METAL SLUG ATTACK RELOADED

METAL SLUG ATTACK RELOADED

66 ratings
COMPLETE GUIDE + ANOTHER STORY HELL DIFFICULT.
By YERGNIK
WITH THIS GUIDE I HOPE I CAN HELP SOMEBODY WITH THE GAME.
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I FINISHED THE MAIN CAMPAIGN, TIPS ABOUT THE GAME. MEDALS
DONT WORRY ABOUT THE MEDALS YOU HAVE MORE THAN ENOUGH TO BUY EVERTHING IN THE SHOP.
AND YOU CAN ALWAYS WIN MORE ON RARE BOSSES (MORE INFO DOWN IN THE GUIDE)

ALWAYS BUY IN THE SHOP UNTIL YOU HAVE PLATINUM YOUR MAIN UNITS.

THE BEST INVEST IS IN THE SECOND TIER OF THE SHOP, BECAUSE ALMOST ALL THE EARLY-MID GAME YOU WILL BE STUCK WITH THOSE UNITS.

AFTHER YOU BEAT THE MAIN CAMPAIGN 16-4 YOU UNLOCK THE LAST SHOP
I FINISHED THE MAIN CAMPAIGN, TIPS ABOUT THE GAME, GRINDING
90% OF THE TIME YOU WILL BE GRINDING FOR UPGRADE MATERIALS AND EXP.
FORTUNALY IS SEMI-AUTOMATIC, UNFORTUNATELY YOU CANNOT SKIP IT.
IT TOOK ME 3 DAYS TO FINISH THE MAIN CAMPAIGN (30 HOURS). AND MY LEVEL WAS 39.
YOU NEED UPGRADE MATERIALS FOR:
1:YOUR UNITS
2:YOUR SUPPORT.
3:YOUR FACTION
THE FACTION UPGRADE ASSAULT COURSE UNLOCK AFTER BEATING THE MAIN CAMPAIGN.
AND THE UPGRADE FACTION MATERIALS ARE LOCATED IN ANOTHER STORY HELL DIFFICULT.
DONT WORRY ABOUT THE MSA COIN IS USELESS, IN THE END GAME I HAVE MORE THAN 30 MILLONS.
I FINISHED THE MAIN CAMPAIGN, TIPS ABOUT THE GAME, RARE BOSSES.
THE BEST WAY TO OBTAIN UPGRADE MATERIALS IS WITH THE RARE BOSSES.
RARE BOSSES START TO APPEAR WHEN YOU HIT LEVEL 30.
AFTER SOME TESTING THE APPEAR RATE IS ABOUT 10%
YOU DONT NEED TO GET S ON ALL LEVELS OF THE WORLD.
BUT YOU NEED TO FINISH ALL THE LEVELS OF THAT WORLD.
AND YOU CAN HAVE MULTIPLE RARE BOSSES ON DIFFERENTS WORLDS.
THE LOOT IS THE BEST, BECAUSE IT GIVES YOU A LOOT OF ITEMS FOR UPGRADE.
I FINISHED THE MAIN CAMPAIGN, TIPS ABOUT THE GAME, DIFFICULT SPIKES.
THE FAMOUS WORLD 8 I BEAT IT WIH THIS TEAM AT LEVEL 20.
AND THIS IS MY TEAM FOR THE MOST PART OF THE GAME.
THE BEST TIP THAT I CAN GIVE YOU IS TO BE 4 OR MORE LEVELS THAN THE ENEMY.
AND HAVE A COMPLETE TEAM WITH 4 STARS AND PLATINUM.
BEFORE BLUE ITEMS HAVE 3 STARS IS GOOD ENOUGH.
IF YOU HIT A WALL THEN YOU NEED UNFORTUNATELY TO GRIND.
ANOTHER HARD LEVEL IS PF LEVEL X IN ANOTHER STORY THIS WAS MY TEAM.
THE MORE CRUCIAL UNITS FOR THAT LEVEL IS FIO FOR LIBERTY AND LIGHTING FIO.
4 STARS AND PLATINUM WITH UPGRADES ON HEALTH AND ATTACK LEVEL 10. MY UNITS LEVELS AT THAT MOMENT WAS 39.
THE TANK IS FIO FOR LIBERTY AND THE DAMAGE DEALER IS LIGTHING FIO, ESPECIALLY TO ATTACK THE UNITS BEHIND MORDEN TANK.
I FINISHED THE MAIN CAMPAIGN, POST GAME CONTENT.
AFTER ALL THE PAIN AND SUFFER FROM GRINDING THE REWARD IS MORE GRINDING TO GET THE SUPER UNITS IN THE ULTIMATE MISSION.
THE DIFFICULT SPIKES TO THE SKIES HERE.
YOU BETTER BE AT LEVEL 50 WITH EVERTHING UPGRADE AT MAXIMUM.
AND THE OTHER CHALLENGE IS THE ANOTHER STORY HARD AND HELL DIFFICULT.AND DONT FORGOT THE ADVANCE CAMPAIGN. IS THE SAME NIGHTMARE LIKE THE OTHER TWO MODES.

