Banishers: Ghosts of New Eden

Banishers: Ghosts of New Eden

70 ratings
Banishers: Ghosts of New Eden - 100% Achievements
By Hanni
Guidance for obtaining 100% achievements!
3
4
9
3
3
   
Award
Favorite
Favorited
Unfavorite
Introduction


Banishers: Ghosts of New Eden is a third-person action RPG featuring 43 Steam achievements.

Overview:
  • There's no achievement for completing the game on a specific difficulty.
  • All achievements can be obtained in one full and one partial playthrough.
  • Only 'Teacher's Pet', 'Second Death', and the two ending achievements are missable.
  • None of the collectibles is missable, but multiple collectibles require backtracking.
  • To minimize backtracking, complete all haunting cases before focusing on the collectibles.
  • Please refer to the 'Endings' section for a strategy to obtain all achievements efficiently.

The achievement Catch 'Em All for finding all 88 equipments is bugged and might remain locked if you own the Wanderer Set DLC. If this happens to you, close the game and disable the DLC (right-click on the game in your library → Properties → DLC), then restart the game and make a save. Now, close the game again, enable the DLC, and load the save to unlock the achievement.
Master Banishers
Master Banishers
Unlock all achievements



Unlock all other achievements.
Story
Reunion
Find Antena


A Promise made
Take your Oath


No more Beast
Defeat the Beast


Rose's fate
Choose the destiny of Thickskin


Injustice For All
Defeat the Infamy (The Harrows)


Judged Jury
Choose the destiny of Fairefax Haskell (The Harrows)


Old moss-head
Defeat Aul' Saul


Final Promise
Reaffirm your Oath


Broken Puppet
Defeat the Puppeteer (Mount Pleasant)


Burden of Command
Choose the destiny of Captain Pennington (Mount Pleasant)


Nazuku no more
Defeat Calendre


The Curse is lifted
Defeat the Nightmare
⋗︎ Endings
Death is a journey
Successfully bring Antea back to life


Farewell my love
Successfully give Antea her ascent



The game features five endings (two good and three bad endings). However, the developers only implemented achievements for the good endings. To successfully bring Antea back to life, you must promise your partner to resurrect her during your second oath (story event, the first oath does not influence the ending). Additionally, you must bring closure to at least 13 haunting cases by sacrificing the living settlers. If you do not sacrifice enough living settlers, the ritual at the end of the game might fail and you might unlock a bad ending. To ensure Antea's ascent, promise your partner to let her ascend, and spare the living settlers and ascend or banish the ghosts.



Strategy for reaching both good endings and obtaining all achievements along the way:
  • Choose 'Resurrection' when swearing your first oath to Antea.
  • Bring closure to the first five story-related haunting cases, and:

    • banish Benedict Stoughton in The Trappers (The Dark Woods),
    • banish Thomas Hake in The Cook (The Dark Woods),
    • spare Thickskin in The Newsmith Sisters (The Dark Woods), and
    • spare Captain Pennington in The Leaders (Mount Pleasant).

  • Don't bring closure to any additional haunting case (including The Heaytons).
  • Complete the main quests on Mount Pleasant (Fort Jericho) before heading to The Harrows.
  • Make a manual save before reaffirming your oath.

For 'Death is a journey', load the save and choose 'Resurrection', then complete all 18 remaining haunting cases while always sacrificing one of the living settlers, except Hugh Batcheler in The Schoolteacher (see section 'Teacher's Pet'). If you make a second manual save before crossing the point of no return on Siridean's Island (the game will explicitly warn you), you can get all remaining achievements from this second save.

For 'Farewell my love', load the first manual save and choose 'Ascend', then complete the game again. But this time, bring only closure to the two remaining story-related haunting cases, and:
  • banish Alexander Wattson in The Cobbler (The Harrows), and
  • spare Fairefax Haskell in The Haskells (The Harrows).
Combat
Banishing Move
Defeat 50 enemies with a Banishment



As Red, melee damage enemies to charge the Banishment gauge.



Teamwork
Defeat 4+ enemies with Red and 4+ enemies with Antea in a single encounter



Self-explanatory. This achievement can be easily done at (endless) ritual sites or in endless Void breaches. The first ritual site is in the valley south-west of the Hunters' camp in The Dark Woods.



Float like a Butterfly
Defeat 8 enemies in a single encounter without being hit



Self-explanatory. This achievement can be easily done at (endless) ritual sites or in endless Void breaches. The first ritual site is in the valley south-west of the Hunters' camp in The Dark Woods.



Counterattack
Defeat 3 enemies with a post parry attack in a single encounter



This achievement requires parries (not blocks) as Red. A parry triggers an animation and stuns the enemy. The post parry attack (light attacks are recommended) must kill the enemy. Defeating three enemies with such attacks can be easily done in encounters with normal specters.



