my friend over the years and hopefully those are helpful for you. As I said the work so far you've put into the mod is amazing and I hope this message/comment can inspire and help you to do/feel better moving forward with development :)
G3arJammer 7 Nov @ 1:31pm 
The main takeaways I have gathered over the years and best advice I can offer you is 1. to stay true to what you believe/feel is best for your own mental health first and foremost 2. Sometimes it's best to put things to the side for a bit (and come back to it later) and not be so overwhelmed by everything, take a breather if you start to feel overworked or stressed out, you'd be surprised how much an hour and a half to decompress can do for you with that line of work. 3. Don't take everything to heart and take everything with a grain of salt. People will be people and sometimes be very demanding, take little bits and pieces of it into consideration but don't feel pressured to meet other people's demands, deadlines, or expectations.
G3arJammer 7 Nov @ 1:31pm 
Completely understandable. I understand how stressful it can be doing everything by yourself as a single Dev. A friend of mine I grew up with and have known since Elementary School went into Game Development/3D modeling as a potential career path and has expressed similar frustrations to me at times sometimes even going as far as giving up on it for a bit. I haven't had a chance to talk to him in a while but believe me I understand how difficult the process can be. The work so far is absolutely amazing and I can't wait for more updates on the mod and to see what you are able to accomplish with this mod in the future. I'm just trying to be as supportive as I can to small teams or single devs like you and offer as much insight and feedback that I can when I see some good potential...far too many mod and game makers cave under the pressure and end up quitting.
Dyson H  [author] 7 Nov @ 12:25pm 
Appreciate your explanation. Personally, I am exhausted by the amount of requests I have gotten within the last few weeks. Too many requests of people asking so many things that in the end it felt like they wanted every single equipment that exists within the Indonesian Armed Forces to be part of this mod. Even to the point of demanding it. Project TNI doesn't have a team unlike most faction mods, it's just me.

Even during development everybody asked me to add what they wanted in the mod, while it is perfectly fine to do so, it is extremely exhausting for me to having to explain that I already have my own plans on what to do with future updates. Sometimes they react negatively, which irks me even further about the whole ordeal. Hence why I tend to avoid it when people suggest/request for new assets.