AND AFTER THAT JUST ENJOY THE GAME AND PLAY ONLINE, BECAUSE FOR THE MOMENT IS ALL THE CONTENT IN THE GAME.
ANOTHER STORY UNITS RECOMMENDATION
(I JUST REFER TO THE UNITS BY NUMBERS)
UNITS THAT I USE AND RECOMMEND, AND THE BEST QUIRKS OF EACH UNIT.
REGULAR ARMY:
EARLY GAME (BEFORE WORLD 9, ANOTHER STORY FIRST 3 LEVELS ):

1: FIGHTER DODGER UNIT, 2 STAR GIVES DODGE.

2: FIGHTER DEBUFFER UNIT, 4 STAR GIVE SPECIAL DODGE ATTACK .

3: DEBUFFER LOW AP UNIT, 4 STAR ASSIST(BUFFS) ALL REGULAR ARMY HP.

4: DEBUFFER WITH A POWERFUL SPECIAL ATTACK, 3 STAR UPGRADES SPECIAL ATTACK, NOW THE NUMBER OF ATTACKS IS DOUBLE, COMBINE WITH FIRE SUPPORT SYSTEM TO MAXIMIZE THE POTENTIAL OF THIS UNIT.

5: RANGER DAMAGE UNIT, 3 STAR 3 STAR UPGRADES SPECIAL ATTACK, NOW THE NUMBER OF ATTACKS IS DOUBLE AND 4 STAR ASSIST(BUFFS) ALL REGULAR ARMY DAMAGE.

6: HEALER UNIT, 4 STAR UPGRADES SPECIAL ATTACK, NOW THE NUMBER OF HEALINGS IS DOUBLE.

7:BOSS TANK UNIT GOOD FOR EARLY GAME, 1 STAR GIVES REGENERATION.

8:TANK UNIT, 4 STAR GIVES A SECOND FORM (LIFE) WHEN IS DEFEATEAD.

9: MINION UNIT LOW AP COST, 4 STAR ASSIST(BUFFS) ALL REGULAR ARMY DAMAGE.

10: LOW AP TANK UNIT, 4 STAR GIVES MORE PRODUCTION (RECHARGE RATE OF THE UNIT TO SUMMON).

MID GAME (AFTER WORLD 9, ANOTHER STORY LEVEL 4, 5, 6):

9:TANK UNIT, 2 STAR GIVES REGENERATION (THIS UNIT IS CRUCIAL TO GAIN TERRAIN EARLY ON THE MATCH VS THE BOTS).

10: RANGE DAMAGE UNIT, 3 STAR TRIPLE STORM CLOUD (CRUCIAL TO ATTACK ENEMYS BEHIND THE BOSS).

LATE GAME (AFTER MAIN CAMPAIGN):

7: RANGE DAMAGE UNIT, 3 STAR A LOT MORE GRANADES, 4 STAR ASSIST(BUFFS) ALL REGULAR ARMY HP. (IN THE MOVIL VERSION I CALLED CRAZY GRANADES).

8: RANGE DAMAGE UNIT, 4 STAR UPGRADES SPECIAL ATTACK, NOW FIRES MORE LIGHTINGS ROUNDS.

REBEL ARMY:
EARLY GAME (BEFORE WORLD 9, ANOTHER STORY FIRST 3 LEVELS ):

1: RANGE DAMAGE UNIT GOOD AGAINST CROWDS OF MINIONS, 2 STAR ASSIST(BUFFS) ALL REBEL ARMY DAMAGE.

2: FIGHTER LOW AP UNIT IMMUNE WHEN SPECIAL ATTACK, 4 STAR UPGRADES SPECIAL ATTACK, NOW FIRES MORE LASERS.

3: DEBUFFER AND HEALER UNIT, 4 STAR UPGRADES DURATION OF THE HEALING EFFECT.

4: FIGHTER DODGER UNIT, 1 STAR GIVES DODGE 4 STAR DOUBLES THE SPECIAL ATTACK.
VERY GOOD TANK TO GAIN TERRAIN EARLY ON THE MATCH.

5: RANGE DAMEGE UNIT, 4 STAR DOUBLES THE AMOUNT OF ARROWS OF SPECIAL ATTACK.

6: FIGHTER DODGER UNIT, 3 STAR GIVES SPECIAL ATTACK ON DODGE.

7: BOSS RANGE UNIT, 1 STAR GIVES MORE HEALTH, THIS UNIT IS CRUCIAL TO COMPLETE WORLD 8.

8: MINION RANGE UNIT, 2 AND 3 STAR MORE DAMAGE

9: MINION RANGE UNIT. 1 STAR MORE RANGE 4 STAR DODGE ATTACK.

10: MINION RANGE UNIT, 3 STAR GIVES DODGE.


MID GAME (AFTER WORLD 9, ANOTHER STORY LEVEL 4, 5, 6):

7: DEBUFFER RANGE UNIT, 4 STAR ASSIST(BUFFS) ALL REBEL ARMY HP.

8: TANK UNIT, 3 STAR GIVES REGENERATION.

9: RANGE DEBUFFER, 3 STAR GIVES SPECIAL DODGE ATTACK 4 STAR DOUBLES THE SPECIAL ATTACK.

