Detroit: Become Human

Detroit: Become Human

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Saving mechanics for achievements and plot trees
Autorstwa: totally spies
Secrets of the game, that help to unlock the achievements and plot trees faster. Tired of doing the plot for the 10th time? Just learn the saving mechanics.
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First of all, enjoy it!
My first recommendation for this game is to enjoy your first playthrough! Do everything the way you like, and only then try getting acievements and openning plot trees. Why? Doing that you will need to go through each chapter several times, and sometimes even go through the sequence of chapters from the beginning to the end. One happy playthrough won't influenсe on the speed of opening achievements/trees, but it can greatly delight you with the storyline.
8 rules of saving mechanics
1. Your main walkthrough, accessible by clicking the "Continue" button in the main menu, follows sequentially according to your plot.
2. The main walkthrough is (re-)recorded at save points when the blue circle appears in the upper right corner.
3. The walkthrough will not be saved in the Plot Tree (Flowchart) if the chapter has not been completed to the end, even despite saving within the chapter (Checkpoints).
4. Overwriting any chapter makes it and its predecessors the main walkthrough, accessible by clicking the "Continue" button in the main menu.
5. Rewriting earlier chapters does not affect later ones until all chapters before them are completed in the sequence.
6. After an incorrect action, you can immediately exit to the menu and click “Continue”, then the game will continue from the last save point, and the erroneous action will not be counted or saved.
7. After completing the chapter, the Plot Tree appears with the results of this chapter. By clicking "Continue", we move on to the next chapter. At this moment, you can exit to the main menu/out of the game - the results of the completed chapter are saved.
8. The results of the last chapter “Battle for Detroit” are saved after viewing all the credits. When the credits background changes to white, you can skip the rest by pressing the Escape key.
Give me an example!
In the chapter “The Artist” (5) you can do one of these actions: read the book, play the piano or play chess. In the chapter “Night of the Soul” (31) you can only do the same thing you did in the 5th.
Thus in the “Night of the Soul” (31), Marcus is unable to read the book if he played chess before. However, the Plot Tree for 31th chapter has 3 actions to unlock. The player decides to replay Chapter 5 and leaf through the book.
After Chapter 5 is replayed, pressing the Continue button will make Chapter 6 available, and Chapter 31 will still be available through the Chapter list. Also, if you try to access chapter 6 through the chapter list, the game will continue with the book read, maintaining this fact at each subsequent save point when passing the previous one. If we try to complete Chapter 5 and then immediately 7 / 9 / 31, we will still get Marcus playing chess.

If you rewrite chapters inconsistently, you can get confused and forget which save point contains which backstory.

Let me give you an example. The situation:
1. Player has chapters 1-31 went through with the chess played;
2. He comes back to thebeginning of chapter 5 to read the book and continues through 6th and 7th Chapters;
3. He returns to the chapter 5 and play the piano, then goes till the end of this chapter.

The result:
The Chapter 6 save point will remember the piano (was overwritten after the third playthrough of Chapter 5);
Save points for the chapters 7 and 8 will remember reading (was overwritten while the second playthrough of chapters 5-7);
Save points for the chapters 9-31 will remember playing chess (was recorded while the first playthrough of chapters 1-31).
In this situation, starting sequentially from chapter 8, we will be able to read the book in chapter 31.

Start Chapter No.
Activity
Saved
1-5
-
Was recorded on the first playthrough and never changed. The decision is made in 5th Chapter and saved in the beginning of the 6th
6
Piano
Was overwritten after the 3rd playthrough of Chapter 5
7-8
Book
Was overwritten while the 2nd playthrough of chapters 5-7
9-31
Chess
Was recorded while the first playthrough of chapters 1-31
So what?
Accordingly, just in order to open all three types of leisure activities in the Plot Tree of Chapter 31, you will have to go through sequentially from Chapter 5 to Chapter 31 three times. Now you can imagine the difficulty of unlocking all the achievements and the plot trees.

Moreover, this knowledge helps to spend less time, saving the game wisely. Good luck!
Komentarzy: 5
totally spies  [autor] 30 sierpnia o 17:15 
:HealthSD:
David Kolář 30 sierpnia o 15:05 
@totally spies: I understand. I didn't say it is wrong, it just might sound that you loose all changes if you not finish. I just wanted to point out, that it is saved within checkpoint and you can continue later, then finish it and it will be saved :) Anyway, good work with your guide.
totally spies  [autor] 30 sierpnia o 14:32 
David, saying **not saved in the Plot Tree**, I meant Flowchart. I'm not native in English, however I ment exactly what you've written. Thanks for the correction :HealthSD:
David Kolář 29 sierpnia o 19:51 
"3. The walkthrough will not be saved in the Plot Tree if the chapter has not been completed to the end, even despite saving within the chapter."
>>> This is a bit incorrect. Walkthrough will be saved on checkpoint, but does not save flowchart until the end of chapter. What is the difference? Let's say Chapter 1, you will do first part and exit mission after going outside. Flowchart is not saved, but checkpoint is. You can later load that balcony checkpoint, which will load those remembered latest choices and continue until the end of chapter and then your choices will be saved into flowchart, including those, you made earlier before you left the game on checkpoint.

You can imagine (and that is how game actually works) checkpoints as individual save files. They works independently and each save/checkpoint contains complete flowchart before that. And chapter completion is unlocking new items in general flowchart from that current save you finished chapter with.
Darshana [FR] 21 stycznia o 23:54 
Thank you !