Right on Target
Defeat 5 enemies with a weakspot hit (Rifle) in a single encounter



This achievement can be obtained after retrieving your first rifle from Kate in the Hunters' Camp during the main quest The Beast. It's highly recommended to do this achievement at nest fights with possessed wolves, e.g., at the ritual site south-west of the Broken Bridge shelter in The Mire Marshes. As Red, kill five wolves with headshots (weakspot) to unlock the achievement.



Outburst
Defeat 3 enemies with a single Outburst



Antea's Outburst skill will be available upon resting at the Mossy Watchtower shelter (story event). Kill three enemies (can be spheres) at once to unlock the achievement.



Until a cure is found
Freeze 5 enemies in a single encounter



Antea's Ensnare skill will be available upon resting at any shelter after completing the main quest The Inkwell (The Harrows) or A Flame In The Dark (Fort Jericho on Mount Pleasant). Use the skill on five enemies in one encounter to unlock the achievement.



Soulmates
Defeat 50 enemies while Fusion is active



Antea's Fusion skill will be available upon resting at any shelter after completing the main quest The Inkwell (The Harrows) or A Flame In The Dark (Fort Jericho on Mount Pleasant). As Antea, damage enemies to charge the Fusion gauge, and kill 50 enemies to unlock the achievement.
Miscellaneous
Demolition Man
Destroy 300 destructibles



Keep an eye out for wooden barrels, fences, and boxes. Destroy 300 to unlock the achievement.



Round Figure
Collect 10 000 Pieces of Eight



Attain 10,000 Pieces of Eight (currency in New Eden) at once in your inventory. You can simply make a save towards the end of the game, then approach any merchant, and sell all your loot. The achievement will unlock a few seconds after you end the conversation with the merchant.

If you own more than 10,000 Pieces of Eight, but the achievement doesn't unlock: make a save, approach any merchant, buy anything to get below 10,000 Pieces of Eight, then sell anything to reach 10,000 Pieces of Eight again.



The Good Hunter
Find 50 Soul Grabbers in New Eden



Shoot 50 Soul Grabbers with your rifle (available after retrieving your first rifle from Kate in the Hunters' Camp during the main quest The Beast). There are 128 Soul Grabbers in New Eden:





A Farmer's Life
Complete the same Ritual site 10 times (intensity level 10)



Reach intensity level 11 at any replayable endless ritual site, e.g., at the ritual site south-west of Fort Jericho on Mount Pleasant (can be a nest, an elite, or a scourge):





Full Potency
Reach level 25



Level 25 is the maximum level. You can replay endless ritual sites to grind XP.



Unlimited Power
Upgrade an item


Bring it on!
Equip 8 items at rank 7 (Relic) at the same moment



Equipments can be upgraded at shelters:



Rank 7 (Relic) is the highest rank. Since the upgrades require a significant amount of resources, it's highly recommended to only upgrade equipments of rank 5 (there's at least one equipment of rank 5 in each category). The required resources can be found in the open world, purchased from merchants, e.g., Seeker on Siridean's Island, or obtained as rewards by completing ritual sites.



Second Death
Defeat the Specter of a banished ghost in the Void



This achievement can be missed if you never banish a ghost in the haunting cases. If you banish a ghost, they can appear as a miniboss in the Void breaches (available after completing the main quest The Swamp Witch). Void breaches are marked on the map and can be replayed.



Hidden Door
Unlock the secret passage in Bligh Manor



The Bligh Estate is in the north-west of Mount Pleasant. Investigating the manor is part of the haunting case The Rumballs. Inside the manor, find the note Abbie's Note On Paintings upstairs:



Then, tilt the paintings in this order:
  1. Bedroom (upstairs, room with secret passage)
  2. Office (upstairs, room with broken floor)
  3. Guest Room (upstairs, room with chest)
  4. Ballroom (downstairs, room with broken ceiling)
  5. Dining Room (downstairs, room next to the kitchen)



American Vampyr
Find the old writings by the Brotherhood of Saint Paul's Stole



Pick up the note The Vulkods Of Roanoke in Seeker's hiding-place on Mount Pleasant. The hiding-place will be unlocked during the main quest Love Finds A Way:

Shelters
Gimme Shelter
Activate all Shelters in New Eden



There are 30 unmissable shelters in New Eden. Activate all of them to unlock the achievement.

The Dark Woods

High Cave
In a cave north-east of the Hunters' Camp.

Hunters' Camp
Resting at this shelter is part of the main quest The Woodfolks.

Jacob's Lean-to
Resting at this shelter is part of the main quest Hungry The Hunters.

Kate's Bivouac
Passing this shelter is part of main quest The Beast. It is located south-east of the Hunters' Camp.

Old Watchtower
In the far north-west of the woods. The area will be unlocked in the haunting case The Twins.

Red's Sickbed
Resting at this shelter is part of the main quest The Ends of the Earth.

Waterfall
In a cave west of the Hunters' Camp.

Waterfall Cave
After the banishers' reunion, in the cave south-west of the Hunters' Camp.

Windy Cave
In a canyon in the north (reachable through the Void breach in The Mire Marshes).