LATE GAME (AFTER MAIN CAMPAIGN):


10: RANGE DEBUFFER, 4 STAR ASSIST(BUFFS) ALL REBEL ARMY HP.


PTOLEMAIC ARMY:
EARLY GAME (BEFORE WORLD 9, ANOTHER STORY FIRST 3 LEVELS ):

1:TANK UNIT, 1 STAR GIVES REGENERATION, 4 STAR DOUBLES THE SPECIAL ATTACK.

2: DEBUFFER RANGE DAMAGE DEALER UNIT, 3 STAR DOUBLES SPECIAL ATTACK.

3:RANGE DAMAGE DEALER UNIT, 3 STAR ASSIST(BUFFS) ALL PTOLEMAIC ARMY DAMAGE 4 STAR SECOND FORM ON DEFEAT (SECOND LIFE).

4: FIGHTER UNIT, 4 STAR GIVES SPECIAL DODGE ATTACK.

5: RANGE DEBUFFER UNIT, 3 STAR DOUBLES SPECIAL ATTACK, 4 STAR GIVES SUICIDE ATTACK ON DEFEAT.

6:RANGE DAMAGE UNIT, 4 STAR DOUBLES SPECIAL ATTACK,

7: RANGE FIGHTER UNIT, 4 STAR MORE SPECIAL ATTACKS.

8: RANGE DEBUFFER UNIT, 4 STAR MORE POWERFUL SPECIAL ATTACK.

9: FIGHTER LOW AP UNIT, 4 STAR MORE SPECIAL ATTACKS.

10: FIGHTER DODGER UNIT, 3 STAR SPECIAL DODGE ATTACK.

MID GAME (AFTER WORLD 9, ANOTHER STORY LEVEL 4, 5, 6):


5: RANGA DEBUFFER UNIT, 4 STAR ASSIST(BUFFS) ALL PTOLEMAIC ARMY DAMAGE 3 STAR SECOND FORM ON DEFEAT (SECOND LIFE).

8: FIGHTER DODGER UNIT, 3 STAR GIVES DODGE 4 STAR DOUBLES SPECIAL ATTACK.

9: FIGHTER DODGER UNIT, 3 STAR GIVES SPECIAL DODGE ATTACK 4 STAR DOUBLES SPECIAL ATTACK.

LATE GAME (AFTER MAIN CAMPAIGN):

1: RANGE DAMAGE DEBUFFER UNIT, 4 STAR MORE SPECIAL ATTACKS.

4: RANGE DAMAGE UNIT, 4 STAR ASSIST(BUFFS) ALL PTOLEMAIC ARMY HP 3 STAR DOUBLES THE DURATION OF SPECIAL ATTACK.

10: RANGE DAMAGE DODGER DEBUFFER UNIT, 2 STAR GIVES DODGE.

MARTIAN ARMY:
EARLY GAME (BEFORE WORLD 9, ANOTHER STORY FIRST 3 LEVELS ):

1: TANK FIGTHER UNIT, 4 STAR DOUBLES DURATION OF SPECIAL ATTACK.

2: RANGE DAMAGE UNIT, 3 STAR DOUBLES NORMAL ATTACK, 4 STAR TRIPLES SPECIAL ATTACK.

3: DEBUFFER HEALER UNIT, 4 STAR DOUBLES THE DURATION OF HEALING.

4: FIGHTER DAMAGE DEALER UNIT, 4 STAR DOUBLES THE SPECIAL ATTACK.

5: TANK FIGHTER DAMAGE DEALER UNIT, 3 STAR GIVES REGENERATION, 4 STAR DOUBLES THE SPECIAL ATTACK,

6: FIGHTER DAMAGE DEALER UNIT, STARS ONLY UPGRADES DAMAGE AND HP, INMUNE ON SPECIAL ATTACK.

7: FIGHTER DAMAGE DEALER UNIT, 4 STAR DOUBLES SPECIAL ATTACK.

8: MINION TANK UNIT, 1 STAR GIVES DODGE 4 STAR DOUBLES SPECIAL ATTACK DURATION.

9: MINION RANGE DAMAGE DEALER UNIT, 4 STAR DOUBLES THE SPECIAL ATTACK.

10: MINION HEALER UNIT, 4 STAR DOUBLES THE DURATION OF SPECIAL ATTACK.

MID GAME (AFTER WORLD 9, ANOTHER STORY LEVEL 4, 5, 6):

8: RANGE DAMAGE DEALER DEBUFFER UNIT, 4 STAR DOUBLES THE DURATION OF SPECIAL ATTACK.

9: RANGE DAMAGE DEALER TANK UNIT, 3 STAR MORE ICE CUBES, 4 STAR MORE HEALTH FOR ICE CUBES.

10: RANGE DAMAGE DEALER UNIT, STARS ONLY UPGRADES DAMAGE AND HP.

LATE GAME (AFTER MAIN CAMPAIGN):

2: RANGE DAMAGE DEALER DEBUFFER UNIT, 4 STAR MORE ICE CUBES.
ANOTHER STORY UNITS RECOMMENDATION SECOND PART
INDEPENDENT ARMY.
EARLY GAME (BEFORE WORLD 8, ANOTHER STORY FIRST 3 LEVELS): (WEAKEST EARLY ARMY)

1: TANK FIGHTER UNIT, 3 STAR GIVES REGENERATION, 4 STAR DOUBLES THE DURATION OF SPECIAL ATTACK, IMMUNE ON SPECIAL ATTACK.

