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Повідомити про проблему з перекладом
Its fixed now, in english, but not bugged anymore, thanks!
I just updated the mod. Try updating and check it again (the bugged text should be replaced with english, I don't think my translator worked on those lines)
The informations like damage vs stun, precision, damage % appears normaly, but some informations appear bugged/extensive, like "[<buff_stat_tooltip_upgrade_discount_Loc_AimforHeartTooltipExtra>]", instead of "This skill has a critical hit chance of 100%" i presume
Heya, could you explain in more detail what the problem is? I can’t fix it simply by you saying it’s bugged, you gotta tell me how/why
I must be the unluckiest person in the world, then, because I got afflicted while using the Crimson Court trinket set. I assumed it must have been 50% from that. Thanks for the clarification.
Thanks so much for your feedback and analysis on both this mod and the Tempest! Really glad you were picking up on those story threads I left behind, and I love your breakdown of some of the trinkets! (I admit I had a lot of trouble designing some of Arbiter's stuff compared to my other mods, they are definitely a bit more binary than I would like).
Also a quick P.S about the virtue chance: the Arbiter's CC set bonus sets his virtue chance to 95%, not 50%. It's not 2x of 25%, it's 25% + 100%, which hits the cap of 95%. It would be much worse if it was just 50%.
Design-wise, I love how he looks. But I especially love his attack animations. The creator really captured the satisfying sounds and recoil of a rifle. A common theme among this creator's mods is incorporating stacks of unique dialogue for town and camping events that make each character feel not only mechanically unique, but lore unique as well. The Arbiter's dialogue is rich with compelling hints of his backstory. Perfectly encapsulates show-don't-tell, because I'm left wanting to learn more about Brynn and Arbiter's time in the Coven.