Wolf Den
In a cave north-east of the Kate's Bivouac shelter, south-east of the Hunters' Camp.

The Mire Marshes

Broken Bridge
In the Frozen Swamps, after leaving the Void during the main quest The Swamp Witch.

Mossy Watchtower
Resting at this shelter is part of the main quest Old Acquaintances.

Old Marsh Encampment
Passing this shelter is part of main quest Old Acquaintances.

Siridean's Island
Passing this shelter is part of the main quest The Swamp Witch.

Mount Pleasant

Bligh Domain
At the Bligh Estate, west of Fort Jericho.

Bottom Of The Mines
Passing this shelter is part of the main quest A Flame In The Dark.

Dormitory
Passing this shelter is part of the main quest A Flame In The Dark.

Fort Jericho
Resting at this shelter is part of the main quest Isolation.

Frozen Vales
North-east of the upper cableway station.

Hunters Spot
Far south-east of Fort Jericho.

Old Trading Route
At the Abandoned Path, south-west of Fort Jericho.

The Harrows

Abandoned Farm
North-west of The Harrows' Hamlet.

Boat Hold
West of the Mill's House shelter, at the beach.

Collapsed House
Passing this shelter is part of the main quest The Inkwell.

Groundwater Source
Passing this shelter is part of the main quest The Inkwell.

Hills Old House
West of the Abandoned Farm shelter, north of the Mill's House shelter.

Mill's House
In front of the Old Mill.

Small Cave
Passing this shelter is part of the main quest Witchfinders.

The Harrows
In The Harrows' Hamlet.

The Void

Burnt-down New Eden Town's Schoolhouse
Passing this shelter is part of the main quest Of Days Gone By, after the point of no return.
Haunting Cases
Cases Closed
Solve all the Haunting Cases of New Eden



There are 23 unmissable haunting cases in New Eden. Most of them require a human or ghost sacrifice (these decisions determine the ending), and conclude with an activity quest (not needed for any achievement). You can track your progress in the menu.

New Eden Town

Story-related haunting case:
  • The Old Friends

The Dark Woods

Story-related haunting cases:
  • The Cook or The Heaytons (one is story-related, the other one is optional)
  • The Newsmith Sisters
  • The Trappers

Optional haunting cases:
  • The Cousins
  • The Midwife
  • The Traveling Merchants
  • The Twins

Mount Pleasant

Story-related haunting case:
  • The Leaders

Optional haunting cases:
  • The Heir
  • The Hunters
  • The Nurse And Her Patience
  • The Rumballs
  • The Shopkeepers
  • The Veteran

The Harrows

Story-related haunting cases:
  • The Cobbler
  • The Haskells

Optional haunting cases:
  • The Brewers
  • The O'Hara Sisters
  • The Old Widow
  • The Pariahs
  • The Schoolteacher
Haunted Grounds
Raider
Complete all Haunted Grounds of New Eden



There are 4 unmissable Haunted Grounds (small puzzle and parkour areas) in New Eden.

The Dark Woods - Corrupt Canyon
North-east of the High Cave shelter.





Mount Pleasant - Icy Cavern
North-west of Fort Jericho.





The Harrows - Forsaken Farm
North of the Hills Old House shelter, in the far north-west of The Harrows.





The Harrows - The Shipwreck
West of the Boat Hold shelter, in the far south-west of The Harrows.

Teacher's Pet
Teacher's Pet
Find 15 Bibles for Hugh Batcheler


Very important: This achievement is highly missable. In order to trigger the activity Bible Studies, complete the haunting case The Schoolteacher without sacrificing Hugh Batcheler at the end. Note that completing the activity after finding five bibles does not void the achievement.

The activity will be available after completing the haunting case The Schoolteacher (if you did not sacrifice Hugh Batcheler). Find a note on this board in The Harrows' Hamlet to trigger it:





(1/15) King James Bible - The Harrows

In the meetinghouse of The Harrows' Hamlet:





(2/15) King James Bible - The Harrows

In The Harrows shelter:





(3/15) King James Bible - The Harrows

In the abandoned house with the Locked Chest - Deceased's Personal Belongings:





(4/15) King James Bible - The Harrows

In the barn east of the shipwreck:













(5/15) King James Bible - The Harrows

In the abandoned house with the Locked Chest - The Gibb's Reserves:













(6/15) King James Bible - The Dark Woods

In the Hunters' Camp shelter:





(7/15) King James Bible - The Dark Woods

In a hut in the north-east of the Hunters' Camp, across the river:













(8/15) King James Bible - The Dark Woods

In the Kate's Bivouac shelter:





(9/15) King James Bible - The Dark Woods

In the Wolf Den shelter:





(10/15) King James Bible - The Dark Woods

In the mines at the Boston road. The area will be unlocked during the haunting case The Twins:













(11/15) King James Bible - Mount Pleasant

In the Fort Jericho shelter:





(12/15) King James Bible - Mount Pleasant

In the barracks of Fort Jericho, north of the Fort Jericho shelter:





(13/15) King James Bible - Mount Pleasant

In the armory of Fort Jericho, west of the Fort Jericho shelter:





(14/15) King James Bible - Mount Pleasant

In the prison of Fort Jericho, under the armory:





(15/15) King James Bible - Mount Pleasant

In the Bligh Domain shelter:

Collectibles
Locksmith
Unlock all locked chests in New Eden


Cursed Locksmith
Unlock all cursed chests in New Eden


Bookworm
Collect all Collectibles in New Eden


Prospector
Complete all treasure maps


Catch 'Em All
Collect all 88 available equipments



There are 18 unmissable locked chests, 16 unmissable cursed chests, 13 unmissable lost chests, 13 unmissable treasure hunts, 32 unmissable collectibles, and 88 unmissable equipments hidden in New Eden. In each locked chest, cursed chest, and lost chest is one equipment. Please refer to the following sections for more details.

Note that cursed chests cannot be opened from the beginning. You need to interact with any cursed chest to trigger the activity Spirit Unbounding, which must be completed to learn the Unbounding ritual that can break the curse. Additionally, you need three wooden figurines for each ritual. Since they are usually hidden close to the chests and do not require much searching, they are not listed in this guide. However, the cursed chest The Sentry is an exception, as the wooden figurines for this chest are buried at treasure hunt locations (listed in this guide).

The achievement Catch 'Em All for finding all 88 equipments is bugged and might remain locked if you own the Wanderer Set DLC. If this happens to you, close the game and disable the DLC (right-click on the game in your library → Properties → DLC), then restart the game and make a save. Now, close the game again, enable the DLC, and load the save to unlock the achievement.

Equipments - Overview

Amulet
  • Amulet of Akelarre (Lost Chest #12)
  • Equilibrium (Lost Chest #4)
  • Etheral Braid (Lost Chest #10)
  • Metamorphosis (story, defeat the Puppeteer)
  • Protective Charm (Cursed Chest - The Farmer)
  • Samhain Whistle (story, defeat the Beast)
  • Soul Catcher (Cursed Chest - The Poacher)
  • Spirit Pick (can be purchased from Bathsheba, Helen, or Pennington in Fort Jericho)
  • Spiritual Necklace (Locked Chest - Occultist's Equipment)
  • Voyageur (complete the Haunted Ground in the south-west of The Harrows)
  • Wind-Chimes (Cursed Chest - The Soldier)

Bane Ring
  • Ariadne's Thread (story, defeat Aul' Saul)
  • Born of Trees (Locked Chest - Soldier Ashtone's Pack)
  • Carrica's Stone (can be purchased from Phoebe or Ismail in The Harrows' Hamlet)
  • Fervent Devotion (Lost Chest #7)
  • Fuil Fhuar (Lost Chest #2)
  • Halycon Days (complete the Haunted Ground in the north-west of The Harrows)
  • Heart Of Courage (Cursed Chest - The Miner)
  • Red's First Bane Ring (starting equipment)
  • Ring Of Antikythera (complete the Haunted Ground in the north-west of Mount Pleasant)
  • Soldier Of Fortune (Cursed Chest - The Lumberjack)
  • Truelove Knot (Locked Chest - The Gibb's Reserves)

Brooch
  • Aegean Echo (can be purchased from Nellie or Arther in the Hunters' Camp)
  • Aureola (Locked Chest - Trapper Reserves)
  • Death's Head (Cursed Chest - The Dowser)
  • Hawkeye (Cursed Chest - The Navigator)
  • Mirror Of Venus (Cursed Chest - The Sentry)
  • Orpheus' Tear (can be purchased from Phoebe or Ismail in The Harrows' Hamlet)
  • Red Goddess (can be purchased from Bathsheba, Helen, or Pennington in Fort Jericho)
  • Salomon's Pin (can be purchased from Siridean or Seeker on Siridean's Island)
  • Tripple Resilience (complete the Haunted Ground in the north-east of The Dark Woods)
  • Vigor Mortis (story, defeat the Desolate Harvester in The Harrows)
  • Wind Rose (Locked Chest - Ethel Bligh's Personal Belongings)

Decoction
  • Antea's Strength (starting equipment)
  • Banisher Tea (can be purchased from Nellie or Arther in the Hunters' Camp)
  • Bitter Purge (Atherton's Cache)
  • Careful Provision (complete the northern Void breach on Mount Pleasant)
  • Essential Liquor (story, defeat the Clouded Harvester on Mount Pleasant)
  • Ethereal Haste (story, defeat Aul' Saul)
  • Healing Shot (Lost Chest #11)
  • Spiritual War (Locked Chest - Military Arsenal)
  • Third Eye (complete the Void breach in The Harrows)
  • Veil Shock (complete the northern Void breach in The Dark Woods)
  • Zen Mind (can be purchased from Bathsheba, Helen, or Pennington in Fort Jericho)