2: RANGE DAMAGE DEALER UNIT, 4 STAR MORE RANGE ATTACKS.

3:RANGE DAMAGE DEALER DEBUFFER UNIT, 3 STAR STUN ENEMIES, 4 STAR MORE LIGHTING STRIKES.

4: RANGE DAMAGE DEALER UNIT, 3 STAR MORE RANGE ATTACKS, 4 STAR MORE SPECIAL ATTACKS.

5:RANGE UNIT, 4 STAR DOUBLES THE BULLETS OF SPECIAL ATTACK.

6: FIGHTER UNIT, 3 STAR SUICIDAL ATTACK ON DEFEAT, 4 STAR DEFLECTS PROJECTILES ON SPECIAL ATTACK.

7: RANGE DODGER UNIT, 3 STAR MORE DURATION OF SPECIAL ATTACK, 4 STAR GIVES DODGE.

8: TANK UNIT, 2 STAR GIVES REGENERATION.

9: MINION TANK UNIT, 3 STAR ASSIST(BUFFS) ALL INDEPENDENT ARMY DAMAGE.

10: MINION TAN UNIT: 4 STAR GIVES A SECOND LIFE.

MID GAME (AFTER WORLD 9, ANOTHER STORY LEVEL 4, 5, 6):

1: BOSS RANGE DAMAGE DEALER UNIT, 4 STAR SHOOTS MORE BULLETS.

6: RANGE SUMMONER DEBUFFER DODGER UNIT, 1 STAR GIVES DODGE, 3 STAR MORE MINIONS SUMMONING, 4 STAR ASSIST(BUFFS) ALL INDEPENDENT ARMY HP.

7:RANGE DAMAGE DEALER DEBUFFER UNIT, 3 STAR MORE MISSILES, 4 STAR ASSIST(BUFFS) ALL INDEPENDENT ARMY HP. (NAME IRON FORTRESS)

8: TANK FIGHTER DEBUFFER UNIT, 2 STAR GIVES REGENERATION, 4 STAR MORE ROCKS.

9: TANK FIGHTER DODGER, 1 STAR DODGE, 3 STAR REGENERATION, 4 STAR DOUBLES THE DURATION OF THE SPECIAL ATTACK. IMMUNE ON SPECIAL ATTACK (NAME ALMA)

10: DAMAGE DEALER, 4 STAR ASSIST(BUFFS) ALL INDEPENDENT ARMY HP.

LATE GAME (AFTER MAIN CAMPAIGN):

1:TANK DAMAGE DEALER DEBUFFER, 2 STAR REGENERATION. 4 STAR SECOND FORM AFTER DEFEAT (SECOND LIFE)

3: DAMAGE DEALER RANGE DEBUFFER SUMMONER, 4 STAR MORE SPECIAL ATTACKS FROM THE GIANT WORM.

AND THATS ALL RECOMMENDATIONS.
SECOND RUN, A VERY GOOD EARLY SQUAD, RECOMMENDATION
I AM STARTING AGAIN AND THIS TEAM IS PRETTY GOOD FOR THE EARLY GAME.
THE TANKS ARE THE BLACK HOUND AND THE WHITE SHIELD
ALL THE CLONES ARE PRETTY GOOD FIGHTERS, DEALS GOOD DAMAGE AND RESIST SOME DAMAGE.
THE WHITE ICE SOLDIERS (NOT THE SHIELD ONE) ARE THE RANGE DAMAGE DEALER.
AND THE HI-DO ITS A GOOD EARLY BOOS UNIT THAT DEAL A LOT OF DAMAGE. THE BEST USE FOR THE HI-DO ITS UPGRADE AP 2 TIMES AND THEN SUMMON HI-DO FIRST, IS THE BEST TO COUNTER THE CROWDS OF ENEMIES WITH HIS SPECIAL ATTACK
I JUST BEAT ALL WORLD 8 WITH THIS SQUAD FIRST TRY LEVEL 13.
(04/09/2024)NOW I BEAT IT LEVEL 11.
TYPES OF UNITS AND SKILLS.
UNIT TYPES:

MINION UNIT: FAST PRODUCTION UNITS, BEST USE AS MEATSHIELDS AND TO GAIN TERRAIN.


ATTACKER UNIT: HIGH DAMAGE UNITS WITH LOW DEFENSE AND HP, BEST USE FOR RANGE ATTACKERS IS TO BE THE DAMAGE DEALER BEHIND THE OTHER UNITS, FOR CLOSE RANGE ATTACKERS IS TO CLEAN CROWDS OF ENEMIES.

TANK UNIT: FRONTLINE DEFENSES,HAVE THE HIGHEST HP AND DEFENSE, THE BEST USE IS TO HOLDOUT THE CROWDS OF ENEMIES AND PROJECTILES.


FIGHTER UNIT: BALANCE HP AND ATTACK, THE SECOND BEST UNIT ON ANYTHING, BEST USE FOR CLOSE RANGE FIGHTER IS TO HELP THE FRONTLINE WHEN THERE ARE NO TANKS.


