Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

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Reworked Unit Economy
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Tags: mod, campaign
File Size
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425.512 KB
26 Jul @ 5:13am
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Reworked Unit Economy

Description
Hi All,

This mod changes how the unit economy works to make battles more impactful as well as the overall campaign more dynamic.

The basic changes are:
-Unit recruitment costs increased by 150%
-Unit upkeep decreased by -35%

Impact on gameplay:
-Players and AI are now able to field more units for a more dynamic campaign.
-Each battle matters more; losing an entire army might mean the player or AI are unable to quickly recover if they do not have enough resources stored.
-Planning the campaign matters more in terms of preparing resources. Losing too many units during the campaign might strain your economy.


At the moment, units are rather cheap, but their upkeep is very high. This means it's a bit difficult for players and AI to field a lot of units, but at the same time, once an army is defeated, a lot of resources are freed to quickly rebuild another stack. With my mod, winning or losing has a much larger impact, and it's less likely for AI to get full stuck right after a large defeat.


Compatible with:
All patches and mods.

If you value my work more than clients of Ea-Nasir valued his, feel free to donate to my Sumerian beer fund at:
https://www.paypal.com/paypalme/kam2150
32 Comments
kam2150  [author] 26 Sep @ 1:18am 
This boosts your income, since upkeep is lower. Just if you or AI lose an army, then it really matters as fielding new army will be a large cost.
Mingles 26 Sep @ 1:01am 
this is insane the unit economy is already to high if you don't have a mod to increase resource output, just my unwanted 2 cents
kam2150  [author] 28 Aug @ 12:03pm 
Yes.
Method Man 28 Aug @ 6:16am 
Is this save game compatible?
Kroc 14 Aug @ 1:35pm 
You can in warhammer but not in pharaoh sadly.
kam2150  [author] 13 Aug @ 10:12am 
I think the game allows you to do it in game options (or campaign options), will have to check later when I am at PC.
Kroc 13 Aug @ 2:07am 
Awesome !

Thanks kam.

Will you make another mod that disable unit stat boost when upgrading battle difficulty ? You made one for troy.
kam2150  [author] 13 Aug @ 1:01am 
Its compatible with everything as it changes campaign difficulty values, not per-unit values.
Kroc 13 Aug @ 12:59am 
Hi, very good mod, much better experience with it !

Would it be possible to make a compatibility mod for Cohortroy units ?

Thanks !
AwwHEEEALNaw 12 Aug @ 2:52am 
just started a troy campaign and this is reducing unit upkeep by 70% not 35%... The increased recruitment cost is also a bit more than 150%. Did you decide to change the figures to this?