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SuperMod - Tactical Collective
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20 jul @ 12:33
7 okt @ 22:08
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SuperMod - Tactical Collective

Beskrivning
SuperMod Discord Link :
Click Here [discord.gg]


⌨️ Custom keybinds

NVG :
  • Press Switch Item 9 once : Activate/Deactivate
  • Press Switch Item 9 twice : Change mode
Flashlight (Deactivated) (Helmet only) :
  • Press Switch Item 8 once : Activate/Desactive
Tilt weapon :
  • Press Switch Item 7 once : Tilt right
  • Press Switch Item 7 twice : Tilt left
Change weapon tilt angle :
  • Press Insert once : 15° / 25° / 35° / 45°
LCAC :
  • Press P to open/close the hatch & inflate/deflate the buoy (transported vehicle engine's must be off to be locked)

🕹️ Special Forces Mechanics
We aim to introduce a different and more balanced gameplay for the special forces compared to MEE. We are considering modifications to perfect this balance, here is how they work :
  • Special forces do not benefit from HAB.
  • Increased stamina pool.
  • Increased stamina recovery.
  • Unlimited number of rally points.
  • Squad leaders can place their rally on another Squad Leader's rally (buddy rally).
  • Rally spawn timer are reduced to 30 sec.
  • Rally destruction radius is reduced to 6 meters.
  • Access to radios but lack large construction capabilities to prevent super FOBs.
  • Special forces come equipped with advanced gear, giving them a natural advantage over the enemy.
  • More ATGM vehicles
  • More ammunition in the rifleman ammo bag.

Incoming changes to Special forces :
  • Vehicles ammunition count will be increased.
  • Paratroopers will be implemented as a command asset.
  • Ammo crates drop will be implemented as a command asset.

🎮 Gameplay
  • New game modes : KOTH/CAH/RVAAS
  • New Vehicle carrier (LCAC)
  • New special Squad Leader kits (Reco, Sniper)
  • New special Fireteam kits
  • New special forces sub-factions (no HAB & only light vehicle)
  • New commander assets
  • Added NVG for all night layers (SwitchWeapon9)
  • Added weapon tilt (SwitchWeapon7)
  • Added unlimited rally for Special Forces factions
  • Added camo net for SL Sniper kit
  • Added shotgun (slug only)
  • Added flare mortar for night layers
  • Added ladder for rifleman/engineer
  • Added tunnel HAB for insurgent forces
  • Added more diversity in map lighting
  • Changed rally count from 1 to 2 for SL Reco kit
  • Changed bandages count from 9 to 12 for medic 1
  • Changed ammo bag munition count from 100 to 155 for rifleman without x4 optics
  • Changed commander asset to be used next to radio instead of the HAB
  • Changed suppression effect
  • Changed pistol walking speed when ADS from 60% to 100% of non ADS speed
  • Deleted respawn delay for TK and suicide
  • Increased stamina pool
  • Increased stamina recovery
  • Increased weapon lower time for LMG and HMG
  • Increased resistance to fall damage
  • Decreased weapon sway
  • Decreased recoil for LMG
  • Decreased destruction radius of all rallypoint to 3 meters
  • Decreased spawn timer of all rallypoint to 30 seconds

🏳️ Factions

Vanilla ++ (reworked vanilla factions) :
  • United States Army [USA]
  • United States Marine Corps 2010 [USMC10]
  • British Armed Forces [BAF]
  • Russian Ground Forces [RGF]
  • Australian Defense Forces [ADF]
  • Turkish Land Forces [TLF]

Regular/Irregular :
  • Islamic Republic of Iran Army Ground Forces [IRIAGF]
  • Syrian Arab Army [SAA]
  • Free Syrian Army [FSA]
  • Middle Eastern Insurgents [MEINS]
  • Iraqi Ground Forces [IGF]
  • Ukrainian Ground Forces [UGF]
  • French Land Army 2010 [FLA10]

Special Forces :
  • United Sates Army Special Forces [USASF]
  • 75th Ranger Regiment [75th]
  • Marine Force Reconnaissance [MFR]
  • United Kingdom Special Forces [UKSF]
  • Russian Special Forces [RSF]
  • Australian Special Forces [ASF]
  • French Special Forces [FSF]
  • Ukrainian Special Forces [USF]
  • Iraqi Special Forces [ISF]
  • Forward Observations Group [FOG]
  • Wagner [WAG]
  • Complete faction list [docs.google.com]

🗺️ Layers