Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In the midst of this nightmare, The Day Before, once adverstised with zombies and survival, found itself at the epicenter. Now, the game has turned into a desert of abandoned ideas, stolen assets, and the entire city map is a 300 dollar unreal engine pack . Survivors face no threats from the infected but from other survivors willing to use game exploits that will never be fixed to just spawn money out of thin air.
Awakening in this desolate world, facing the challenge of survival, where every decision matters, people realized the key to the future lay in their hand. Strategic alliance with other survivors, battling the infected or scavenging a desolate human population, survivors always find a way. New Fortune City is both dangerous and lucrative as it gets in this post-apocalyptic world where things go bump in the Day or Night before.