Arma 3
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Maddonut's Toolbox
   
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5.804 KB
16 jul @ 16:57
18 jul @ 1:13
2 ändringsnotiser ( visa )

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Maddonut's Toolbox

Beskrivning
Overview

This mod will be a collection of useful functions for enhancing mission objectives and allowing mission makers to make more tasks for players to interact with, for example a code lock that can lock any door and require a code to open or you can use tools to hack the lock. These will all be added with time but for now the following functionality is available.

This Mod needs to be installed on the Server and all Clients.

This mod creates a copy of your loadout when you exit the ace arsenal. The kit can be reloaded using a resupply object by clicking "Resupply", each resupply object will only work once per player, to simulate having limited kit, enough for each player to resupply once.

This mod can also load the saved loadout on respawn.

How To

Create Resupply Object
To create a resupply object look at the eden attributes for the object you wish to make a resupply object and under the "Maddonut's Toolbox" tab tick the "Is Resupply Object" box.

Load Resupply Loadout On Respawn
This is turned on or off through CBA's Addon settings in the section called "Maddonut's Toolbox".

END USER LICENCE AGREEMENT :
DISCLAIMER
You are permitted to install and use this software for personal entertainment purposes only.
You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute or mirror it without Maddonut's prior permission and agreement.
This add-on is released under
Creative Commons License
Attribution-NonCommercial-NoDerivs

7 kommentarer
Maddonut  [skapare] 23 jul @ 16:31 
Illu, no there should not be, it uses CBAs event handler system which is very efficient.
Illu 22 jul @ 19:37 
any server performance hit?
Maddonut  [skapare] 18 jul @ 23:49 
The Mod is required to be on the Server and all Clients.
Longshot133 18 jul @ 20:18 
pog, thank you m8, its an awesome mod.
DeNatured Milk.Com 18 jul @ 20:13 
Is this client sided or needed in the server?
Maddonut  [skapare] 18 jul @ 1:15 
Hi yes there was a few issues with the mod, I have just pushed an update that should fix all the issues your having. Any more issues let me know.
Longshot133 17 jul @ 21:51 
When I load it i get a "No entry: Bin" error when loading it. Any Idea?