monoch room

monoch room

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100% Achievement Guide
By Prof.Vaharrak
How to obtain all achievements as of 8/15/24.
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Introduction
Lu's games are usually short and straight forward walking sims with a unique combination of cute, cozy and creepy vibes.

Monoch Room combines the usual Lu gameplay with some puzzle-solving and I encourage you to try it on your own, however I am providing you this guide if you are interested in completing this game as quickly as possible.

The game is divided in 10 rooms, each with an achievement plus an additional achievement for completing the game. Some rooms don't really feature a puzzle, a few of them require trying out different solutions until you find the correct answer. The trial and error doesn't involve a huge number of combinations, alas this walkthrough will lay out the answers for you.

In the words of the late and legendary Mills Lane...
Walkthrough
Start the game and you will be in a room oddly familiar to anyone who has played Lu's games before.
Walk towards the dog twice.
Walk towards the bathroom and you will enter the tub.

You wake up next to some weird pod with a HUGE AWOOGA MOMMY in the room.
Walk towards her and then through the door.

MLG pro tip: At any moment you can interact with the radio to change the background music.

Room 1
You need to set up a symbol on each wall, by clicking on either the symbol or the nearby button.

From the door you came in from towards the back, the symbols are:
Diamond

1

Gray X

The door at the back will open. Head into...

Room 2
This room doesn't have a puzzle, it's a short maze, but still follow carefully:
head through the right opening, then right again.
Follow the right wall until the next opening and turn left, immediately right into the opening, left and immediately right, then left and straight forward.
If you see a dog in a corner, you're good.
Walk past the dog, turn right then left and you will see a few halls, 2 left and 2 right.
Walk straight forward to the back wall, then turn right and walk straight until you can turn left into an opening. Head straight (ignore the right path) and go left, then right. You should see a long hall with 4 openings left and 4 openings right.
Go into the 3rd opening on the right and the room will open up signaling the exit, so just head straight from there (you will almost walk into awooga mommy's rear around the corner). Follow her to the end of the room.

Room 3
This is what I call a 'connect the dots' room. Immediately to your left, on the floor you will see a symbol which I will call a disc. The switches will cause lines to appear, the objective in these rooms is to connect both disc symbols by switching the lines with the buttons.
This being the first 'connect the dots' room it acts as a tutorial, so when you hit the buttons you might see symbols. Keep hitting them until you see lines and once all lines make a path from the first disc to the one on the wall, the door will open. Remember this mechanic as it will show up in another room later on.

Room 4
This is what I call a 'museum' room. The side you start on has items on pedestals you can click on to turn them around. The other side of the room has the same items in the positions the items should be in. This is also key to solve a later room.
So go to the far side, pay attention to the alarm clocks and the bull and click on the items in the first area so that they mirror the back. The bull facing right, the digital clock 3/4ths left (facing the door you came in from) and the alarm clock facing left (towards the back). The door will open.

Room 5
No puzzle, just enjoy the cutscene. And have some food made by awooga mommy. Walk towards her and puppies will show up. Walk towards the kitchen counter and proceed to the next room.
Walkthrough Pt. 2 Electric Bogaloo
Room 6
The first 'trial and error' room in which you need to step on the symbols in a set order, indicated by a chime. If you mess up the sequence you will hear a whistle. There are only 3 symbols and you are forced to step on each if you want to head towards the exit or the entrance of the room.
From the entrance: 1 has a character (I'm gonna say katakana but I'm stupid so I'm sorry if it isn't).
2 is a diamond and 3 is an X.

The sequence you need to follow is:
Step on 1 then 3, 1, 2, 1 and finally 2.
Each time the chime will play faster and in the end the door will open.

Room 7
Another 'connect the dots' room. In this one you have to make sure 2 lines connect the first disc symbol to the one around the corner. The first two buttons you find should achieve this. (Don't worry about the 'lighter' disc symbol)

The remaining 2 buttons will change the symbols on the wall. Make the symbols puppy faces with the buttons and the door will open.



Room 8
No puzzle (yet). Awooga mommy will sparta you.
In the next room walk towards the black wall in the back.
In the next room, walk towards the cross gravestone in the back and you will find a note.
A door will open, head through it and into...
Another 'trial and error' room with a lot more symbols. Thankfully each one is only used once.
The sequence is:
Step on 1
Step on disc symbol near the 1
Step on small 'L' shape.
Step on character (the one I called katakana before, sorry again if it isn't)
Step on diamond.
Step on 'T' shape.
Step on 'X'.
Step on white disc.
The back wall will open, head through it.

Room 9
Another 'connect the dots' puzzle.
Play around with the switches untill all dots connect, keep in mind the lines can't intersect.
It should look like this:

The red line runs through the floor from a disc symbol, behind the bookcases and up the wall, to give an idea of what the final shape should be.
The back wall will open and so we head through into...

Room 10
Another 'museum' room, this one is fairly simple, walk around clicking the statues to make sure all are standing. The 4 small statues have to match the big ones in the center of each group (i.e. if the big bull is facing backwards, the small 4 that surround it should also face backwards).
Once done with all groups, the back wall will open.

The next room is full of gravestones, walk towards the back wall and you will find a note and reach the final room, which has 3 symbol puzzles just like in room 1.

Hit the buttons to make all the symbols small 'L' shapes and follow awooga mommy into the back wall. Walk through the final puppy-filled room to enjoy (what I consider to be) the best ending in a Lu game so far and your final achievement!

I'm very sorry if I messed up the achievement/room sequence, I wrote the guide on my 2nd playthrough but I guarantee the answers will work so you can get them all!
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3 Comments
Hipster Snek 29 Dec, 2024 @ 7:31pm 
I appreciate this. Got stuck on the second guessing game room. Did not like those puzzles. But thanks a million for the guide.
ShinyXPikachu 22 Dec, 2024 @ 10:05pm 
Thank you!!
Alicia 29 Aug, 2024 @ 2:06am 
Thank you brother,this guide save me.