HEALER UNIT: LOW HP AND RANGE UNIT, BEST USE IS TO HELP THE FRONTLINE TO SURVIVE MORE.




NOTE: NOT ALL UNITS CORRESPONDS 100% WITH THE UNIT TYPE.

SKILLS:

ASSIST SKILL: GIVES AN HP OR DAMAGE BUFF TO ALL UNITS OF THE SAME AFFILIATION OF THE UNIT ASSIST.
MAXIMUM ASSIST BUFF IS 155%



HEAL SKILL: CAN RECOVER HP TO OTHER UNITS OR HIMSELF.


BUFFS ATTACK SKILL: GIVES ATTACK BUFFS TO OTHER UNITS OR HIMSELF.


RECHARGE SKILL: RECHARGE SPECIAL ATTACK GAUGE TO OTHER UNITS.




BUFF CRITICAL SKILL: GIVES CRITICAL DAMAGE BUFFS TO OTHER UNITS OR HIMSELF.


BUFF RESISTANCE SKILL: GIVES RESISTENCE DAMAGE BUFFS TO OTHER UNITS OR HIMSELF.


STUN SKILL: STUNS ENEMIES, STUNNED UNITS CANNOT MOVE OR ATTACK.


POISON SKILL: POISON ENEMIES, POISON DEALS DAMAGE BASED ON THE TARGET MAX HP.


KNOCKBACK SKILL: PUSH BACK UNITS TO GAIN TERRAIN.








TRUE DAMAGE SKILL: DEALS DAMAGE BASED ON THE TARGET MAX HP.


SILENCE SKILL: SEAL THE SPECIAL ATTACK GAUGE OF ENEMIES. SEALED ENEMIES CANNOT USE SPECIAL ATTACK OR CHARGE SPECIAL ATTACK GAUGE AND RESET SPECIAL ATTACK GAUGE.


SLOW SKILL: SLOW DOWN ATTACK SPEED OF THE ENEMIES.


WEAK SKILL: REDUCE ATTACK DAMAGE OF ENEMIES




WEAKER SKILL: GREATLY REDUCE ATTACK DAMAGE OF ENEMIES.


ENFEEBLE SKILL: REDUCE DAMAGE RESISTANCE OF ENEMIES.




DODGE SKILL: DODGE ATTACKS AND SOME UNITS COUNTER ATTACK ON DODGE.


STUN RESISTANCE SKILL: MORE RESISTANCE TO STUN, THE UNIT IS NOT IMMUNE TO STUN.


ULTIMATE SKILL: ULTIMATE UNITS ONLY, WHEN YOU SUMMON THE UNIT ALSO ACTIVATES THE SKILL,
RANKING SUPPORTS ONLY PVE.
THE BAD ONES:

INDEPENDENT ARMY SUPPORT:
THE SPECIAL SUPPORT SKILL DONT WORK AGAINST THE BOTS, THEY JUST KEPT SPAMMING UNITS.

SPACE ARMY SUPPORT:
THE SPECIAL SUPPORT SKILL DONT WORK AGAINST THE BOTS, THE ENEMY SUPPORT SYSTEM ALWAYS WORK AND IF THEY USE METAL SLUG ATTACK SUPPORT THEY KEPT SPAMMING IT.

THE NORMAL ONE:

PTOLEMAIC ARMY SUPPORT:
ONLY AFFECTS THE FRONTLINE, VERY FEW USES, DEALS TRUE DAMAGE (DAMAGE BASED ON MAX HP). THE BOTS SPAM A LOTS OF UNITS AND THE COST-BENEFIT ITS NOT WORTH IT.

THE GOOD ONES:

REBEL ARMY SUPPORT:
MAKES ALL FRIENDLY UNITS IMMUNE TO: STUN, KNOCKBACK AND SILENCE. IS A VERY GOOD SUPPORT SKILL TO PUSH FORWARD AND GAIN TERRAIN. AND HAVE A LOT OF USES.

REGULAR ARMY SUPPORT:
DEALS TRUE DAMAGE (DAMAGE BASED ON MAX HP). ON ALL ENEMY UNITS HAVE A LOT OF USES. VERY GOOD TO DEAL WITH CROWDS OF ENEMIES ON LARGE SCALE BATTLES.
ULTIMATE MISSION HELL S RANK
PREPARATION:
FIRST YOU NEED TO UPGRADE YOUR UNITS TO MAXIMUM.
EQUIP ALL UPGRADES MATERIALS.


YOU CAN SEE WHERE TO OBTAIN IN THE SAME MENU JUST CLICK THE ITEM AND THEN CLICK OBTAIN ITEM.

MAX THE POW UP. YOU CAN OBTAIN THIS ITEMS AFTER WORLD 10. YOU NEED 10 OF EACH UPGRADE FOR EACH UNIT.


AND THE LAST ONE ASSAULT COURSE UPGRADES. MAX THE STATS, YOU WILL NEED 150 AFFILIATION TOKEN TO MAX THE HP, DAMAGE AND SPECIAL ATTACK RECHARGE POINTS.
THIS TOKENS ARE ONLY AVAILABLE ON ANOTHER STORY HELL DIFFICULT.

