Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There doing a good job with this game lets give them some breathing room
I like spending 10$ or 20$ every other week or so supporting games i enjoy and getting a cool hat at the same time
As the majority of the comment section shows, as well as the number of active players, all players with critical thinking left and moved on.
All that is left is terminal consumers and double hardcore fan of the 40k setting. In other words, either folks with a lot of time and money in their hands, either dedicated fanatics.
Fatshark is one thing, but Games Workshop and Tencent, the later owning a vast majority of the company shares, are another thing altogether. Do not hope that this game will be anything but a hidden gatcha at its core and scummy monetization, legacy of just another swedish video game comany leeching as much money as possible from the market along with all that is already known with Tencent and GW.
The free dust is appreciated nonetheless as this isn't nearly the main issue of the game. Just another straw on a camel already broken a year ago.
Fatshart gave Xbox/MS Store players free funny money just for buying the game; Steam users didn't even get sloppy seconds. We get the scrapings from the bottom of the barrel.
Fatshark loses nothing handing out Aquilas. It has no monetary value outside of their game.
In other words, it costs them nothing to build up good will with their community.
It costs them their reputation ignoring the problem, as evidenced by the community manager that was quick to call us pearl clutchers and how quickly they backtracked on that statement.
They chose to make a deal with the devil(Games Workshop) to make Darktide. If they have issues mending problems they created as a result of that relationship, that's their problem.
And if that business relationship isn't the problem, it's clear that Games Workshop's greed rubbed off on Fatshark.
- People whined when $50 games became $60 games
- People whined when games started releasing with day-1 DLC already on the disc
- People whined when AAA multiplayer only games charged full price and included "optional" """micro"""transactions
- People whined about loot boxes
- People whined when $60 games became $70 games
And the list goes on.
Guess those people were entitled whiners, too.