Skinwalker Hunt

Skinwalker Hunt

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Longwind Valley FULL MAP
By Deaf Sparrow
This guide is a full graphical map of Longwind Valley, the first stage of Skinwalker Hunt. The map includes all major locations as well as locations of loot. Please read the descriptions carefully!
   
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Longwind Valley

Longwind Valley is the first map in Skinwalker Hunt. The game is another masterpiece by dev Andrii Vintsevych, whose awesome Witch Hunt made some waves many years ago. He's sadly underappreciated, so definitely check out his other titles. Skinwalker Hunt follows a similar idea to Witch Hunt but is far more immersive and much more detailed. I won't go into the story here, but the game features randomization of loot and NPC placement, making for a challenging experience at any setting. The map you see above is the entire layout of Longwind Valley. I have organized the locations simply by their highest position on the map, nothing more. They are not organized by importance.

PLEASE NOTE, the RED DOTS are VARIABLE. They mark the location of loot like healing plants and skinwalker totems in spots that are likely. This, however, changes every game. I did not go through millions of times to map out every possible location, I only mapped a number based on the frequency of occurrence after several runs. You will not necessarily find something at every red dot. The dots do not indicate locations of NPCs, though some appear near these locations, as well as the major locations (see further below). NPCs are hard to miss since the dogs bark and reveal their locations readily (even after they move) and the tribal music that plays when you're in the vicinity of a worshipper makes their location very clear (get close enough and they start fighting you so no secret where they are). Since the game requires you to move around quite a bit, the locations of minor loot and NPCs aren't as important anyway. What is important are the MAJOR LOCATIONS, where the most significant items (like the gun cleaning kit), can be located. See below.

Major Locations
The Major Locations are the points numbered on the map. Though the loot changes at these locations every game, the locations themselves do not. This will help to hone your abilities for various unlocks as well as assist in playing through since significant loot, like the shotgun, is found at these. In general, more important items like the silencer are in buildings, not in outdoor locations as I found. Regardless, the Major Locations are provided below, numbered on the map in the order of their closeness to the top. They are not organized, as mentioned above, based on importance. WHEN YOU FIND THESE LOCATIONS MAKE SURE TO SEARCH THEM AND THEIR IMMEDIATE VICINITY THOROUGHLY.

1. Skinwalker cave.
2. Radio tower with blinking, red light and storage box.
3. Radio tower with storage box.
4. Church with makeshift cemetery (an evil spirit appears on the road after reaching the altar).
5. Observation tower with storage buildings.
6. Dismembered human corpse.
7. Crude lean-to tent with unused fire.
8. Flashlight on ground with backpack.
9. Sacrificial rock in circle of large rocks.
10. Campsite with active fire (use this at first for cooking meat as needed).
11. Dock with cooler.
12. Weird skull (yes you can swim).
13. Clothing and a backpack.
14. Raft.
15. Hunting stand.
16. Large campsite with radio, tents, and unused fire.
17. Small trailer with light on and lawn chair near door.
18. Bridge (loot is normally directly below it).
19. Lantern with backpack and pool of blood.
20. Crude lean-to tent with unused fire.
21. Hunting stand.
22. Deer carcass (it can be at different positions on the road here).
23. Large, dead tree with backpack (tends to be a lot of snakes here, so be careful).
24. Cabin (be sure to check cabinet inside).
25. Junkyard with various abandoned vehicles.
26. Cave with child's backback and lantern.
27. Tree house with lantern.
28. Crude lean-to tent with unused fire.
29. Damaged radio tower with storage box.
30. Running truck with lights on and RV (you cannot enter it).