Outfit
  • Banisher Garment (Locked Chest - Deceased's Personal Belongings)
  • Blessed Garb (story, defeat the Infamy)
  • Ethereal Garb (Lost Chest #8)
  • Exiler Attire (can be purchased from Siridean or Seeker on Siridean's Island)
  • Expiation Gament (Locked Chest - Fisherman's Stockpile)
  • Kur Attire (complete the northern Void breach in The Mire Marshes)
  • Gunner Battlegear (Locked Chest - Abandoned Belongings)
  • Marauder Armor (can be purchased from Nellie or Arther in the Hunters' Camp)
  • Red's Clothes (starting equipment)
  • Retaliation Armor (Cursed Chest - The Climber)
  • Trapper Garb (Locked Chest - Hunter's Storage Box)
  • Wanderer Gear (DLC equipment, does not count towards the achievement)

Rifle
  • Black Belly (Lost Chest #9)
  • Iron Scout (defeat the Puppeteer)
  • Kate's Rifle (story, during the main quest The Beast)
  • Old Leech (Cursed Chest - The Warden)
  • Opportunist (Locked Chest - Farmer's Case)
  • Quivering Veil (Locked Chest - Iris Constance's Package)
  • Safeguard (Cursed Chest - The Shepherd)
  • Star Cluster (complete the eastern Void breach in The Mire Marshes)
  • Sweeper (complete the western Void breach in The Dark Woods)
  • Swift Shot (Lost Chest #5)
  • Theodore's Shadow (complete the haunting case The Hunters on Mount Pleasant)

Saber & Firebane
  • Balanced Veil (Locked Chest - Traveller's Strongbox)
  • Cortador and Ascua (DLC equipment, does not count towards the achievement)
  • Double Fangs (Cursed Chest - The Tracker)
  • Golden Retribution (Locked Chest - Secret Cache)
  • Grand Behourt (Locked Chest - Smuggler's Loot)
  • Ivory Riposte (can be purchased from Nellie or Arther in the Hunters' Camp*)
  • Lucky Star (can be purchased from Phoebe or Ismail in The Harrows' Hamlet)
  • Ruaidhrigh's Set (starting equipment)
  • Second Wind (Lost Chest #3)
  • Silver Executioner (complete the southern Void breach on Mount Pleasant)
  • Smiling Death (Cursed Chest - The Miller)
  • Spiritual Parasite (can be purchased from Siridean or Seeker on Siridean's Island)

Wristband
  • Apotheosis (Cursed Chest - The Sower)
  • As Above So Below (Lost Chest #13)
  • Bridge Of Artemis (Cursed Chest - The Hunter)
  • Earthbound (Locked Chest - Bligh Manor Stolen Effects)
  • Heartwood (complete the Void breach on Siridean's Island)
  • Jovian Glow (story, defeat the Beast)
  • Leviathan's Sigil (story, defeat the Infamy)
  • Savage River (Lost Chest #6)
  • Ursa Major (Cursed Chest - The Explorer)
  • White Crow (Locked Chest - Hummingbird's Pillage)
  • Wristband of Harmony (Lost Chest #1)

*After completing the activity Iron Shortage at the end of the haunting case The Heaytons.
⋗︎ New Eden Town - First Visit
None of the collectibles, chests, or equipments is missable! The two collectibles listed in this section can also be obtained during your second visit to New Eden Town at the end of the game.

Collectible - Where Do Nightmares Come From?

In Esther Davenport's house, in the bedroom on the first floor:













Collectible - Banishers Techniques

In New Eden Town's schoolhouse:

⋗︎ The Dark Woods - Part I
Collectible - The Origin Of Banishers

In the cave at the Red's Sickbed shelter, in the far north of The Dark Woods:













Locked Chest - Occultist's Equipment

The key is unmissable, remove the first spectral web in the cave to unveil it. Shortly after taking the key and defeating the pack of wolves as both Antea and Red, follow this path on the right:



Climb up the rocks to find the chest on the left. The chest is north of the Waterfall Cave shelter:













Collectible - Blaming The Living

In a tent at an abandoned campsite, north-west of the Waterfall Cave shelter:













Collectible - Sacred Geometry

At the endless scourge ritual site north-west of the Jacob's Lean-To shelter (play as Antea):













Collectible - Voices In The Mist

In the valley north-east of the Jacob's Lean-To shelter, in front of the waterfall:













Lost Chest #1 (Wristband Of Harmony)

In the wooden cabin south-west of Hunters' Camp:













Collectible - To Bring Closure

Behind the wooden cabin south-west of Hunters' Camp:













Treasure Hunt - Mysterious Cache (1 and 2) and Mysterious Cache Last Riddle (1 and 2)

The first treasure map can be brought from Jane or Sincere in the Hunters' Camp.

The second treasure map is buried north-east of the Red's Sickbed shelter, in The Dark Woods:











The third treasure map is buried south-west of the Frozen Vales shelter, on Mount Pleasant:











The fourth treasure map is buried in a cave at the beach in The Harrows:











The treasure is buried south-west of the Broken Bridge shelter in The Mire Marshes:













Locked Chest - Trapper Reserves

The chest is behind Kate's hut in the Hunters' Camp:











The key is in the Hunters' Camp shelter.



