Crusader Kings III

Crusader Kings III

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Elephants of Africa
   
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1.360 MB
2 feb @ 10:14
7 feb @ 16:06
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Elephants of Africa

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New Unit/men at arms type, the Elephants of North Africa, just as Carthage used them you can now use them to.
Also possible for Ethiopia.

To unlock them you must be in the region of North Africa and complete the research of the innovation.

They have advantage on plain,dry land and desert, a little defense on hills, bad in winter and terrible on mountains.

Also a new tradition for the region and the ability to build Elephant support building without jungle requirement only the innovation.


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Populära diskussioner Visa alla (1)
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1 jun @ 15:14
My input as a Hannibal Fan :)
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34 kommentarer
Megumeme 29 sep @ 21:14 
So which culture can use this?
cirjuly85 5 jun @ 9:11 
Great mod! What's the tradition id for this?
jar jar binks 1 jun @ 15:06 
thank this is cool
Caloens2k1 10 mar @ 6:47 
Can you make a version that's compatible with MB+, as that mod added some new terrain types.
macluk 3 mar @ 1:09 
Hmmm... were they used in wars in Persian and Indian regions as well? Or was it something else?
macluk 3 mar @ 1:07 
Thank you for the new unit :)
SkyRipper  [skapare] 9 feb @ 16:32 
@RagistGasMuckeymoo they are not, Lions, Tigers, Panthers etc.. wild cats can't be tamed or trained to fight.
Technically Elephants can't either the difference is the Elephants were used as "run forward and smash people in your way", from what i know they never attack or are violent as a Lion would be to eat you.
A Lion would be like "why go there to attack when you are right here and you are made of food" XD, they did make good animals for gladiator events since they will obviously attack any human they see because again we are big pieces of food.

As for the game i mean i could think about it, there is no unit type for them tho so not sure what would be the point but i will give it some thought.
I dont know if lions are historical but can u add like a special research
Beorhthere Appleby 7 feb @ 23:56 
it works now!
varrenwayne 7 feb @ 16:27 
No problem, happy to help. Thanks for the mod!