DONT FORGET BUFFING THE SQUAD TO MAXIMUM.

NOW THE TEAM THAT I USE TO COMPLETE ALL ULTIMATE MISSIONS.

NUMBERS ARE FROM LEFT TO RIGHT. AND ONLY WHY I HAVE IT IN THE TEAM.
1: ASSIST BUFF BONUS TO DAMAGE AND HP. LATE MATCH DAMAGE.
2: ASSIST BUFF BONUS TO DAMAGE. RANGE DAMAGE.
3: SPECIAL ATTACK GOOD TO ASSIST FRONTLINE.
4: HEALING THE FRONTLINE.
5: ASSIST BUFF BONUS TO DAMAGE.
6: THE FRONTLINE MAIN SHIELD.
7: ONE OF TWO MAIN RANGE DAMAGE.
8: ASSIST BUFF BONUS TO HP, GOOD SECOND LINE SHIELD.
9: ASSIST BUFF BONUS TO HP, ONE OF THE TWO MAIN RANGE DAMAGE.
10: RANGE DAMAGE.

ALL OF THEM ARE FULL UPGRADE.
THE ONLY EXCEPTION IS THIS UNIT. BECAUSE IS TOO MUCH GRINDING FOR THE UPGRADE MATERIALS.


MY MAIN SYSTEM SUPPORT IS RECOVERY CHARGE TO WIN WITH HORDES OF UNITS.
THE FIRST STEP IS ALWAYS LEVEL AP TO MAXIMUM AND THEN WAIT UNTIL YOU HAVE ENOUGH AP TO SUMMMON ALL UNITS EXCEPT THE ULTIMATE UNIT, AND THEN (YOU CAN USE AUTO PLAY FROM HERE THE IA ALWAYS USE THE SYSTEM SUPPORT) USE THE RECOVERY CHARGE AND SUMMON AGAIN ALL UNITS. I SUGGEST TO PLAY THIS ON AUTO AFTER THE FIRST PART AND JUST HELP THE IA WHEN SHE SAVES AP TO SUMMON THE ULTIMATE UNIT AND NOT THE OTHER UNITS.
NOW JUST PRAY TO RNG TO BE IN YOUR SIDE.

SOMETHING TO HAVE IN MIND:
AFTER PLAYING ULTIMATE MISSIONS TOO MUCH I SEE SOMETHING INTERESTING.
THE BOTS STRATEGY CHANGE FROM MATCH TO MATCH, SOMETIMES RUSH YOU, SOMETIMES WAITS, SOMETIMES SUMMON EVETHING AT ONCE AND SOMETIMES YOU DESTROY THE BASE BECAUSE THE IA SUMMON TOO LATE THE UNITS.
VIDEO EXAMPLE ABOUT RNG. 0:00-1:30 BAD RNG, 1:31-3:00 GOOD RNG.

THE WORST LEVEL IS THE PTOLEMAIC BECAUSE OF HIM:

HE DODGE AND COUNTER ATTACK A LOT, AND HE IS IMMUNE ON SPECIAL ATTACK. IF YOU HAVE BAD RNG I CAN TAKE YOUR S RANK TO A C RANK, HE JUST DONT STOP DODGING AND MAKING THE MATCH LONGER.

HERE THE PROOF TO THE LAST ACHIEVEMENT:
I USE THIS TEAM ON THE VIDEOS. IS AN ALTERNATIVE TEAM.

IT TOOK ME 59 HOURS TO COMPLETE ALL ACHIEVEMENTS.
MY LEVEL IS 53 AND THIS ARE MY STATISTICS.

THE ONLY THING LEFT TO DO IS ANOTHER STORY HELL AND THE NAME SAYS IT ALL.
ANOTHER STORY HELL DIFFICULT COMPLETE.
PREPARATION:

PLATINUM ULTIMATE UNIT AND UPGRADE TO LEVEL 100 TO REDUCE THE AP COST TO 3000.
YOU NEED 5 PARTS OF UNIT TO UPGRADE 1 LEVEL. (500 PARTS TOTAL)

FIRST OF ALL MAX ALL THE UNITS AND SUPPORT STATS.
AND THEN UPGRADE AFFILIATION TO MAXIMUM.
I RECOMMEND THE SECOND LEVEL OF ALL AFFILIATION HELL DIFFICULT TO FARM UPGRADE MATERIALS (IS THE EASIEST LEVEL TO AUTO FARM).

IN THE BEGINNING YOU NEED TO PLAY WITHOUT THE AUTOPLAY TO GAIN THE FIRST AFFILIATION UPGRADES.(TO AVOID SOME RNG)
LITTLE BY LITTLE YOU CAN PUT AUTOPLAY, TRY TO BE AT LEAST 10 LEVELS OF AFFILIATION DAMAGE AND HP TO START WITH AUTOPLAY.

RNG:

AUTOPLAY: BE CAREFUL WITH AUTOPLAY RNG, SOMETIMES THE AUTOPLAY IA DONT SUMMON UNITS AND SAVES AP TO SUMMON THE ULTIMATE UNIT (3000 AP) CAUSING TO LOSE THE MATCH.