Collectible - What Is A Ghost Made Of?

In the Hunters' Camp shelter:





Cursed Chest - The Lumberjack
Requirement: Unbounding ritual, three wooden figurines

Between the Hunters' Camp and High Cave shelters:













Lost Chest #2 (Fuil Fhuar)

North-east of the Hunters' Camp, north-west of the High Cave shelter:













Treasure Hunt - Makeshift Camp Cache

The map is in the High Cave shelter, and the treasure is buried in the Hunters' Camp:

⋗︎ The Dark Woods - Part II
Collectible - There Is Kindness In Banishing A Spirit

In a small cave near the great tree west of the Hunters' Camp (play as Antea):













Cursed Chest - The Trapper
Requirement: Unbounding ritual, three wooden figurines

At the great tree west of the Hunters' Camp:













Lost Chest #3 (Second Wind)

In the cave at the Waterfall shelter:













Cursed Chest - The Poacher
Requirement: Unbounding ritual, three wooden figurines

North of the Hunters' Camp:













Cursed Chest - The Hunter
Requirement: Unbounding ritual, three wooden figurines

In the cave west of the Kate's Bivouac shelter:













Collectible - In The Beginning Was The Word

Next to the Altar of the Invisible, east of the Kate's Bivouac shelter:













Collectible - On The Nature Of Specters

In an abandoned hut, between the Kate's Bivouac and Wolf Den shelters (play as Antea):













Locked Chest - Abandoned Belongings

The chest is in an abandoned hut between the Kate's Bivouac and Wolf Den shelters:











The key is at a corpse on the broken bridge south of the chest:













Treasure Hunt - Outlaw's Cache

The map is in a chest hidden in a small cave north of the Kate's Bivouac shelter:











The treasure is in The Harrows, at the house with the Locked Chest - Iris Constance's Package:













Locked Chest - Fisherman's Stockpile

The chest is in the fisherman's hut east of the Waterfall shelter:











The key is at the fisherman's corpse at the fishing pier east of the hut:













Treasure Hunt - Hanged Man's Cache
Requirement: Access to the Old Watchtower shelter

For the map, shoot down the hanging corpse north-east of the Waterfall shelter:











The treasure is at the end of an optional puzzle area south-east of the Old Watchtower shelter:













Cursed Chest - The Warden
Requirement: Unbounding ritual, three wooden figurines, access to the Old Watchtower shelter

West of the Old Watchtower shelter, in the far north-west of The Dark Woods:













Locked Chest - Secret Cache

The chest is in a hut far north-east of the Hunters' Camp:











The key is at a corpse north of the chest, far north-east of the Hunters' Camp:













Collectible - The Void Is No Hell

In the hut with the Locked Chest - Secret Cache, far north-east of the Hunters' Camp:

⋗︎ The Mire Marshes
Locked Chest - Soldier Ashtone's Pack

The chest is west of the Mossy Watchtower shelter:











The key is in the Mossy Watchtower shelter.



Locked Chest - Smuggler's Loot

For the key, loot the hanging corpse at the hut south-east of the Mossy Watchtower shelter:











The chest is in the cave behind the waterfall north-west of the key location:













Cursed Chest - The Sentry
Requirement: Unbounding ritual, three wooden figurines

In a small cave between the Mossy Watchtower and Old Marsh Encampment shelters:











The wooden figurines for this chest are buried at treasure hunt locations:
  • Treasure Hunt - Bridge Sentry's Cache
  • Treasure Hunt - Cliff Sentry's Cache
  • Treasure Hunt - Pond Sentry's Cache


Treasure Hunt - Bridge Sentry's Cache

The map in a bag next to the Cursed Chest - The Sentry:











The wooden figurine and the Cliff Sentry's Cache map is buried at an outpost on Mount Pleasant:













Treasure Hunt - Cliff Sentry's Cache

The map is buried together with the treasure of the Treasure Hunt - Bridge Sentry's Cache.

The treasure is buried at the cliff in The Harrows' Hamlet:













Treasure Hunt - Pond Sentry's Cache

The map in a bag next to the Cursed Chest - The Sentry:










The treasure is buried at a small water stream north-east of the Hunters' Camp:













Treasure Hunt - Marsh's Cache Note And Sketch

The map is in a small chest in the Old Marsh Encampment shelter:



The treasure is buried north of the Broken Bridge shelter, at the foot of Mount Pleasant:













Cursed Chest - The Soldier
Requirement: Unbounding ritual, three wooden figurines

East of the Old Marsh Encampment shelter:













Locked Chest - Hummingbird's Pillage

The chest is in a house south-east of the Old Marsh Encampment shelter:











The key is on the observation post north-east of the Old Marsh Encampment shelter:













Collectible - The Things Which Never Were Human

On a wooden pallet south of the Old Marsh Encampment shelter:













Collectible - Strange Times To Come

Near the Siridean's Island shelter (play as Antea):













