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Nutrient Paste Expanded - Nutrient Pellets
   
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Mod, 1.5
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8 JUL a las 2:34 p. m.
8 JUL a las 2:52 p. m.
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Nutrient Paste Expanded - Nutrient Pellets

Descripción
Tweak for Vanilla Nutrient Paste Expanded to allow the nutrient paste feeder to be toggled to output nutrient kibble pellets instead of meals. The kibble expires like other nutrient paste, but is way more efficient at feeding animals.

Commissioned by Moxie, and posted with their permission.

Nutrient Pellets texture by solparlum.
18 comentarios
Accelexin 5 SEP a las 7:46 p. m. 
@Kal thanks. it works.
Kal 25 AGO a las 1:23 a. m. 
Just as a side note, if you do the below, you might want to make a local copy of the mod so it isn't affected by any future updates via Steam - in which case, copy the whole of the mods \3285099404\ folder into your Rimworld local mods folder (this will be <your steam folder>\steamapps\common\RimWorld\Mods\) and then unsubscribe from the mod in steam.

Obviously if you do this you might want to keep an eye on this mod page in case the author does push an update at some point!
Kal 25 AGO a las 1:22 a. m. 
You can change this fairly easily yourself. Browse to the folder for this mod (<your steam folder>steamapps\workshop\content\294100\3285099404\).

Inside that folder browse to the \1.5\Defs folder, and finally in there you will find a file NutrientPellets.xml. It's a text file so use whatever text editor you prefer.

Inside that file you are looking at lines 41-44:
<li Class="CompProperties_Rottable">
<daysToRotStart>0.75</daysToRotStart> <!-- short rot time, you want to make them as needed not store them -->
<rotDestroys>true</rotDestroys>
</li>

Just delete that whole section (so from the "<li" all the way to the closing "</li>".

If you want to have them rot but make the timer longer, instead of deleting those lines, you can just change that 0.75 to whatever you like.
PvtCreamy 10 AGO a las 4:29 p. m. 
Could you add a mod option for pellets to rot? :>
Velxra 30 JUL a las 11:44 p. m. 
Will this be updated to address the issue Kal mentioned?
Kal 25 JUL a las 4:11 a. m. 
In fact looking at the ThingDef, I see you've put a comment that the short rot time is intended because you should be creating these on demand, not storing them. That would make sense if you were pulling these out of the dispenser, but this uses the feeder, which just keeps a constant amount in it's tray - it's actually impossible to create these on an as-needed basis. So in effect this just creates a constant drain on your nutrient paste supply.
Kal 25 JUL a las 3:46 a. m. 
I'd add to what branch? said - it would be great if, like regular kibble, these pellets wouldn't deterioriate, as there's no simple way to refrigerate the output of the feeder and keep it readily accessible to your animals.
branch? 17 JUL a las 8:59 p. m. 
Could you make nutrient paste kibble not deteriorate so quickly? not sure how to keep the feeder refrigerated conveniently.
Maxwell (it/its) 13 JUL a las 9:53 a. m. 
VNPE provides a feeder in addition to a dispenser. It works like a tap for other piped resources. You use the feeder, not the dispenser, for feeding animals.
branch? 13 JUL a las 12:55 a. m. 
do animals gather around the dispenser to suck on it like a milk teat or do i need a colonist to vend it?