DODGE: A BAD RNG DODGE(DODGE SKILL NOT ACTIVATED) CAN KILL THE TANK DODGER TO QUICKLY, LOSING THE FRONTLINE AND TERRAIN.
ANOTHER BAD RNG DODGE IS ENEMY DODGE, IF ENEMY DONT STOP DODGING YOU LOSE BECAUSE THE ENEMY DONT STOP SUMMONING UNITS AND OVERWHELM YOU.

CRITICAL DAMAGE: THIS IS CRUCIAL BECAUSE THE NON STOP HORDES OF ENEMIES. YOU NEED MORE DAMAGE TO SURPASS THE HORDES.
THE ENEMY CRITICAL DAMAGE CAN EASILY KILL YOUR TANK OR DODGER AND CRUSHING ALL YOUR BACK UNITS.

NON RNG:

THE BOSS UNIT HAVE MULTIPLE HP THRESHOLD. WHEN YOU PASS THAT THRESHOLD SUMMON MULTIPLE UNITS, USE SUPPORT SKILL AND SUPPORT SYSTEM, IF YOU DO A LOT OF DAMAGE TO BOSS UNIT YOU CAN ACTIVATE MULTIPLE HP THRESHOLD,
MAKING THAT THE ENEMY SUMMON A LOT OF UNITS,
SPAM SUPPORT SKILL(EXAMPLE PTOLEMAIC SKILL, SUMMON AN OVERWHELMING AMOUNT OF MISSILES WITH TRUE DAMAGE THAT CAN KILL ALL YOUR UNITS) ,
AND SUPPORT SYSTEM (EXAMPLE CAN THROW YOU 20 METAL SLUG ATTACKS WITH TRUE DAMAGE ON A ROW KILLING ALL YOUR UNITS).

THE ENEMY HAVE NO BASE.
THE MAJORITY OF UNITS SPAWN ON THE BOSS UNIT. AND ALWAYS SUMMON THE SAME UNITS, ALL MATCHES HAVE THE SAME SUMMON PATERN (EXAMPLE MARTIAN 1 HELL ALWAYS STARTS WITH THE JAPAN SWORDSMAN AND JAPAN PLANE, AND THEN THE JAPAN TANK AND AFTER THAT THE GIANT CATERPILLAR) ALL OF THEM SPAWN OUTSIDE OF THE BATTLEFIELD CAMERA VIEW.


TEAM COMPOSITION RECOMMENDATION:

4 ASSIST BUFF SKILL UNITS(2 HP AND 2 DAMAGE).
ULTIMATE UNIT.
1 LOW AP TANK OR DODGER UNIT.
1 DODGER UNIT.
2-3 RANGE DAMAGE UNIT.
1 BUFFER OR DEBUFFER UNIT.
1 HEALER UNIT.

SUPPORT SYSTEM RECOMMENDATION:
RECOVERY CHARGE IS THE BEST ONE FOR AUTO, ONLY USE RELOAD CHARGE AGAINST MARTIAN SUPPORT SKILL, SOMETIMES AGAINST INDEPENDENT SUPPORT SKILL AND AGAINST RUSH ATTACKS TO USE DEFENSE SPECIAL ATTACK OR STUN SPECIAL ATTACK.

HOW TO DEAL WITH ENEMY SUPPORTS (OR AT LEAST MITIGATE THE EFFECTS):

REGULAR ARMY SUPPORT: HEALER UNIT AND SUPPORT SYSTEM RECOVERY CHARGE.

REBEL ARMY SUPPORT: IS THE LEAST THREATENING OF ALL SUPPORTS, ONLY SURPASS WITH A LOT OF DAMAGE.

PTOLEMAIC ARMY SUPPORT: YOU ARE SCREWED. JUST KIDDING, IS THE MOST THREATENING OF ALL SUPPORTS, TANK UNITS WITH SPECIAL ATTACK IMMUNE SHIELD TO TANK SOME MISSILES. OR USE MINIONS UNITS LIKE MEATSHIELDS.

MARTIAN ARMY SUPPORT: EARLY MATCH MANUALLY USE SUPPORT SYSTEM, MID MATCH, FORGET THAT YOU HAVE SUPPORT SYSTEM.

INDEPENDENT ARMY SUPPORT: RECOVERY CHARGE SYSTEM SUPPORT (THE INDEPENDENT SKILL BLOCKS YOUR SUMMONS AND THE PRODUCTION OF THE UNIT), EARLY MATCH PLAY MANUALLY, LATE MATCH FORGET THAT YOU CAN SUMMON UNITS.


THIS ARE MY TEAMS OF EACH FACTION AND MY PROGRESS ON LEVELS.
REGULAR ARMY:
JUST USE THIS UNIT FOR THE LAST MISSION.
UPGRADE AP 3 TIMES AND THEN SUMMON LIBERTY FIO
AFTER THAT SUMMON LIGHTING FIO.
AND THEN SUMMON THIS UNIT AND PUT AUTO PLAY. AND PRAY TO RNG.
THE SLUG UNIT IS ESSENTIAL TO COMPLETE MISSION 9
WITH THIS TEAM I FINISH ALL HELL MISSIONS ON SEMI-AUTO,
















REBEL ARMY:

MISSION COMPLETE
WITH THIS TEAM I FINISH ALL HELL MISSIONS ON AUTO.