Collectible - Void and Timeless

On Siridean's Island, north-east of the Siridean's Island shelter:













Lost Chest #4 (Equilibrium)

In Siridean's house on Siridean's Island (left screenshot first visit, right screenshot second visit):













Lost Chest #5 (Swift Shot)

East of Siridean's Island, in the cave after leaving the Void:













Collectible - The Incarnate And The Invisible

In a bag at the Broken Bridge shelter, east of Siridean's Island:

⋗︎ Mount Pleasant - Part I
Lost Chest #6 (Savage River)

Shortly after taking the elevator in the cave connecting Siridean's Island and Mount Pleasant:













Collectible - An Old Sickmouth

In the cableway station (upstairs), between Siridean's Island and Fort Jericho on Mount Pleasant:













Cursed Chest - The Explorer
Requirement: Unbounding ritual, three wooden figurines

South-west of the Frozen Vales shelter on Mount Pleasant:













Locked Chest - Bligh Manor Stolen Effects

The chest is north-east of the Old Trading Route shelter:











The key is at a corpse on a plateau west of the chest:













Cursed Chest - The Navigator
Requirement: Unbounding ritual, three wooden figurines

In a small hut in front of Fort Jericho:













Lost Chest #7 (Fervent Devotion)













Collectible - The Invisible Enemy

In a house near the cableway station at the outpost east of Fort Jericho:













Lost Chest #8 (Ethereal Garb)

In a house near the cableway station at the outpost east of Fort Jericho:













Treasure Hunt - Waterfall Cache

The map is in a chest in the cableway station (upstairs) at the outpost east of Fort Jericho:











The treasure is buried south-west of Fort Jericho, west of the Hunters Spot shelter:













Cursed Chest - The Climber
Requirement: Unbounding ritual, three wooden figurines

South-east of Fort Jericho:













Collectible - Witch Hunt

In an abandoned hut south-east of Fort Jericho:













Locked Chest - Traveller's Strongbox

The chest is in the watchtower west of the Hunters Spot shelter, south-east of Fort Jericho:











The key is at the Hunters Spot shelter:





Locked Chest - Military Arsenal

The chest is on the upper floor of the armory in Fort Jericho:











The key is in the room under the Fort Jericho shelter:













Collectible - War Never Changes

On the upper floor of the armory in Fort Jericho:













Treasure Hunt - Legacy Cache

The map is in a chest on the upper floor of the armory in Fort Jericho:











The treasure is buried in a grave south of Fort Jericho:

⋗︎ Mount Pleasant - Part II
Collectible - The New Eden Curse - The Loss Of The Sense Of Time

After the elevator breaks in the mine during the main quest A Flame In The Dark, follow the path on the left (screenshot). As Antea, remove the spectral web of the corpse laying in the corner.











The collectible can be still picked up if you missed it during the main quest. It is north of the two big elevators that go up to the surface (can fast-travel to the Dormitory shelter).



Cursed Chest - The Miner
Requirement: Unbounding ritual, three wooden figurines

Near the two big elevators that go up to Fort Jericho (can fast-travel to the Dormitory shelter):













Lost Chest #9 (Black Belly)

At the Dormitory shelter:





Collectible - The New Eden Curse - The Evil Dreams

In front of the Bligh Estate, south of the Bligh Domain shelter:













Locked Chest - Ethel Bligh's Personal Belongings

The key is in the Bligh Estate which will be unlocked during the haunting case The Rumballs:



The chest is in the hidden room of the Bligh Estate (see achievement 'Hidden Door'):





Treasure Hunt - Manor Cache

The map is in the Bligh Estate which will be unlocked during the haunting case The Rumballs:



The treasure is in a valley south of the Old Trading Road shelter, north-west of the Bligh Estate:













Locked Chest - Hunter's Storage Box

The chest is in the watchtower south-west of the Old Trading Route shelter:











For the key, shoot down the corpse hanging from the cliff at the watchtower:













Lost Chest #10 (Etheral Braid)

At Seeker's hiding-place which will be unlocked during the main quest Love Finds A Way:





Collectible - The Mystery About Old Moss-Head

At Seeker's hiding-place which will be unlocked during the main quest Love Finds A Way:

⋗︎ The Harrows - Part I
Lost Chest #11 (Healing Shot)

Shortly before taking the elevator in the cave connecting Siridean's Island and The Harrows:













Collectible - Foundation Of New Eden (1635-1638)

Shortly after leaving the cave conntecting The Mire Marshes and The Harrows:













Locked Chest - Farmer's Case

The chest is in the Farmlands, in the barn east of the shipwreck:











The key is hidden in a small bag in the cave behind the barn:













Locked Chest - Deceased's Personal Belongings

The chest is in a corner of an abandoned house in The Harrows' Hamlet:











The key is in The Harrows shelter:





Collectible - The New Eden Curse - A Long Winter

In The Harrows shelter:





Cursed Chest - The Farmer
Requirement: Unbounding ritual, three wooden figurines

South of the God's Acre cemetery, west of The Harrows' Hamlet:













Collectible - The Second Settlement Of New Eden (1672-1677)

In a small cave north of the God's Acre cemetery, west of the shipwreck:













Lost Chest #12 (Amulet Of Akelarre)

On the top floor of the Old Mill:













Collectible - Breeding Breaches

Behind the Void breach under the Old Mill:



After leaving the area, stains will appear and block the entrance. They can be removed using Antea's Fusion skill (available after completing the main quest A Flame In The Dark).