PTOLEMAIC ARMY:
UPGRADE ULTIMATE UNIT TO 4 STARS.
ALWAYS SUMMON FIRST THIS UNIT AND THEN PLAY AUTO.
FOR THE LAST MISSION UPGRADE AP 3 TIMES AND THEN SUMMON THIS UNIT AND THEN AUTOPLAY. YOU WILL GAIN A LOT OF AP FROM THE ENEMIES. THE LAST THING IS TO PRAY TO RNG.
WITH THIS TEAM I FINISH ALL HELL MISSIONS ON SEMI-AUTO,



MARTIAN ARMY:
UPGRADE ULTIMATE UNIT TO 4 STARS.
TO GAIN TERRAIN OR TIME ALWAYS SUMMON THIS FIRST.
SAVE AP TO SUMMON THIS UNIT AFTER THE SHIELD MARTIAN.
SPECIAL ATTACK STUN ENEMIES TO GAIN MORE TIME.
ITS CRUCIAL TO DO THIS TO GAIN THE MAXIMUM TIME TO UPGRADE OR SAVE AP.
AFTER THIS COMBO AUTOPLAY.
WITH THIS TEAM I FINISH ALL HELL MISSIONS ON SEMI-AUTO.


THE SNAIL UNIT IS CRUCIAL TO GAIN TERRAIN AND TIME TO UPGRADE AP
THE MAIN FRONTLINE, AFTER SUMMON THIS UNIT PUT AUTO PLAY.
THIS UNIT IS A BOSS DESTROYER, DOES AMAZING DAMAGE TO THE BOSS UNIT.

WITH THIS TEAM I FINISH ALL HELL MISSIONS ON SEMI-AUTO.



https://www.youtube.com/@rubenyerrey
I WILL BE UPDATE ALL HELL LEVELS ON THIS CHANNEL.
AND THATS ALL HELL MISSIONS.
MY FIRST TIME DOING THIS.
I APOLOGIZE IF I HAVE MISTAKES ENGLISH IS NOT MY PRINCIPAL LANGUAGE.
I HOPE THAT SOMETHING OF THIS GUIDE HELP YOU.
100% COMPLETE. AND FINAL THOUGHTS.
THIS IS MY FINAL STATS.
AND THERE ARE NOTHING MORE TO DO.
IT WAS GREAT TO DO THIS I NEED TO IMPROVE IN WRITING AND TO BE MORE CREATIVE, MAYBE NEXT TIME.
NOW IF I CAN HELP YOU WITH ANYTHING ELSE I AM ALWAYS HERE TO HELP.
I WILL SEE YOU UNTIL THE NEXT UPDATE IF IT IS ONE. AND REMEMBER NEVER SURRENDER.
53 Comments
God damn well fuck it let's grind
YERGNIK  [author] 9 Nov @ 6:22pm 
I KNOW ITS A CHORE, YOU LEVEL UP YOUR ACCOUNT TO LEVEL 11 TO UNLOCK LEVEL 11 ON UNITS AND PERKS, AND YOU NEED TO LEVEL UP ONE BY ONE. THEN YOU LEVEL UP ACCOUNT LEVEL 12 TO UNLOCK LEVEL 12 UNITS AND SO ON.
WE NEED A BUTTON TO LEVEL UP ALL AT ONCE.
No Its related to the units cause I can't level up my units above 10
YERGNIK  [author] 9 Nov @ 5:56am 
Low level fatal error [File: Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0020 - ‘INTERNAL_ERROR’) [/quote]
OR YOU MEAN THIS ERROR?
YERGNIK  [author] 9 Nov @ 5:48am 
MAYBE IS ANOTHER STORY LEVELS. YOU NEED TO PROGRESS TO BEAT LEVEL 1,2 AND 3 TO PROGRESS, LATER ON WORLD 9 YOU NEED TO BEAT 4,5 AND 6 ANOTHER LEVEL TO PROGRESS.
What's the whole not high enough player level bs i keep gettin
YERGNIK  [author] 4 Oct @ 8:54am 
METAL SLUG ACADEMY
FAN GAME. IT'S IN DEVELOPMENT
npc 4 Oct @ 8:44am 
NO WAY REALLY??

i'd love to play those games, that sounds so awesome

something about the average joe rising up to be a hero or badass protagonist is just, mwa. so good
YERGNIK  [author] 4 Oct @ 8:38am 
THATS SOUNDS LIKE A GOOD IDEA OF A GAME. IF I REMEMBER CORRECTLY THERE ARE FAN GAMES(METAL SLUG GAMEPLAYLIKE), WHERE YOU ARE A SIMPLE SOLDIER.
npc 3 Oct @ 10:02pm 
i would absolutely love the "fodder" units to have some sort of powerful counterpart, much like how we have the NEO martian who had its own story, i'd love to follow the story of some random ptolemaic special forces or guerilla, a rebel army infantryman and the likes for additional world building

i really want to explore what the world looks like when you aren't one of the leading heroes of the faction, but rather someone whos down in the thick of it carrying out orders