Lost Chest #13 (As Above So Below)

At the Collapsed House shelter:





Collectible - Inside The Pandora Box

At the Collapsed House shelter:





Cursed Chest - The Dowser
Requirement: Unbounding ritual, three wooden figurines

Underground, between the Collapsed House and Groundwater Source shelters:

⋗︎ The Harrows - Part II
Locked Chest - The Gibb's Reserves

The chest is in an abandoned house north of the Old Mill:











The key is on a cart east of the chest:













Treasure Hunt - Two Rocks's Cache

The treasure map can be purchased from Phoebe in The Harrows' Hamlet.

The treasure is buried between two sharp rocks north-east of the Hills Old House shelter:













Cursed Chest - The Shepherd
Requirement: Unbounding ritual, three wooden figurines

North-west of the Hills Old House shelter, in the west of The Harrows:













Collectible - The New Eden Curse - The Dearth

In a bag next to one of The Shepherd wooden figurines, west of the Hills Old House shelter:













Locked Chest - Iris Constance's Package:

The chest is in a house in the far west of The Harrows:











The key is at a corpse on the other side of the river, east of the chest:













Cursed Chest - The Miller
Requirement: Unbounding ritual, three wooden figurines

Between the Mill's House and the Boat Hold shelters:













Collectible - Beyond The Great Below

In the Cliff-Side Cave between the Hills Old House and Boat Hold shelters:













Locked Chest - Atherton's Cache

The chest is between the Long Beach and the Old Mill, in the south of The Harrows:











The key is on a cart at the Long Beach, in the south of The Harrows:













Cursed Chest - The Sower
Requirement: Unbounding ritual, three wooden figurines

East of The Harrows' Hamlet:













Treasure Hunt - Stele's Cache

The first treasure map is in the warehouse on Covenant Beach, in the far east of The Harrows:











The second treasure map is at the cemetery, south-east of the Abandoned Farm shelter:











The treasue is north of the cemetery:

⋗︎ New Eden Town - Second Visit
Collectible - Where Do Nightmares Come From?

In Esther Davenport's house east of the New Eden Town's Schoolhouse shelter, on the first floor:











You may have already picked up this collectible during your first visit to New Eden Town.



Collectible - The Ghost Of War

In Captain Pennington's house, east of the New Eden Town's Schoolhouse shelter:













Collectible - Banishers Techniques

In New Eden Town's schoolhouse:











You may have already picked up this collectible during your first visit to New Eden Town.



Collectible - The Last Settlement Of New Eden (1687 And Counting)

In the Haskells' house between the schoolhouse and the meetinghouse:

39 Comments
Hanni  [author] 19 Jun @ 3:20pm 
The Heaytons is semi story-related. You have to complete either The Heaytons or The Cook. About bringing closure: it's in the list (banish X, spare Y).
Oneiros_24 19 Jun @ 11:11am 
Is they heaytons haunting case story related or not ?
when you say "Strategy for reaching both good endings", explain youre perspective of "bringing closure", do you mean here "Bring closure to the first five story-related haunting cases" by sacrificing the settlers ? please explain and thank you !
sugarbeez 7 Apr @ 11:45pm 
thanks for the solution to the bugged achievment with the DLC :p2cube:
stakanctl 2 Apr @ 11:34am 
Just received the "Demolition Man" after shooting down the hanging barrel. So I guess that the hanging stuff counts towards this achievement.
Hanni  [author] 21 Mar @ 2:47pm 
@Saudumm It doesn't matter who you spare, only the number of spares/sacrifices is important.
Saudumm 18 Mar @ 12:03pm 
@Hanni Thanks for this guide! I didn't spare Thickskin because I think I was following an older version of this guide. Who should I spare instead if I'm on my resurrection run? (and for the Ascend run?) I'm in the Harrows at the moment and I spared Pennington in the Fort.
John Doe 6 Mar @ 1:19am 
Ok never mind got the "death is a jurney" achivement. But its not important to let anyone live you can sacrifice whoever you want only the 13 sacrifices are important for the achivement. Thx for that clue.
Hanni  [author] 5 Mar @ 3:10am 
@John Doe Yes, that's possible.
John Doe 5 Mar @ 12:21am 
Is it possible to get the "death is a jurney" achivement when you also scriviced the guy in "Teacher's Pet"? I sacrificed just evryone and didnt know there are some quest where you have to dicide different.
Hanni  [author] 2 Mar @ 10:36am 
Awesome, glad to hear! :)